Week 14 - aefreedman/SP2018_IntermediateGameDev GitHub Wiki

FINAL PROJECT DELIVERABLE

Due May 8, 2018

INDIVIDUAL: personal post-mortem, DM to me via Slack

  • give specific examples of a 3D asset task, a code task, and a design task you did on the project
  • write 1 paragraph:
    • did you do what you set out to do?
    • what did you expect, and what surprised you?
    • when you had conflicts or project-planning problems or confusion, why do you think that happened? (don't just say "___ is a jerk and I was right"... in life, you'll have to work with all kinds of jerks, and you'll have to defuse the situation anyway)

GROUP: public webpage with playable game, send me a URL

  • make a publicly-accessible webpage on itch.io with:
    • name of your game
    • short 1 paragraph description: what is this game? what do we do in it? what was interesting about this meme / aspect of internet culture?
    • short 1 paragraph process: what was easy to do, what was hard to do? what systems in unity do you rely upon?
    • 3 screenshots (1280x720 or higher resolution)
    • link to 1-2 minute YouTube video (record your game using OBS
    • group member names, credits
    • at least one contact e-mail address / twitter / personal site URL
  • WebGL build
  • bonus: PC and OSX standalone downloadable builds, in ZIP files