Source:mirv_voice - advancedfx/advancedfx GitHub Wiki

This command supports recording voice audio separately from normal game audio and also blocking specific voice audio.

Supported Games

Only Counter-Strike: Global Offensive is supported.

mirv_voice block

This command allows blocking voice audio of specific entities / players.

Please enter mirv_voice block into console to get access to the built-in help system for further instructions.

mirv_voice record

This command allows recording of player voice into separate audio files (one per player / entity using the voice audio).

mirv_streams

When recording with mirv_streams this command is not required, you can simply set mirv_streams record voices 1 to enable voice recording upon streams being recorded.

Recording voice audio separately of game audio

Enter this into console to suppress voice audio in normal game audio while still being able to record voice separately:
sv_cheats 1; snd_setmixer voip vol 0 (The default vol is 0.7.)

Naming of audio files

The audio files entity_xxx.wav where xxx is the entity index. The index is equal to the number shown by the voice_show_mute console command.

Further options

Please enter mirv_voice record into console to get access to the built-in help system for further instructions.

See also

Source:Commands

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