Source:mirv_listentities - advancedfx/advancedfx GitHub Wiki
This command is for listing the entities known to the engine when the command is executed.
Only Counter-Strike: Global Offensive is supported.
When entered the command prints a line for each entity known. The first line contains the information about what is printed in each line, currently this mostly is:
index (distance): className::entityName
Where
- index is the entity index in the engine, which for example can be used with mirv_aim
- distance is the distance to the last known camera origin (your in-game view)
- className and entityName can be useful to determine which type of entity it is.
To find an entity move the camera next to it and check the distance entry.