Game Design - adriabrau/unity2DGame GitHub Wiki

  • Gameplay Development

Basicaly, the gameplay is easy, you have to try to defeat the rival with the habilities that the character gives to you. The unique variations of the gameplay depends only on the characters and the movement of the props in the environment.

    • Mechanics

      • Camera

The camera focus your player and tryies to offer a better view of the rival by moving the center of the camera near the rival, making zoom or just moving arround the map, without loosing your position.

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      • Controls

You just need the keys "a" and "d" to move left to right, "space" to jump and "q" to attack. With "shift + "a" or "d"" we will speed up our player, and with "shift + "space"" we will reach higher places.

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