StickyHitComponent - acrimi/Raven GitHub Wiki

StickyHitComponent is a simple marker component that, combined with HitBoxComponent, describes an entity's ability to stick to another entity after hitting it. After making contact, this entity will be attached as a child of the target entity via TransformComponents, assuming the target already has a TransformComponent attached. If the target does not have a TransformComponent, it will be ignored. The sticky entity will have a TransformComponent attached automatically if necessary.

Configuration

This component doesn't accept any configuration parameters

Properties

This component has no exposed properties