ChildAction - acrimi/Raven GitHub Wiki
ChildAction
is an abstract action meant to be extended by actions that execute some logic against a child of triggering entity. It cannot be invoked or passed to an event handler directly, but instead provides a shared implementation of child filtering logic and ensure consistency in other actions.
The child will be searched for either through the entity's TransformComponent or a specified ChildLinkedComponent implementation, with optional filtering by the child's type
and tag
. If a child is found that satisfies the given criteria, the implementing action's execution logic will be invoked against it.
Configuration
The following parameters can be used to configure the action's behavior:
Key | Type | Description |
---|---|---|
type | string | The type of the child entity that should be targeted by the action |
tag | string | The tag of the child entity that should be targeted by the action |
linkedBy | string | The name of a component that implements ChildLinkedComponent. The target child will be determined by the value of the component's childId property, optionally filtered against type and tag if present. |
Example:
"eventName": {
"action": "[ExtendingAction]",
"type": "fireball",
"tag": "magicSpawn",
"linkedBy": "CarryComponent"
}