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The following is a breakdown of what is learned in each episode. This includes the broad topics, as well as some helpful bits of information.

Episode 1

Episode 2: Delta + Smooth Movement

Episode 3: Collisions + Move_And_Slide

Episode 4: Scenes + YSort Node

Episode 5: AnimationPlayer

Episode 6: Animation in All Directions with an AnimationTree

Episode 7: Background Grass and Dirt Path Autotile

Episode 8: Collisions with Autotiles

Episode 9: Attacking Animation + State Machines

Episode 10: Signals + Instancing Scenes in Code

Episode 11: Melee attacks with Hurtboxes and Hitboxes

Episode 12: Roll State

Episode 13: Knockback and Enemy Bat

Episode 14: Enemy Stats + Export Variables + Setget

Episode 15: Enemy Death Effect + Bug Fixes

Episode 16: Bat AI Start

Episode 17: Player Stats + Enemy Attack

Episode 18: Player Hearts UI

Episode 19: Enemy Soft Collisions + Profiling

Episode 20: Player Camera

Episode 20: Bat Wander State