Mesh Overrides - aa2g/AA2Unlimited GitHub Wiki
Replace any texture in an xx file with a loose file
Sets overrides for textures in .xx files. Overrides only affect the current card being made.
- Text field #1 - Select or write in the original texture that will be overridden
- Text field #2 - The file path to the replacement texture file (select with the browse button or write in)
- Browse button - Uses the system file picker to set the second text field value. Files must be somewhere in override/
- Apply button - Apply the changes - adds a new line to the rule list
- Rule List - The list of all active overrides of this type. Click one and press "delete" on your keyboard to remove it
Notes
- The first Selection box is generated automatically by the available textures in the girl's files. This updates in realtime. If you replace a texture, then change your mind and want to replace it with something different, you must write in the name of the originally-replaced texture (as the one you replaced it with will now be on the list). Always refresh the model in in the Maker with a height button first.
- You can remove an unwanted override rule by selecting it and pressing
Delete
key. - You can only make overrides with files in the override folder.
- If you are making new files, give them distinct, obvious, new names. Never give your new override the default file name.
Here are some custom sclera textures for you to download.