Change Log - Zeo666/AllTheRoles GitHub Wiki

v0.13.0 BETA

  • Added: Compatibility with Among Us version 17.2.2
  • Added: New anti cheat system
  • Added: Investigator can now place cameras and view them from their own dialog
  • Returned: Possessor impostor role
  • Updated: All new button sprites
  • Updated: New priest sanctify sprite
  • Updated: New blood sprites
  • Updated: New footprint sprites
  • Updated: New transporter beacon sprite
  • Updated: New medium spirit sprite
  • Updated: New target and swapper icon sprites
  • Updated: Veteran has their own vent button sprite
  • Updated: New post death zoom button sprite and position
  • Updated: Swooper can now unswoop when they want
  • Updated: Lawyer and Witch meeting icons now have tooltips
  • Updated: Mystic mind vision ability now uses a player in player camera view
  • Updated: Undertaker drag body logic has been reworked
  • Updated: Snitch reveal handling has been reworked so all bad guys show as red
  • Updated: Draft now once again handles player disconnects
  • Updated: Refined Game Summary to properly show death reasons
  • Updated: Region drop box has been enlarged
  • Fixed: Game Settings now properly sync from Host to Client
  • Fixed: Mini can now access certain tasks that were once out of reach
  • Fixed: Death reasons no longer show directly after a kill for the dead player
  • Fixed: Many bugs relating to the Avenger
  • Fixed: Random disconnects for the Witch
  • Fixed: Several smaller bugs/errors
  • Removed: Time Shield ability from Time Lord
  • Removed: Hide and Seek game mode

v0.12.6 BETA

  • Added: Compatibility with Among Us version 17.1.0
  • Added: Death reasons now show on player nameplates for the dead
  • Added: "Host" label now shows on host player nameplate in lobby
  • Added: Games can now be cancelled in the lobby before the countdown completes
  • Fixed: Notifications for all mod settings should no longer appear when a base game setting is changed
  • Fixed: Draft mode now correctly takes "Min & Max neutral role settings" into account when determining roles
  • Fixed: Several smaller bugs/errors

v0.12.5 BETA

  • Added: Compatibility with Among Us versions 16.0.5 & 16.1.0
  • Added: Compatibility with MS Store/Xbox App and Epic Games 64 bit versions of Among Us
  • Added: "Draft Turn Time" game setting
  • Added: "Min and Max Neutral Benign" role settings
  • Added: "Min and Max Neutral Evil" role settings
  • Updated: Draft mode rewritten with improved backend functionality and new selection UI
  • Removed: "All Any" & "Killing Only" game modes
  • Removed: "Min and Max Neutral Non Killing" role settings
  • Removed: Impostor Possessor Role (Temporary! Requires rework because players are being kicked from the game when using the ability)
  • Fixed: Several smaller bugs/errors

v0.12.4 BETA

  • Added: Last game summary recap (use /summary in chat)
  • Updated: Draft mode with extra sound notifications and text colouring
  • Updated: Freeplay to include modifiers
  • Updated: Role based chat reports with new styling
  • Updated: Removed shapeshifter icon from player select menus
  • Fixed: Shooting players in meetings failing
  • Fixed: Several Rpc methods that were failing and causing crashes
  • Fixed: Players getting banned from lobbies
  • Fixed: Several smaller bugs/errors

v0.12.3 BETA

  • Added: Compatibility with Among Us versions 16.0.0 & 16.0.2
  • Updated: Refactored all Rpc Methods (hopefully better game stability)
  • Updated: If no Impostor roles selected in Draft mode until the last set of players, only Impostor roles will be available to choose
  • Fixed: Several smaller bugs/errors

v0.12.2 BETA

  • Updated: Possessor control logic has been rewritten and now is no longer laggy
  • Fixed: Haunt button showing after a player is revived
  • Fixed: Banshee button not appearing
  • Fixed: Some buttons being created in error
  • Fixed: Imitator appearing as the wrong role in meetings
  • Fixed: Imitator imitating Vigilante having no kill cooldown after meetings
  • Fixed: Imitator end game summary issues
  • Fixed: Tank being killable when attacked by players he has taunted
  • Fixed: Mystic mind vision getting stuck when watching someone die and then revived
  • Fixed: Several smaller bugs/errors

v0.12.1 BETA

  • Added: New neutral intro message
  • Fixed: Numbered game option settings from having a hard min value of 1 and max of 3
  • Fixed: Altruist revive cooldown and revive cast duration settings being flipped
  • Fixed: Lawyer wins message not appearing in game summary
  • Fixed: Ninja not going invisible or leaving caltrops after an assassination
  • Fixed: Banshee scare ability not working
  • Fixed: Medium mediate ability not working
  • Fixed: Ghost roles not being able to open doors
  • Fixed: Several smaller bugs/errors

v0.12.0 BETA

  • Added: Compatibility with Among Us version 2024.10.29 & 2024.11.26
  • Added: "Crew Killers Continue" game setting
  • Added: "Last 2 No Venting" game setting
  • Added: "Lovers Can Kill Each Other" game setting
  • Updated: Custom Hats can now be tested in CustomHats/Test folder
  • Fixed: "Voted out" message not showing in game summary
  • Fixed: Phantom, Tracker & Noisemaker roles being selected on game start
  • Fixed: Ghost roles not triggering in game
  • Fixed: Custom Hats not rendering
  • Fixed: Game continuing after all bad guys are dead
  • Fixed: Decoys rendering issues
  • Fixed: Several smaller bugs/errors

v0.11.13 BETA

  • Added: Compatibility with Among Us version 2024.9.4
  • Added: More effects that can be tracked by the Spy
  • Added: Target icon for blackmail targets
  • Added: Ninja Assassinate button graphics
  • Added: Detective Examine button graphics
  • Added: Medium Spirit button graphics
  • Added: Poltergeist Prank button graphics
  • Added: Berserker Berserk button graphics
  • Added: EMP button graphics
  • Added: Hunter Tracking button graphics
  • Added: Game start countdown sound to Draft screen
  • Updated: Min value for Engineer seal vent charges can be set to 0
  • Updated: Several role descriptions
  • Updated: Refactored player tracking icons
  • Updated: Spy target icon
  • Updated: Witch target icon
  • Updated: Warlock target icon
  • Updated: Made it easier to see darker coloured roles & modifiers in the game settings
  • Updated: Moved game name & version text
  • Fixed: Player tracker icons not rendering skins properly
  • Fixed: Medic shield not being broken on Medic death
  • Fixed: Chat messages appearing below Draft screen text
  • Fixed: Spy messages not loading correctly in meeting chat
  • Fixed: Hunter Tracking arrows not turning off
  • Fixed: Plaguebearer infection spread occurring faster than expected
  • Fixed: Disconnect errors
  • Fixed: Hat Cosmetics errors
  • Fixed: Witch crash issue
  • Fixed: Several smaller bugs/errors

v0.11.12 BETA

  • Added: Compatibility with Among Us version 2024.8.13
  • Updated: Ninja abilities now share a cooldown
  • Fixed: Hats and Visors not loading in the player customisation menu
  • Fixed: Certain death reasons not display correctly in the game summary
  • Fixed: Crew task win causing end game summary screen to not render
  • Fixed: Having the player customisation menu causing draft buttons to not render if open on draft start
  • Fixed: Scorpion teleport not working on other clients
  • Fixed: Warlock abilities not sharing a cooldown if "Trigger Both Cooldowns" is set to true
  • Fixed: Deputy not gaining Kill ability on promotion
  • Fixed: Reaper soul collector ability working on previously collected bodies
  • Fixed: Survivor vest ability now uses the correct button text and art
  • Fixed: Astral rejoining their body after a kill and causing them to end up outside of the map in certain areas
  • Fixed: Chat messages not showing properly for players with a custom colour
  • Fixed: Players being stuck after a minigame closes
  • Fixed: Several smaller bugs/errors

v0.11.11 BETA

  • Added: Compatibility with Among Us version 2024.6.18
  • Added: EMP global modifier
  • Added: Min/Max modifier settings
  • Added: "Vanilla" game mode option
  • Added: "No Random Options" game setting for Draft mode
  • Added: "Show Morph Animation" game setting for the Morphling
  • Added: New mod loader/updater with Submerged and LevelImposter compatibility
  • Updated: All new lobby settings UI
  • Updated: Vanilla games can be selected via the game mode setting
  • Updated: Janitor and Vulture abilities will now prevent creation of crime scenes and spirits
  • Updated: Detective & Medium abilities have their own button instead of one dynamic button
  • Updated: "Probability Of A Completely Vanilla Game" game option remove
  • Fixed: Revived players no longer leave crime scenes or spirits
  • Fixed: Oracle missing from assassin selection menu
  • Fixed: Several smaller bugs/errors

v0.11.10 BETA

  • Added: Compatibility with Among Us version 2024.3.5
  • Added: Oracle crewmate investigative role
  • Added: Trapper trap vent button graphics
  • Added: Scorpion teleport button graphics
  • Updated: Reordered the colour palette to improve the integration with Better Crew Link
  • Fixed: Blackmail button being on top of the kill button
  • Fixed: Imitated role buttons not having the right cooldown after meetings
  • Fixed: Snitch showing imp arrows straight away when lover is a killer
  • Fixed: Reaper collect button text not displaying correctly
  • Fixed: Several smaller bugs/errors

v0.11.9 BETA

  • Added: Reaper neutral killer role
  • Added: Death neutral apocalypse role (Evolved form of Reaper)
  • Added: "Hide Vent Anims in Shadows" game setting
  • Added: Host information in meetings
  • Added: Pelican devour button graphics
  • Added: Death notifications for dead players
  • Updated: Spy "Flashlight" ability replaced with "Bug" ability which gathers data for the Spy
  • Updated: Pestilence now has an alert message like the other neutral apocalypse roles
  • Updated: Pestilence role reworked: All players start with 1 stack of pestilence, at 3 stacks they will die. Players receive more stacks when they are interacted with or they interact with the Pestilence
  • Updated: Shifter now has to select living crewmates in meetings to shift with
  • Updated: Witch hexed targets now have an '※' icon next to their names for the Witch
  • Updated: Warlock cursed targets now have an '※' icon next to their names for the Warlock
  • Updated: Necromancer Raise button graphics
  • Updated: Doomsayer Observe button graphics
  • Updated: Mayor vote dump button graphics
  • Fixed: Mayor votes should now be correct
  • Fixed: Famine and War no longer die if their lover dies
  • Fixed: Bodyguard can no longer kill on guard invincible killers
  • Fixed: Ghost roles should now spawn correctly
  • Fixed: Transporter can now die from transporting a berserking Berserker
  • Fixed: Medic shield should now be removed from target if the Medic dies
  • Fixed: Morphling shapeshift issues when the Mushroom Sabotage is active in The Fungle
  • Fixed: Several role affecting hand colour issues on the zip line in The Fungle
  • Fixed: Visor selection highlight not showing in Visor Tab
  • Fixed: Several smaller bugs/errors

v0.11.8 BETA

  • Added: Compatibility with Among Us version 2023.11.28
  • Added: Loading screen
  • Added: All assets and cosmetics are now downloaded/preloaded during the new loading screen
  • Added: Custom nameplates have been brought back
  • Added: "Update Available" to version text to highlight that the mod can be updated
  • Added: New target icon for Arsonist (so dead players can see who has been doused)
  • Added: New target icon for Plaguebearer (so dead players can see who has been infected)
  • Added: New target icon for Baker (so dead players can see who has been given bread)
  • Added: Neutral faction players now get their own intro sound
  • Added: "Dead Impostors Can't Sabotage" game setting
  • Added: "Can Guess" game setting for the Sheriff
  • Updated: BepInEx to version 6.0.0-be.679
  • Updated: Cosmetic download speed significantly increased
  • Updated: "Mod Update" button only shows when the mod can be updated
  • Updated: Role Generation logic has been reworked for better randomization and reduced chance for players to get the base crewmate role
  • Updated: Any player on the Zipline in The Fungle map can't be transported
  • Updated: Game setting tab buttons have been switched to text for translation support purposes
  • Updated: Practice mode now gives the player the ability to switch between all the different custom roles
  • Updated: Any Impostor in a Pelicans mouth will no longer be able to activate sabotages
  • Updated: Engineer sealed vents now use a singular sprite on top of the existing vent sprites
  • Fixed: GC crash on start up
  • Fixed: Survivor vest not providing kill protection
  • Fixed: Guardian Angel protect not providing kill protection
  • Fixed: Giant ladder collision issues on The Fungle map
  • Fixed: Mini ladder collision issues on The Fungle map
  • Fixed: Executioner having a possible Swapper target
  • Fixed: Several smaller bugs/errors

v0.11.7 BETA

  • Added: "Game Start Cooldown" game setting
  • Added: "Meeting End Cooldown" game setting
  • Added: 4 new colours (Darkness, Royal Green, Ocean & Navy)
  • Added: Pelican & Berserker to "Killing Only" game mode
  • Updated: "Random Spawn" game setting can be set to occur even after meetings
  • Updated: Colours in colour selection is auto sorted from light to dark
  • Updated: On/Off game settings text has been colourised
  • Updated: Giant and Mini modifiers won't be assigned to players when The Fungle map is selected (Temporary)
  • Updated: Several role based min/max game settings modified
  • Fixed: Players getting duplicate tasks
  • Fixed: Crewmates not being able to win by completing all tasks
  • Fixed: Spy not being able to vent or zipline properly and walking on the spot
  • Fixed: Deputy not being promoted to Sheriff when the Sheriff leaves or disconnects
  • Fixed: Button modifiers not having their buttons appear in game
  • Fixed: Investigator cams ability not working on The Fungle or Submerged
  • Fixed: Witch Hex not killing the target player in some circumstances
  • Fixed: Hex ability killer not showing on victim player in end game summary
  • Fixed: Sidekick not showing as Sidekick in task panel
  • Fixed: Sidekick not being promoted to Jackal when the Jackal leaves or disconnects
  • Fixed: Disconnect error causing issues with the lobby
  • Fixed: Votes not showing on players in meetings
  • Fixed: Bounty Hunter target icon not visible with a button modifier
  • Fixed: Bounty Hunter target not updating after bounty is collected
  • Fixed: Amnesiac remembering a Bounty Hunter and having no player target icon
  • Fixed: Bomber throw bomb button not displaying
  • Fixed: Bomber not jumping to their kill target when they use their kill ability
  • Fixed: Hunter kill button not showing in Hide and Seek
  • Fixed: Colourblind name text position in Hide and Seek
  • Fixed: When the Doomsayer shoots a lover correctly, their lover should die as well
  • Fixed: Several smaller bugs/errors

v0.11.6 BETA

  • Added: Compatibility with Among Us version 2023.10.24
  • Added: Pelican neutral killing role
  • Added: "Ghost Speed" game setting
  • Added: The Fungle map to random map game settings
  • Added: Lobby welcome message
  • Updated: Updated War description
  • Updated: Draft starts with a fade to black
  • Updated: Astral form ends and transports the player back to their original position
  • Updated: Lobby settings UI text has been polished
  • Updated: Vampire only transforms when the lights are completely out
  • Updated: When the Vigilante is voted out their role will be revealed in the next meeting and they can not be assassinated
  • Updated: Text on task panel now shows number of tasks left
  • Fixed: Medic shield effecting the Medic and not their target
  • Fixed: Scorpion red arrow showing for everyone and pointing at a single location
  • Fixed: Banner showing when the credits screen is displayed
  • Fixed: Classic role generation errors
  • Fixed: Blackmailer target not having a black name for the Blackmailer
  • Fixed: End game screen not showing all the winners
  • Fixed: Several smaller bugs/errors

v0.11.5 BETA

  • Added: Berserker/War neutral killing roles
  • Updated: Removed Vent trap role report chat info
  • Updated: Overlay handler to be more efficient
  • Fixed: Jackal and Pestilence are now affected by the Diseased modifier
  • Fixed: Jackal spawn chance set to 50% by default
  • Fixed: The red Ninja tracking arrow now only shows for the Ninja
  • Fixed: Impostor assassin kills should properly reset if their role is taken
  • Fixed: Doomsayer report chat text should now appear correctly
  • Fixed: Impostors no longer have a shared kill cooldown when either one kills
  • Fixed: Several smaller bugs/errors

v0.11.4 BETA

  • Fixed: Reverted BepInEx to version 6.0.0-be.671 to prevent fatal error on startup

v0.11.3 BETA

  • Added: Submerged 2023.8.2 compatibility
  • Added: Discord support
  • Added: Host information to the lobby settings text
  • Added: Random spawning option
  • Added: Role category subheaders
  • Added: Better post meeting object clearing logic
  • Added: Better disconnect handling
  • Added: Buff/Debuff functionality for Disease and Bounty Hunter
  • Added: Attack/Defense functionality logic
  • Updated: Reactor to version 2.2.0
  • Updated: BepInEx to version 6.0.0-be.674
  • Updated: Chinese language support
  • Updated: Main menu version text should now correctly update on language change
  • Updated: Draft selection text now takes into account font size
  • Updated: Draft selection now starts with a turn randomiser screen
  • Updated: Lobby game settings text now takes into account font size
  • Updated: All role spawn chance settings are now set to 50% by default
  • Updated: Updated several other option default values
  • Updated: UI side buttons (Lobby settings/Zoom in & out) should take into account the current map being played (ie. submerged)
  • Updated: Doomsayer chat text has been updated to support different languages
  • Updated: Better Impostor kill button cooldown timer handling
  • Updated: The vent trap now roots players and alerts the Trapper
  • Fixed: Impostor button modifiers not spawning
  • Fixed: Professional dead bodies not being removed after meetings
  • Fixed: Sheriff first round kill prevention not working after the first game
  • Fixed: Amnesiac remembering a role that utilises a player menu and causing the player to morph on use
  • Fixed: Doomsayer not being able to shoot multiple times if they shoot correctly
  • Fixed: Player tracking icons now have the name showing correctly
  • Fixed: Avenger not showing as dead when target is killed in meeting
  • Fixed: Imitator having assassinate buttons after being the Sheriff
  • Fixed: Assassin chat info not showing the role text correctly
  • Fixed: Settings screen disapearing on map show
  • Fixed: Several smaller bugs/errors
  • Removed: LobbySize game setting for stability purposes

v0.11.2 BETA

  • Added: Bread button graphics for the Baker
  • Added: Starve button graphics for the Famine
  • Added: Scare button graphics for the Banshee
  • Added: Possess kill button graphics for the Possessor
  • Updated: Draft selection scroll now scrolls further for those on extra wide resolutions
  • Updated: More game elements now support language translation
  • Fixed: Traitor not spawning correctly
  • Fixed: Traitor spawning without a visible kill button
  • Fixed: Professional causing duplicate body reports

v0.11.1 BETA

  • Fixed: Classic game mode not loading roles correctly under certain circumstances

v0.11.0 BETA

  • Added: Compatibility with Among Us version 2023.7.12
  • Added: New "Draft" game mode
  • Added: Tank crewmate killer role
  • Added: Doomsayer neutral evil role
  • Added: Baker/Famine neutral killer role
  • Added: Professional killer only modifier
  • Added: "Lobby Size" game setting
  • Added: "Max Emergency Meetings" game setting
  • Added: Chat notifications during meetings
  • Added: Can now view game settings in game
  • Added: New client settings to view role summary, ghost see tasks/roles/modifiers etc
  • Added: Many new button graphics
  • Updated: Bomber has been given the kill ability
  • Updated: Poltergeist has been reworked. New Prank ability using fake dead bodies and new win condition
  • Updated: Joker has been reworked. New Decoy ability using fake players
  • Updated: Vampire has been reworked slightly. New Transform ability available during lights sabotage
  • Updated: Detective examine reworked to be only usable after inspecting a chalk outline
  • Updated: Vulture will become infected if they eat an infected dead body
  • Updated: Guardian Angel can again become the Poltergiest
  • Updated: Investigator can use cameras regardless of settings
  • Updated: "Tasks To Unlock Cameras" game setting default value is now 0
  • Updated: Mystic "Arrow Duration" game setting default value is now 1 second with a max value of 3 seconds
  • Updated: Priest holy ground prevents all kills
  • Updated: "Hide Obstructed Player Names" setting only works on living crewmates
  • Updated: Added Shifter to Assassin selection menu if Amnesiac is selected
  • Updated: A Bounty Hunter's bounty can't be their lawyer
  • Updated: Swapper meeting buttons now moved to the right of the player beans
  • Updated: Sheriff can have the swapper modifier
  • Updated: Morphling sample timer set to 0 on game start and after meeting
  • Updated: Morphling egg animation shows as grey during Camo Comms
  • Updated: The Ghoul dies if the Necromancer dies or is voted out
  • Updated: Imitator can't select disconnected players
  • Updated: Avenger arrow doesn't show when the Avenger is visible
  • Updated: New Lawyer protect icon image
  • Fixed: A Bounty Hunter's current bounty can't be the same as the previous bounty
  • Fixed: Screen flashes not working consistently
  • Fixed: Imitator not having any options after the first selection as the host
  • Fixed: Vigilante tracker arrows not following their targets after the first tracked target
  • Fixed: Medium Spirit ability failing when the killer has disconnected
  • Fixed: Detective Examine ability failing when the killer has disconnected
  • Fixed: Souls spawning when Medium is dead
  • Fixed: Chalk outlines spawning when Detective is dead
  • Fixed: Ninja invis duration game setting being 0 by default
  • Fixed: Vulture eating bodies through walls
  • Fixed: Deputy spawning without the Sheriff
  • Fixed: Priest sanctify having infinite uses
  • Fixed: Survivor winning with Phantom or Poltergeist
  • Fixed: Bounty Hunter having a longer than normal kill cd at start of game or after meeting
  • Fixed: Glitch/Mystic/Transporter not being assigned to a client correctly
  • Fixed: Engineer sealed vents for next round showing for everyone in the current round
  • Fixed: Hide and Seek settings not showing correctly in the lobby
  • Fixed: Transporter, Glitch & Mystic menus from not opening sometimes
  • Fixed: Transporter, Glitch & Mystic menus from not closing on use
  • Fixed: Swapper Buttons showing on players who've been shot during the meeting
  • Fixed: When a Lover becomes a Shifter and looses their modifier but can still see lovers chat
  • Fixed: Holy ground not disappearing on Priest death
  • Fixed: Scorpion teleport ability not reseting when target dies
  • Fixed: Imitator not having any kill data
  • Fixed: Zoom buttons now correctly positioned and scaled
  • Fixed: Player select menu staying open on meeting start
  • Fixed: Phantom sometimes not having any tasks to do
  • Fixed: Imitator not working on disconnected players
  • Fixed: Vigilante map blips remaining when the tracked player dies
  • Fixed: Medium arrows staying around after Medium dies
  • Fixed: Lawyer protect not working if the protection happens after an assassin has opened their guessing menu
  • Fixed: Assassinate ability not being assigned to roles if EnableModifiers is disabled
  • Fixed: Several smaller bugs/errors

v0.10.3 BETA

  • Added: "Sheriff No First Round Kill" game setting
  • Added: "Hide Obstructed Player Names" game setting
  • Added: "No Cameras First Round" game setting
  • Added: "Tasks To Unlock Cameras" game setting
  • Updated: Assigning role targets logic can now handle duplicate roles for AllAny
  • Updated: Medic shield flash no longer appears if the player is dead
  • Updated: Better handling if role creation fails
  • Updated: Modifiers are now removed when players become Haunter or Phantom
  • Fixed: Error which caused ability buttons to not work
  • Fixed: Imp blips should now disappear on Snitch death
  • Fixed: Red screen of death
  • Fixed: Lover target not showing in the task panel
  • Fixed: Several smaller bugs/errors

v0.10.2 BETA

  • Added: New "All Any" game mode
  • Updated: The Guardian Angel now can't become the Poltergeist in case their target wins
  • Fixed: Investigator footprints not appearing
  • Fixed: The target of Executioner not showing after shift
  • Fixed: Joker with chameleon having their name disappear while decoyed
  • Fixed: Trapper vent trap info not resetting after meeting
  • Fixed: The Survivors blank ability showing the wrong amount of charges left
  • Fixed: Arsonist ignite not working correctly
  • Fixed: Several smaller bugs/errors

v0.10.1 BETA

  • Updated: Chinese translation
  • Fixed: Avenger causing black screens after meeting if they disconnected
  • Fixed: Bomber icon appearing in meeting if bomb hasn't activated yet
  • Fixed: All Survivors are now checked if they have blanked someone
  • Fixed: Certain impostor roles spawning as the Blackmailer for the client
  • Fixed: Blackmailer ability not working
  • Fixed: Several smaller bugs/errors

v0.10.0 BETA

  • Added: Compatibility for Among Us version 2023.3.28
  • Added: Imitator crewmate role
  • Updated: BepInEx to version 6.0.0-be.668
  • Updated: Tracked targets now show on the map for the Vigilante
  • Updated: Revealed impostors (and neutral killers) now show on the map for the Snitch
  • Updated: Lobby settings are now paged
  • Updated: Added extra checks for when the swapper swaps players
  • Updated: Repositioned Mayor vote dump icons in meeting to not be on top of player beans
  • Updated: Reduced assassin icon size
  • Updated: Assassin selection window now uses paging
  • Fixed: Assassinating a player without a modifier and them not showing as dead in meeting
  • Fixed: Colour blind text position in meeting and in game
  • Fixed: Amnesiac remembering a dead Transporter and not becoming that role
  • Fixed: Bomb exploding not working sometimes
  • Fixed: Spy admin map showing duplicate blips
  • Fixed: Role history data in end game summary for the Sheriff/Deputy & Jackal/Sidekick
  • Fixed: Many smaller bugs/errors