Zen's Concussion Grenade - ZenarchistCode/ZenModPack GitHub Wiki
This mod adds a non-lethal concussion grenade to the game.
It's basically just a simple re-textured flashbang that deals 100% shock damage and knocks players unconscious. The grenade also shares all the same characteristics of the flashbang including sound & flash effects and it can be attached to tripwires.
Just another option for those survivors out there who prefer to take their opponents alive...
%server_profile/Zenarchist/ZenConcussionGrenadeConfig.json
{ "ConfigVersion": "1", // Don't touch this "UnconMinTime": 120, // Minimum seconds uncon "UnconMaxTime": 120 // Maximum seconds uncon (selected randomly between these two values) }
There is no master config for this mod - simply don't add it (or remove it) from your types.xml
to stop this item from spawning.
<!-- Concussion grenade --> <type name="Zen_ConcussionGrenade"> <nominal>10</nominal> <lifetime>7200</lifetime> <restock>0</restock> <min>5</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="explosives"/> <usage name="Military"/> </type>