What Matters? A lens on Yserbius - ZaneDubya/MedievaLandsPublic GitHub Wiki
My favorite game design question is to ask "What matters?"
One interesting fact about Yserbius is that not a lot matters.
- Class doesn't matter. All Guilds function identically in combat. Some may have a wider range of spells and skills available, but it is functionally possible to attain all spells and skills, and no spell or skill confers a different playstyle or ability.
- Race doesn't matter. Except that it changes your initial stat spread.
- Most combat spells don't matter, except at lower levels.
- Gold doesn't matter.
- Level doesn't matter except as a proxy for your hit points and stats.
- Alignment doesn't matter.