Changelog - Zaexides/SteamWorld GitHub Wiki

1.12.2 - 0.4.0.2 (Nov. 25, 2018)

  • Improved OreDic recipe entry check for machine recipes.
  • Fixed a related crash with the miner.

1.12.2 - 0.4.0.1 (Nov. 18, 2018)

  • Added features & fixes from 0.3.1.4
  • Added Cocoa Bean compatibility to the farmer
  • Changed Sky of Old oregen (increased unique ores)
  • Changed the steam cost and duration of Ender Miners and Ender Pumps
  • Fixed Villanglers being able to run out of trades

1.12.2 - 0.3.1.4 (Oct. 18, 2018)

  • Added sugar cane & cactus compatibility to the farmer
  • Fixed a crash with the MKI Lumberjack

1.12.2 - 0.4.0.0 (Sept. 15, 2018)

  • Added Galite and Territe ores.
  • Added Galite tools.
  • Added Galite Jet Orb.
  • Added Essen Alloy (Tier 4 material).
  • Added the Sky of Old - A custom dimension for post Tier 3 materials, emphasizing the need for exploration in order to achieve progression.
  • Added Tier 4 machines and upgrades.
  • Added the Ender Miner and Ender Pump machines, which will generate ores and fluids respectively (check the config for customization).
  • Added several mobs for the Sky of Old dimension.
  • Added more Tinkers' Construct integration. You can now craft Preservation Rock, Steaite, Ancite, Galite and Essen tools.
  • Added an Altar block for future use as well as a decorative variant.
  • Added the Ancite Golem, which will spawn in Ancite Crypts.
  • Added a config option for the default "dust" output on tier 1 when grinding ores. (Used to be 2, now defaults to 1. Yes, this includes a nerf. Ore doubling won't take place until Tier 2, unless you change this config number to 2 or higher.)
  • Changed Teleporter logic to include the creation of Sky of Old portals.
  • Changed Preservation Rock to be able to be mined with a stone pickaxe.
  • Changed the ingots, ores and blocks to share the same ID with different metadata instead of being different blocks and items entirely. "Legacy" items and blocks will be replaced automatically when placed in the world or in a player's inventory.
  • Changed the creative tab. Split it up into three different sections.
  • Changed the frequency at which Ancite Crypts spawn.
  • Fixed a bug where the Grinder would register (partially) "empty" recipes from the ore dictionary.

1.12.2 - 0.3.1.3a (Jul. 11, 2018)

  • Fixed a rendering crash that'd occur on newer forge versions.

1.12.2 - 0.3.1.3 (Jul. 10, 2018)

  • Fixed Electric Steam Generator using up energy while not generating steam.
  • Fixed Shift-Clicking items from/to machines not working properly.
  • Changed the way the Lumber works. Logs are no longer affected by the Lumber's tier, placed leaves will not be harvested anymore and harvesting leaves may yield sticks.
  • A lot of code has been cleaned up.
  • Pipe Rendering's overrides now returns a value that isn't null. (Should hopefully solve rendering issues, if any)
  • Added something special for soon™.

1.12.2 - 0.3.1.2 (Jun. 30, 2018)

  • Fixed a crash when a "null" fluid is being inserted into a fluid tank of any kind
  • Changed the Nether Steam Generator and Launcher recipes

1.12.2 - 0.3.1.1 (Jun. 17, 2018)

  • Added a recipe for the Launcher
  • Fixed recipes not using ore dictionary entries where they should
  • Fixed a bug where the Lumberjack does not store harvested items in its inventory

1.12.2 - 0.3.1.0 (Apr. 22, 2018)

  • Added SteamWorld Manual MKI, MKII and MKIII - of which the MKI manual can be toggled to spawn in a new player's inventory on spawn in the config.
  • Fixed Side-checking of Pipes and Fluid Controllers
  • Fixed a bug where generators would keep consuming fuel when another mod's steam was stored in the Steam tank

1.12.2 - 0.3.0.4a (Apr. 7, 2018)

  • Emergency fix: Fixed a crash that'd occur if you'd connect a messy pipe network to a fluid controller.

1.12.2 - 0.3.0.4 (Apr. 7, 2018)

  • Fixed Steaite Crystal not being affected by Unbreaking enchantment. (Was never intended to be enchantable, but I guess Minecraft had other ideas.)
  • Added a mod blacklist for the farmer in the config file. Write down any mods in there, and the farmer will ignore those mods' crops.

1.12.2 - 0.3.0.3 (Mar. 2, 2018)

  • Changed some stuff in the mod info menu for SteamWorld (under the Mods button).
  • Fixed Endritch Blocks turning into 9 shard instead of 4
  • Fixed Teleporter GUI not updating the fluid amount correctly
  • Fixed not throwing a forge error when the mod is being run on the wrong Minecraft version

1.12.2 - 0.3.0.2 (Feb. 28, 2018)

  • Added Teleporter Machine
  • Added Launcher Trap Machine
  • Added Treasure Boxes (Found by fishing & exploring)
  • Added Ancite Big Bricks Block
  • Added Preservation Liquid & Rock
  • Added Tinkers' Construct integration. You can now smelt Ancite & Steaite in the TC Smeltery.
  • Massively changed the structure gen. You now have small underground crypts rather than massive empty cubes and overworld altars.
  • Changed & added some grinder recipes (From 5 Coal/Redstone from ore to 3, Lapis and Quartz ores also grind down into 3 of their respective counterparts).
  • Changed the way the Fluid Controller gathers and distributes liquids entirely. Should be a lot faster.
  • Changed JEI integration. Grinder recipes now show what recipes are affected by tiers and Assembler recipes now show the duration.
  • Removed a couple of logs that were used for debugging.

1.12.2 - 0.2.4.1 (Feb. 5, 2018)

  • Very late happy new year! I'm still alive!
  • Fixed an issue where the Steam Furnace, Grinder and Lumber could "overcook", "overgrind" and... "Overlumber"(?) respectively.
  • 0.3.0 is in the works and nearly done, after that 0.2.X support will be dropped and work on 0.3.1 will start for optimizations and possibly some other stuff.

1.12.2 - 0.2.4.0 (Dec. 2, 2017)

  • Added blacklist config option for farmer drops.
  • Added config option for farmers to disable/enable seed drops being affected by farmer upgrades.
  • Added forge update checker info. Keep that flashing icon on the "mods" button in mind. I may add an in-game notifcation to the mod later.
  • Changed how the item input/output of machines works. It now doesn't depend on the face of the machine anymore.
  • Changed the way the Fluid Controller's internal tank works. Should now act more according to standards.
  • Fixed Crash when another mod accessed tank properties from a machine.
  • Fixed energy configs not being in the config, despite being coded in. Whoooops.
  • Fixed ore dictionary entries for certain blocks not registering.

1.12.2 - 0.2.3.2 (Nov. 26, 2017)

  • Initial public release