Z3dPy Map Editor - ZackWilde27/Z3dPy GitHub Wiki

I was originally planning on making my own map editor, but Blender is not only free but a pretty good editor.

Experimental
Right now it's more of a tool for placing stuff, though I am planning on adding more to it as time goes on.

Installing

Download z3dpyBlenderAddon.py, then inside Blender install it through
Edit->Preferences->Add-ons->Install

Start searching "z3dpy" in the list of addons to find and enable the addon

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Using

At the top left, you should now have a Z3dPy tab

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Refresh Script

Takes all the objects in your scene and writes it out to be placed in your script.

The result will be written to an internal text file called z3dpyScript

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Export Meshes

For each mesh, reset it's transform (as well as any things it's attached to), export it as OBJ, and move everything back.

This function expects that you have a mesh folder in the same place as your .blend file.


Documentation

Brings you to this webpage


Representation of how the axis are translated from Blender coordinates to Z3dPy coordinates

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Things are an empty with Meshes parented to it.

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