Z3dPy Map Editor - ZackWilde27/Z3dPy GitHub Wiki
I was originally planning on making my own map editor, but Blender is not only free but a pretty good editor.
Experimental
Right now it's more of a tool for placing stuff, though I am planning on adding more to it as time goes on.
Download z3dpyBlenderAddon.py, then inside Blender install it through
Edit->Preferences->Add-ons->Install
Start searching "z3dpy" in the list of addons to find and enable the addon

At the top left, you should now have a Z3dPy tab

Takes all the objects in your scene and writes it out to be placed in your script.
The result will be written to an internal text file called z3dpyScript

For each mesh, reset it's transform (as well as any things it's attached to), export it as OBJ, and move everything back.
This function expects that you have a mesh folder in the same place as your .blend file.
Brings you to this webpage
Representation of how the axis are translated from Blender coordinates to Z3dPy coordinates

Things are an empty with Meshes parented to it.
