Converting meshes to FBX - YousafRaja/URoboSim GitHub Wiki
Converting .dae to .fbx with Blender
- File->Import->Collada(.dae)
- Usually needs to be rotated by -90 on the X-Axis. If any mesh seems out of place, try rotating in the opposite direction.
- Make sure there is nothing else present in the scene other than what you want to export.
- File->Export->FBX(.fbx)
- Scale by a factor of 100
- Set Smoothing to Edge or Face
- Click Export FBX on the top right
Converting .stl to .fbx with Blender
- File->Import->Stl(.stl)
- Scale by a factor of 100
- File->Export->FBX(.fbx)
- Set Smoothing to Edge or Face
- Click Export FBX on the top right