Dialogue - YoshiRulz/Rayman2-TAS-scripts GitHub Wiki
In which I painstakingly reproduce the text of every cutscene in every language.
Typos / grammatical mistakes have been left in, but capitalization has been added to reduce eye bleed.
Colour change for emphasis is represented with bold. Specially-formatted or animated text is <described> within code tags.
"Float" refers not to literal floating or to the number format, but to text position. "◰" indicates the speaker's avatar is displayed. "▷" indicates the dialogue requires pressing A to progress (shown in-game as a blue arrow).
The numbering of cuts/dialogues is not final in any way. It couldn't be less final, at this stage, so descriptions + opening lines are still the best way to identify them.
Slaves now on board: <eval 0x3A74AE (U) in lighter blue>
Ly ▽
Wake up Rayman, I have
sent you help...
Opening sequence, continued (AtB Cuts1), English
Speaker
Line #1
Line #2
Slave #1 (float)
Water...
Slave #2 (float)
Spare us...
Slave #3 (float)
<"O...." then "O....ooh">
Slave #4 (float)
Help!
Globox (float)
Rayman?
Rayman (float)
Globox! My friend!
Globox (float)
Are you ok, Rayman?
Rayman
Not really... I feel weak and
my powers have disappeared.
Rayman
You know Globox... I think
this might be the end...
Globox
No! Not the end! Globox bring
good gift from Ly!
Rayman
Ly,the fairy?
[sic]
Rayman
A silver lum!
Rayman
Incredible! I can feel its energy building up in me...
Rayman
Now I can shoot with my fist
again!
Rayman
Globox we're saved!
[sic]
Rayman
Yahoooo!
Rayman
Let's go see Ly! She'll
give me all my powers back.
Opening sequence, Globox's incidental dialogue (AtB Dia0), English
All: ◰
Speaker
Line #1
Line #2
Globox
Well, go ahead... use
your magic fist!
Pre-WoL sequence (AtB Cuts2), English
Speaker
Line #1
Rayman
OOOOOOOOAAAAAAAAAAAAH !!
WoL: Woods of Light
Pre-WoL sequence, continued (WoL Cuts0), English
Speaker
Line #1
Rayman
<"GLOOBOOX!" [sic] in large text>
Murphy encounter #1 (WoL Dia0), English
All: ◰ ▷
Speaker
Line #1
Line #2
Murphy
Hi, Rayman! Glad to see
that you escaped!
Murphy
I'm Murphy, and I'm
here to be your guide.
Murphy
You see that stone right
next to us, there?
Murphy
It's a magic stone which
can read your thoughts.
Murphy
If you need some help,
pass close to a stone. [sic]
Murphy
and I'll quickly appear
in your mind to help you.
Murphy
If my advice sounds
confusing,
Murphy
stay next to the stone and
keep B pressed,
Murphy
I will appear and repeat
the instructions.
Murphy stone #1 (WoL Stone0), English
Summon repeats Dia0.
All: ◰
Speaker
Line #1
Line #2
Line #3
Murphy
Press A to jump. Press B
to shoot. Keep B pressed
and I will return.
Murphy encounter #2 (WoL Dia1), English
All: ◰ ▷
Speaker
Line #1
Line #2
Murphy
Great! you have just
smashed a Pirate cage.
Murphy
Destroy lots of them,
they're full of energy.
Murphy
What's more, you see that
bright sphere there?
Murphy
That's a yellow lum.
Gather a lot of them.
Murphy
They'll give you access
to secret places.
Murphy
And they'll teach you all
the secrets of the world.
Murphy
Take the lum and hold L
down, you'll see...
Murphy stone #2 (WoL Stone1), English
All: ◰
Speaker
Line #1
Line #2
Murphy
You can point the camera
with Z, C△, C▷, C▽ and C◁.
Murphy stone #3 (WoL Stone2), English
All: ◰
Speaker
Line #1
Line #2
Line #3
Murphy
Yellow lums are very
important. If you want
to know why, press L.
Murphy stone #4 (WoL Stone3), English
All: ◰
Speaker
Line #1
Line #2
Murphy
Hang on to the walls
whenever you can.
Murphy stone #5 (WoL Stone4), English
All: ◰
Speaker
Line #1
Line #2
Line #3
Murphy
In mid-air, press A to
start the helicopter and
press A again to stop it.
Murphy stone #6 (WoL Stone5), English
All: ◰
Speaker
Line #1
Line #2
Line #3
Murphy
In mid-air, press A to
start the helicopter and
press A again to stop it.
Globox's children encounter (WoL Dia2), English
Speaker
Line #1
Line #2
Kids
Daddy saved Rayman!
Where's Daddy?
Rayman
Uh, that is to say we were
separated, and uh.... [sic]
Kids
Not daddy Globox?
Kids
We want our daddy!
Rayman
Now don't worry kiddies!
Rayman
I'll bring your dad back!
Rayman
But first I've got to find Ly.
Rayman
She likes to hang out around
here. Have you seen her?
Rayman
What?
Kids
The mean old Pirates took Ly
over there!
Rayman
Hmmmm...
Rayman
I've got to set her free!
Murphy encounter #3 (WoL Dia3), English
All: ◰ ▷
Speaker
Line #1
Line #2
Line #3
Murphy
I'll bet you'd like to
know how to climb...
You see these two walls?
Murphy
Go stand between them. Press A to jump and
A again to grab on.
Murphy
Repeat this maneuvre
until you have reached
the very top.
Murphy stone #7 (WoL Stone6), English
Summon repeats Dia3.
All: ◰
Speaker
Line #1
Line #2
Line #3
Murphy
To climb up between two
walls, press A
repeatedly. Try it.
Teensies encounter w/ <5 lums (WoL Dia4), English
Speaker
▷
Line #1
Line #2
Teensie #1
Splendid, Rayman!
I'm King of the Teensies, [sic]
Teensie #1
I congratulate you on your
courage.
Teensie #2
Don't listen to him! I'm the
King of the Teensies!
Rayman
But...
Teensie #3
No! I'm the real king!
Rayman
Come on, who's the king?
Teensie #4
It's me!
Teensie #3 (float)
me
Teensie #2 (float)
me
Teensie #1 (float)
me
Teensie #2 (float)
me
Teensies (top)
<"me, me!!! no me" in medium-sized text>
[sic]
Rayman (center)
<"STOP!" in large, white text>
Rayman
▷
I absolutely must see Ly.
Do you know where she is?
Teensie #2
▷
Uh.. this is not easy to say,
but I have to tell you this...
Teensie #2
▷
The Pirates have taken Ly
to the Fairy Glade. [sic]
Teensie #2
▷
and they've locked her in
one of their strongholds.
Teensie #2
▷
To find her, you'll need to
go through the Hall of Doors.
Teensie #2
▷
The hall is a magic place. It
leads to many other worlds.
Teensie #2
Only the Teensies know
how to get there.
Teensie #2
Sadly, the passage requires 5
lums, and you don't have 5.
Rayman
Yes, I still need <remainder (mechanics unknown)>.
Teensie #2
Come back later
[sic]
Teensies encounter, return w/ <5 lums (WoL Dia5), English
Speaker
Line #1
Line #2
Teensie #2
You need 5 lums to enter,
and you are still missing <remainder (mechanics unknown)>.
Teensie #2
Come back when you've got
enough!
Teensies encounter, return w/ 5 lums (WoL Dia6), English
Speaker
Line #1
Line #2
Teensie #2
Splendid, Rayman! You have
found the 5 lums!
Teensie #2
Now we can take you
to the Hall of Doors...
Teensie #2
Where you'll find the
entrance to the Fairy Glade.
Teensies encounter w/ 5 lums (WoL Dia7), English
Identical to Dia4 until the 21st set of dialogue ("Sadly, the passage requires [...]").
Speaker
▷
Line #1
Line #2
Teensie #1
Splendid, Rayman!
I'm King of the Teensies, [sic]
Teensie #1
I congratulate you on your
courage.
Teensie #2
Don't listen to him! I'm the
King of the Teensies!
Rayman
But...
Teensie #3
No! I'm the real king!
Rayman
Come on, who's the king?
Teensie #4
It's me!
Teensie #3 (float)
me
Teensie #2 (float)
me
Teensie #1 (float)
me
Teensie #2 (float)
me
Teensies (top)
<"me, me!!! no me" in medium-sized text>
Rayman (center)
<"STOP!" in large, white text>
Rayman
▷
I absolutely must see Ly.
Do you know where she is?
Teensie #2
▷
Uh.. this is not easy to say,
but I have to tell you this...
Teensie #2
▷
The Pirates have taken Ly
to the Fairy Glade.
Teensie #2
▷
And they've locked her in
one of their strongholds.
Teensie #2
▷
To find her, you'll need to
go through the Hall of Doors.
Teensie #2
▷
The hall is a magic place. It
leads to many other worlds.
Teensie #2
Only the Teensies know
how to get there.
Teensie #2
The passage requires 5 lums,
but I see that you have them.
Teensie #2
Prepare yourself for a great
journey...
HoD: Hall of Doors (first visit)
Murphy encounter #1 (HoD Dia0), English
All: ◰ ▷
Speaker
Line #1
Line #2
Murphy
Rayman, you are now in
the Hall of Doors.
Murphy
From here, you may enter
many new worlds.
Murphy
Use Analog to place the lum on
the door of your choice. [sic]
Murphy
and press A to jump.
Murphy
Now, hurry and rescue
Ly!
Murphy
She is being held in
the Fairy Glade.
Murphy stone #1 (HoD Stone0), English
All: ◰
Speaker
Line #1
Line #2
Murphy
Move the lum with Analog
and press A to jump.
FG: The Fairy Glade (first visit)
Murphy incidental dialogue #1 (FG Dia0), English
All: ◰
Speaker
Line #1
Line #2
Line #3
Murphy
To swim, use Analog.
To dive, press Z.
To resurface, press A.
Murphy stone #1 (FG Stone0), English
All: ◰
Speaker
Line #1
Line #2
Murphy
Grab the blue lums.
They're full of air.
Murphy stone #2 (FG Stone1), English
All: ◰
Speaker
Line #1
Murphy
Swimming not advised.
Murphy stone #3 (FG Stone2), English
All: ◰
Speaker
Line #1
Line #2
Murphy
If you need energy,
collect some red lums.
Globox's children's incidental dialogue (FG Dia1), English
All: ◰
Speaker
Line #1
Line #2
Kids
Hurry up, Rayman! We
want our daddy back!
Murphy stone #4 (FG Stone3), English
All: ◰
Speaker
Line #1
Line #2
Line #3
Murphy
Grab the green lums. If
you die, you'll reappear
where you last took one.
Murphy stone #5 (FG Stone4), English
All: ◰
Speaker
Line #1
Line #2
Murphy
Look at this web. You
can grab onto it.
Murphy encounter #1 (FG Dia2), English
All: ◰ ▷
Speaker
Line #1
Line #2
Murphy
Careful, there are lots
of pirates in the area.
Murphy
There's a good chance
you'll have to fight one!
Murphy
To move around during
combat, press Z [sic]
Murphy
This will allow you to
keep your enemy targeted
Murphy
and make it easier to
avoid his shots.
Murphy stone #6 (FG Stone5), English
Summon repeats Dia2.
All: ◰
Speaker
Line #1
Line #2
Murphy
To move around during
combat, press Z [sic]
Murphy stone #7 (FG Stone6), English
All: ◰
Speaker
Line #1
Line #2
Line #3
Murphy
To grab the powder keg,
place yourself in front
of it, and release Analog.
Ly's incidental dialogue #1 (FG Dia3), English
All: ◰
Speaker
Line #1
Line #2
Line #3
Ly
Free me, Rayman!
Find the machine
and destroy it!
Murphy stone #8 (FG Stone7), English
All: ◰
Speaker
Line #1
Line #2
Line #3
Murphy
To throw it high,
press A. To throw it
forward, press B.
Freeing Ly (FG Dia4), English
Speaker
▷
Line #1
Line #2
Rayman
▷
Ly... are you O.K?
Ly
▷
Oh, Rayman at last... I was
afraid Globox had failed.
Rayman
▷
He gave me the silver lum.
But, we got separated.
Rayman
▷
I need to find him and
get rid of the Pirates.
Rayman
▷
But, to do that, I'll need
all of my powers...
Ly
▷
I am too weak to give you
back all your powers.
Ly
▷
They broke the primordial
energy core into 1000 lums.
Ly
▷
and combining the energy has
become very difficult.
Ly
▷
But, there may be
another solution...
Ly
▷
Have you ever heard of
Polokus?
Rayman
Umm...no
Ly
▷
He's the spirit of the world.
His power are immense.
Ly
▷
He could help you defeat
the Pirates.
Ly
▷
Unfortunately, he has been
secluded for many years.
Ly
▷
But there is a legend which
says he could be awakened.
Ly
▷
If you reunite the 4 masks...
Rayman
▷
The 4 masks?
Ly
▷
These masks are magical
and very powerful.
Ly
▷
They are hidden in secret
and mysterious places.
Ly
▷
Find them, Rayman! It's
our only hope.
Ly
▷
I'll help you by giving you
all the energy I've gathered.
Rayman
<"YAAAHOOOO!" in large, white text>
Ly
Good luck, Rayman!
Ly
▷
Now you can grab onto
the purple lums.
Ly's incidental dialogue #2 (FG Dia5), English
All: ◰
Speaker
Line #1
Line #2
Line #3
Ly
To grab onto the purple
lums, shoot them.
To let go, press A.
Murphy encounter #2 (FG Dia6), English
All: ◰ ▷
Speaker
Line #1
Line #2
Murphy
You see these air
currents, Rayman?
Murphy
Activate your helicopter
in them and you'll fly.
Murphy stone #6 (FG Stone5), English
Summon repeats Dia6.
All: ◰
Speaker
Line #1
Line #2
Murphy
Activate your helicopter
in them and you'll fly.
Teensie incidental dialogue (FG Dia7), English
All: ◰
Speaker
Line #1
Line #2
Line #3
Teensie
Break the cages. Their
energy will make you
less vulnerable.
Lore Screen
English
Polokus' name is misspelled as "Polukus" in every instance except on page 15. These remain in the table, but are unmarked for brevity.
Page
Text
1
Yellow lums are the 1000 fragments of the Heart of the World broken by the Pirates. [sic] They contain universal knowledge. The more you gather, the more you will learn. You can access the secrets of the world by pressing L.
2
First, you must know that the universe is made of energy. Everything that moves around you, everything that lives and thinks is given life by the tiny magical lights which we call... "lums".
3
There are 4 types of lums. The most important are the yellow lums. There are 1000 of them. The yellow lums give knowledge to those who gather them and can also open doors into unknown places...
4
The red lums are full of vital energy. They can prolong your life. Pirates love them. Destroy them and you can take all the red lums which they have stolen for yourself.
5
Purple lums assure the cohesion of the world. Without them, nothing would be solid or visible. With your magic fist, you can jump through the air and grab one after another.
6
Blue lums contain the first breath. They are the origin of all life. Each creature receives at birth his blue lums and keeps them until the day they die.
7
One day, the lums focused their energy into thought, and their consciousness brought to life a strange and marvellous [sic] creature Polukus. His power is such that his smallest dream or desire becomes reality.
8
Polukus decided to use his powers to bring people to the world. He began with the magical beings, and dreamed up the Fairies. They are his emissaries. After the first 4 lums, they made the silver lums which give you your special powers.
9
Polukus then created the Teensies. Their role is to unveil all the roads in the world. They know every secret passage and can lead you to the Hall of Doors, where all paths eventually come together.
10
Next, he created the simpler creatures, the people. First came Clark. His incredible strength proved very useful in carving the landscape, to fold hills into the monotonous plains and to deviate the too-impetuous rivers.
11
After, came the adorable Globox and his family. [sic] Aren't they cute? The wise sages don't know what Polukus had in mind when creating them, but he truly used his sense of humor for inspiration.
12
Polukus finished his creative efforts by conceiving a multitude of fantastic creatures, like Murfy [sic], the flying one-volume encyclopedia, or the horrible Eig, who spends his time getting drunk on strange brews fermented in the depths of the marshes.
13
Unfortunately, Polukus couldn't control all of his creations. His nightmares and negative thoughts gave birth to their own peculiar beasts. So, be careful not to meet up with them. [sic] and avoid any nightmares you might meet in your journeys.
14
After having created all the creatures who live in this world, a herder task remained: creating time. So, Polukus went to the place where all the gods of all the worlds meet, and together they set about dreaming up the future.
15
To be warned of any problems that might occur, Polokus sent magic masks to the four corners of the world. Before leaving, he explained to the Fairies that reuniting all 4 masks would be all it would take to bring him back.
16
Since he didn't want to be called back by just anybody, Polukus created fierce guardians to protect the masks, giving them all hidden weaknesses that only a true warrior could discover and use...
17
The period immediately following Polukus's [sic] departure was a time of wonder. The people learned to speak and love nature. A wind of freedom blew through all their souls. Everything was in harmony. [sic] Until the Pirates landed...
18
As you know, the Pirates broke the Heart of the World into pieces. They want to make us all slaves and keep all the riches to themselves. They are soulless monsters, good at only one thing: stealing our dreams that they will never share.
19
You must wake Polukus! Only he can help you defeat the Pirates. So, unite the 4 masks as quickly as you can, otherwise the world as we know it will be forever doomed to bathe in pain and suffering.