Home - Yokon/ChallengerMilsimUnit GitHub Wiki
POW Scripting
- --Spawn POW's in houses
- --Behaviour and group join
- --Other AI won't shoot
- --Detect how many spawn and keep a count.
- --Create a radius marker trigger in the base for mission complete.
IDEADS
- --Enemy Resonse choppers
- --Enemy Atillery
- --IED placement
- --Building repair
- --Door Breaching
ASSASSINATE SCRIPT
- --Spawn a random warlord.
- --Track to see if warload is alive.
- --Take pictures of the warlord for proof.
- --RTB.
MISSION TYPE IDEAS
- capture
- Hostage
- Assassinate
- Destroy (Radio, cache)
DIALOG IDEA
- --Ear Plugs
- --Admin Panel
- ---Select Mission
- ----Location
- ----Type
- ----AI Amount
- ----Vehicles
- ----Vehicle Amount
- ---Players
- ----Player List
- ------Player UID
- ------Player Rank
TO DO LIST
-
Convert LV Scripts to Functions for optimization
-
Fine tune all locations with amount of troops.(Militarized/Fillhouse)
-
Possibly repack mods for smaller footprint?