guides_cloud_storage - YoYoGames/GMEXT-Firebase GitHub Wiki
Before using the Firebase Could Storage extension, you need to configure and enable your storage services in the Firebase Console. Follow the steps below to get started:
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Go to Storage section and click on the Get Started button:
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You will get a pop-up (we will change the rules later), so click on the Next button:
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Select your Cloud Storage location and click on Done :
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Go to Rules section and change the rules condition to
true
(this just for testing purposes, and you will need to create your own rules before sending the app to production). Then click on Publish .
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You can now use Firebase Cloud Storage on iOS & Android, and some features on Web.
Firebase Cloud Storage implementation uses SDK dependencies and therefore is only available on Android, iOS targets and Web with limited functionality. In this section we will cover the required setup necessary to start using the Firebase Cloud Storage extension on your game. Select your target platform below and follow the simple steps to get your project up and running:
⚠️ IMPORTANTWeb target exports will have limited functionality.
- {page.platform_setup#Android_Setup} (once per project)
- {page.platform_setup#iOS_Setup} (once per project)
- {page.platform_setup#Web_Setup} (once per project)