#include <bits/stdc++.h>
#define ll long long
using namespace std;
using cx = complex<double>;
constexpr auto pi = M_PI;
// use C[i].real() to get real part
void inplace_fft2(vector<cx> &a, bool inv=false) {
int n = a.size();
for (int i = 1, j = 0; i < n; i++) {
int bit = n >> 1;
for (; j & bit; bit >>= 1)
j ^= bit;
j ^= bit;
if (i < j)
swap(a[i], a[j]);
}
for (int len = 2; len <= n; len <<= 1) {
double ang = 2 * pi / len * (inv ? -1 : 1);
cx wlen = polar(1., ang);
for (int i = 0; i < n; i += len) {
cx w(1);
for (int j = 0; j < len / 2; j++) {
cx u = a[i + j], v = a[i + j + len / 2] * w;
a[i + j] = u + v;
a[i + j + len / 2] = u - v;
w *= wlen;
}
}
}
if (inv)
for (auto &z: a)
z /= n;
}
vector<cx> multiply(vector<cx> a, vector<cx> b) {
int r = a.size() + b.size()-1;
int n = 1;
while (n < r)
n*= 2;
a.resize(n);
b.resize(n);
inplace_fft2(a, false);
inplace_fft2(b, false); // true for cross correlation
for (int i = 0; i < n; i++)
a[i]*= b[i];
inplace_fft2(a, true);
a.resize(r);
return a;
}