Design Goals - YeOldeDM/Pgeki GitHub Wiki

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  • Design and develop a simple, yet functional and stable 2D platformer experience, in the tradition of 8-bit era games of the same genre.

  • Design and develop a project that could possibly serve as the catalyst for a tutorial series on how to build such a game in Godot, aimed at the novice/beginner level user.

  • For once in my life, start a project and actually follow it through to the end. Phews!