Physics study - XianWorld/xxxgame GitHub Wiki
Q&A
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Q: How to apply physics to simple skeleton character? it will normally act with animation controller or character controller, and act with physics when take control by force or other controller.
- A: simple ragdoll, Biped package.
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Q: How to use joints, how to break it and reattach it?
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Q: How to connect body parts to human skeleton arbitrarily?
- A: maybe we can hook them on the bone only, and can not use skinned mesh.
References
Unity3D Physics - PhysX 3.3
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Special features
- Character Joint & Ragdoll
- Cloth
- Physic Material
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- RigidBody
- Compound Colliders
- Collider
- Mesh Collider
- Joint
- Character Joint: Ragdoll
- Hinge Joint
- Fixed Joint
- Cloth
- Physic Material
- Physics - 5.0 Upgrade Guide
- RigidBody