Sandbox7 Countdown Timer - Xansta/EEScenarios GitHub Wiki

images/CountdownTimer.png

+Display: GM,R

This button brings up the choices of where the timer gets displayed. These are abbreviated by letter at the end of the button text:
GM = Game master. The game master gets a message at the end when the timer expires.
H = Helm
W = Weapons
E = Engineering
S = Science
R = Relay
The button(s) with an asterisk indicate where the selected consoles to see the timer displayed.

Helm

Toggle the timer display on the Helm console. Asterisk means it's selected for display.

Weapons

Toggle the timer display on the Weapons console. Asterisk means it's selected for display.

Engineer

Toggle the timer display on the Engineering console. Asterisk means it's selected for display.

Science

Toggle the timer display on the Science console. Asterisk means it's selected for display.

Relay*

Toggle the timer display on the Relay console. Asterisk means it's selected for display.

+Length: 5

Set the length of the timer. The number at the end of the button text indicates the current length selected. An asterisk on the button text of the buttons presented indicates the currently selected length.

1 Minutes

3 Minutes

5 Minutes*

10 Minutes

15 Minutes

20 Minutes

30 Minutes

45 Minutes

+Purpose: Timer

This button lets you identify the purpose of the timer. The timer purpose is the word placed on the timer banner preceding the countdown clock. The last word of the button text shows the current timer purpose. Clicking this button brings up a list of timer purpose choices. An asterisk at the end of the button text indicates that it is the current selection.

Timer*

Death

Breakdown

Mission

Departure

Destruction

Discovery

Use Selected Obj Desc

This button takes the text from the unscanned description field of the selected object and uses that as the purpose. For example, if you select an asteroid, click the Tweak button and type "Explosion" in the unscanned description field, then click this button, the timer purpose will be set to "Explosion." The button text will change from Use Selected Obj Desc to USOD: Explosion. Considering the small size of the banner for the timer, I suggest you use only one word. If you want to use something longer, I suggest you try out your longer text prior to the start of your gaming session and look at it to see how well it fits.

+Type: time

This button lets you choose the timer type. The last word indicates the current type. Clicking this button gives you buttons that let you choose the type. An asterisk at the end of the button text indicates the current type selected.

time*

The timer will count down with minutes and seconds to the end of the designated length.

Percent

The timer will count down from 100% to 0% for the duration of the designated length.

Start Timer

This button starts the timer.

+Add Seconds

This button and the following buttons appear after the timer has been started. This button brings up buttons to let you add seconds to the timer.

  • Add 1 second
  • Add 3 seconds
  • Add 5 seconds
  • Add 10 seconds

+Delete Seconds

This button brings up buttons to let you delete seconds from the timer.

  • Del 1 second
  • Del 3 seconds
  • Del 5 seconds
  • Del 10 seconds

+Change Speed

This buttons lets you change how fast the timer runs

  • Speed up
  • Normalize
  • Slow down

Show Current

This button shows you the current timer value in a GM message

Stop Timer

This button stops the timer