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v1.7.3


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Randomization and Difficulty

Each event frequency and range has randomization built into it and works as described below.

Freq - Frequency in Seconds, The amount of time function has to sleep before it can run again.

Dist - Distance in Units, The amount of range object can have to trigger the event.

Min - Minimum value that the property can have in Random Range

Max - Maximum value that the property can have in Random Range

Lethal Cop Frequency (by Days Total)

Days Min Freq Max Freq
0 30 60
5 20 60
10 20 50
20 15 40
30 10 30
40 10 20
50 8 18

Lethal Cop Range (by Total Earnings)

Earnings Min Dist Max Dist
0 4 6
8000 4 8
30000 5 9
100000 6 10
300000 7 12
600000 9 14
1000000 10 15

Crazy Cops Frequency (by Days Total)

Days Min Freq Max Freq
0 300 450
5 300 400
10 200 350
20 150 350
30 150 300
40 100 300
50 100 250

Crazy Cops Range (by Total Earnings)

Earnings Min Dist Max Dist
0 10 30
8000 15 30
30000 20 35
100000 25 35
300000 30 40
500000 30 40
1000000 30 45
3000000 30 50

Nearby Crazy Threshold (by Days Total)

Days Min Freq Max Freq
0 400 650
5 300 600
10 120 500
20 120 500
30 120 400
40 120 350
50 120 300

Nearby Crazy Range (by Total Earnings)

Earnings Min Dist Max Dist
0 10 15
8000 10 20
30000 10 25
100000 20 35
300000 20 40
500000 25 40

PI Frequency (by Total Earnings)

Earnings Min Freq Max Freq
0 450 800
1000 380 800
10000 350 700
30000 330 690
60000 330 650
100000 300 600
300000 300 570
800000 300 480
1500000 270 400
8000000 230 360

PI Curfew Attention Probability (by Days Total)

Probability result must be > 0.5 to trigger attention

Days Min Prob Max Prob
0 0.00 0.50
5 0.00 0.50
10 0.00 0.55
20 0.00 0.55
30 0.00 0.55
40 0.00 0.60
50 0.00 0.62
60 0.00 0.64
70 0.00 0.66
80 0.00 0.68
90 0.00 0.70

Snitch Probability (by Days Total)

Probability result must be > 0.8 to snitch

Days Min Prob Max Prob
0 0.00 0.80
5 0.00 0.85
10 0.00 0.88
20 0.00 0.90
30 0.00 0.93
40 0.00 0.95
50 0.05 1.00
60 0.10 1.00
70 0.15 1.00
80 0.20 1.00
90 0.25 1.00

Buy Bust Probability (by Customer Trust Delta * 10)

Probability result must be > 0.5 to trigger bust

Trust Delta Min Prob Max Prob
0 0.10 1.00
5 0.05 0.90
10 0.00 0.80
15 0.00 0.75
20 0.00 0.65
30 0.00 0.60
40 0.00 0.55

Events and config

  • Override(Parameter):

    • true: Uses the NACops mod settings on the officers and overrides any other mod settings
    • false: Uses the game default settings on the officers or other mods settings.
  • LethalCops:

    • true: Forces nearby cops to actively target you and lethally hunt you
    • false: Disabled
  • NearbyCrazyCops:

    • true: Forces nearby cops to actively find you and initiate body search
    • false: Disabled
  • CrazyCops:

    • true: Forces cops to try and initiate: Vehicle pursuits, Foot pursuits if visible or Initiate Investigations
    • false: Disabled
  • PrivateInvestigator:

    • true: Forces a nearby cop to transform into a Private Investigator that follows you
    • false: Disabled
  • WeedInvestigator:

    • true: Forces nearby cops to find you and body search when smoking product nearby
    • false: Disabled
  • CorruptCops:

    • true: Cops will give you false charges when the events run
    • false: Disabled
  • SnitchingSamples:

    • true: When you give Potential Customers samples they have a chance to Snitch on you -> Vehicle patrol + Investigation status
    • false: Disabled
  • BuyBusts:

    • true: When you deal customers product, based on the customer relationship this might trigger a Buy Bust, spawning a Cop behind you!
    • false: Disabled
  • DocksRaids:

    • true: If Private Investigator builds up enough Session Heat, the Police will come to destroy Growing Pots in the Docks Warehouse
    • false: Disabled
  • IncludeSpawned:

    • true: When the mod is running, tries to search for spawned / despawned cops. Only enable this feature if you use mods that spawn or despawn cops at runtime!
    • false: Default Disabled.

Default json config:

{
  "OverrideMovement": true,
  "OverrideCombatBeh": true,
  "OverrideBodySearch": true,
  "OverrideWeapon": true,
  "OverrideMaxHealth": true,
  "LethalCops": true,
  "NearbyCrazyCops": true,
  "CrazyCops": true,
  "PrivateInvestigator": true,
  "WeedInvestigator": true,
  "CorruptCops": true,
  "SnitchingSamples": true,
  "BuyBusts": true,
  "DocksRaids": true,
  "IncludeSpawned": false
}