Level Sound Effects - X-Hax/SADXModdingGuide GitHub Wiki

These sounds load into slot 1. Most levels have a unique slot 1 soundbank.

EMERALD_COAST_BANK01

Filename ID ID (hex) Internal Name Description
B01_00_00 40 0x28 SE_CS_DUMMY00 Empty
B01_00_01 41 0x29 SE_CS_BRIDGE Bridge creaking
B01_00_02 42 0x2A SE_CS_DAIBREAK Wreckage
B01_00_03 43 0x2B SE_CS_YAMABREAK Wreckage 2
B01_00_04 44 0x2C SE_CS_IWABREAK Rumble
B01_00_05 45 0x2D SE_CS_CHONPA Spiked gate landing
B01_00_06 46 0x2E SE_CS_RUBBER Rubber band
B01_00_07 47 0x2F SE_CS_INWATER Orca hitting the water
B01_00_08 48 0x30 SE_CS_SWIM Dolphins jumping out of the water
B01_00_09 49 0x31 SE_CS_FENCE Fence breaking
B01_00_10 50 0x32 SE_CS_BREAK Badnik destroyed
B01_00_11 51 0x33 SE_CS_JUMPER Accelerator panel
B01_00_12 52 0x34 SE_CS_BUSH Bush rustling