Enemy Soundbanks - X-Hax/SADXModdingGuide GitHub Wiki

The loaded "Enemy" soundbank depends on the level you're in. Most levels load ENEMY_SET_BANK04. Other possible banks are SKY_DECK_BANK04, FINAL_EGG_BANK04, MOBILE3_BANK04 (Egg Viper) and ICE_CAP_BANK04. MOBILE3_BANK04 is an exact copy of SKY_DECK_BANK04 except a minor difference in one sound file size. The first 14 sounds are the same in all banks.

Filename ID ID (hex) Internal Name FINAL_EGG ENEMY_SET SKY_DECK ICE_CAP
B04_00_00 858 0x35A SE_UNI_FIRE Unidus background noise
B04_00_01 859 0x35B SE_SPI_HYUN Spinner flapping noise
B04_00_02 860 0x35C SE_SPI_ELE Spinner electric noise
B04_00_03 861 0x35D SE_LEO_APPR Leon approaching (unused)
B04_00_04 862 0x35E SE_LEO_BERO Leon tongue (unused)
B04_00_05 863 0x35F SE_PIY_PIYO Flicky chirping (unused)
B04_00_06 864 0x360 SE_PIY_APPR Flicky breaking out (unused)
B04_00_07 865 0x361 SE_MON_LAUG Kiki laughing
B04_00_08 866 0x362 SE_MON_BOMB Kiki throwing bombs
B04_00_09 867 0x363 SE_SAI_MOVE Rhinotank moving
B04_00_10 868 0x364 SE_SAI_DASH Rhinotank ram attack
B04_00_11 869 0x365 SE_AME_MOVE Sweep noise (unused)
B04_00_12 870 0x366 SE_SNA_FIRE Boa-Boa fire
B04_00_13 871 0x367 SE_SNA_WFIRE Boa-Boa fire (unused)
B04_00_14 872 0x368 SE_ENE_DUMMY00 Empty Empty Empty Empty
B04_00_15 873 0x369 SE_EK_SLEEP Egg Keeper idle Ocean waves Elevator (unused) Snowman capsule explosion
B04_00_16 874 0x36A SE_EK_AWAKEN Egg Keeper alerted (empty slot in DX) Unknown (Unused) Landing/Takeoff (Unused) Snowman idle
B04_00_17 875 0x36B SE_EK_CAPTURE Egg Keeper rushing towards character Car engine (Unused) Damage (Unused) Snowman blowing freezing wind
B04_00_18 876 0x36C SE_EK_BEAM Egg Keeper capture beam Water stomping (Unused) Explosion (Unused) Snowman step
B04_00_19 877 0x36D SE_EK_DASH Egg Keeper dashing Empty Big explosion Snowman noise
B04_00_20 878 0x36E SE_EK_DOCKIN Egg Keeper docking? (unused) Empty Empty Snowman noise (unused)
B04_00_21 879 0x36F SE_ENE_DUMMY01 Empty Empty Empty Empty
B04_00_22 880 0x370 SE_ENE_DUMMY02 Empty Empty Empty Empty
B04_00_23 881 0x371 SE_ENE_DUMMY03 Empty Empty Empty Empty
B04_00_24 882 0x372 SE_SPI_HYUN_Q2 Spinner flapping noise (Unused?)

Due to an oversight, the Egg Keepers in Hot Shelter play the sound of the ocean because the level loads the ENEMY_SET soundbank while the Egg Keepers require the Final Egg soundbank to be loaded.