Levels - X-Hax/SA2BModdingGuide GitHub Wiki
When the Tools Hub extracts landtable data, it places the files within the level's folder. All landtables were given internal names, which is what was used for the new extraction process. The following is a list of all landtable names present within the game, along with their contents.
Name | Description | SA Tools Split Folder | Notes |
---|---|---|---|
objLandTable0000 | Basic Test | stg00_basictest | SA2B Only |
objLandTable0003 | Green Forest | stg03_Jungle | |
objLandTable0004 | White Jungle | stg04_FogJungle | |
objLandTable0005 | Pumpkin Hill | stg05_pumpkin | |
objLandTable0006 | Sky Rail | stg06_mountain | |
objLandTable0007 | Aquatic Mine | stg07_coalmine | |
objLandTable0008 | Security Hall | stg08_securityhall | |
objLandTable0009 | Prison Lane | stg09_tailsprison | |
objLandTable0010 | Metal Harbor | stg10_metalharbor | |
objLandTable0011 | Iron Gate | stg11_prison | |
objLandTable0012 | Weapons Bed | stg12_weaponsbed | |
objLandTable0013 | City Escape | stg13_cityescape | |
objLandTable0014 | Radical Highway | stg14_highway | |
objLandTable0015 | Weapons Bed 2P | stg15_weaponsbed2p | |
objLandTable0016 | Wild Canyon | stg16_WildCanyon | |
objLandTable0017 | Mission Street | stg17_Mission | |
objLandTable0018 | Dry Lagoon | stg18_DryLagoon | |
objLandTable0019 | Sonic vs. Shadow 1 | stg19_sonicvsshadow | |
objLandTable0020 | Tails vs. Eggman 1 | stg20_ewvstw | |
objLandTable0021 | Sand Ocean | stg21_SandOcean | |
objLandTable0022 | Crazy Gadget | stg22_CrazyGadget | |
objLandTable0022_uv | Crazy Gadget Animated Texture Segments | ||
objLandTable0022_x | Crazy Gadget Glowing X Marks | SA2B Only | |
objLandTable0023 | Hidden Base | stg23_HiddenBase | |
objLandTable0024 | Eternal Engine | stg24_EternalEnginE | |
objLandTable0024_Poison | Eternal Engine Acid Segments | ||
objLandTable0024_uv | Eternal Engine Animated Texture Segments | ||
objLandTable0025 | Death Chamber | stg25_DeathChamber | |
objLandTable0026 | Egg Quarters | stg26_EggQuarter | |
objLandTable0027 | Lost Colony | stg27_LostColony | |
objLandTable0027_light | Lost Colony Wall Light Segments | ||
objLandTable0027_poison | Lost Colony Acid Segments | ||
objLandTable0027_uv | Lost Colony Animated Texture Segments | ||
objLandTable0028 | Pyramid Cave | stg28_PyramidCave | |
objLandTable0029 | Tails vs. Eggman 2 | stg29_ewvstw2 | 2012 port uses this landtable for Eternal Engine 2P as well |
objLandTable0030 | Final Rush | stg30_FinalRush | |
objLandTable0030_uv | Final Rush Animated Texture Segments | ||
objLandTable0031 | Green Hill | stg31_GreenHill | |
objLandTable0031_ani | Green Hill Animated Texture Segments | ||
objLandTable0031_uv | Green Hill Waterfalls | ||
objLandTable0032 | Meteor Herd | stg32_MeteorHerd | |
objLandTable0032_ma | Meteor Herd Tower Animated Shield | ||
objLandTable0032_tani | Meteor Herd Magma | ||
objLandTable0032_uv | Meteor Herd Animated Texture Segments | ||
objLandTable0033 | Knuckles vs. Rouge | stg33_knucklesvsrouge | |
objLandTable0033_uv | Knuckles vs. Rouge Animated Texture Segments | ||
objLandTable0034 | Cannon's Core (Sonic) | stg34_CannonsCoreSonic | |
objLandTable0035 | Cannon's Core (Eggman) | stg35_CannonsCoreEggman | |
objLandTable0036 | Cannon's Core (Tails) | stg36_CannonsCoreTails | |
objLandTable0037 | Cannon's Core (Rouge) | stg37_CannonsCoreRouge | |
objLandTable0038 | Cannon's Core (Knuckles) | stg38_CannonsCoreKnuckles | |
objLandTable0039 | Mission Street 2P | stg39_MissionStreet2P | |
objLandTable0040 | Final Chase | stg40_FinalChase | |
objLandTable0040_uv | Final Chase Animated Texture Segments | ||
objLandTable0041 | Wild Canyon 2P | stg41_WildCanyon2P | |
objLandTable0042 | Sonic Vs Shadow 2 | stg42_sonicvsshadow2 | |
objLandTable0043 | Cosmic Wall | stg43_CosmicWall | |
objLandTable0043_uv | Cosmic Wall Animated Texture Segments | ||
objLandTable0044 | Mad Space | stg44_Madspace | |
objLandTable0044_uv | Mad Space Animated Texture Segments | ||
objLandTable0045 | Sand Ocean 2P | stg45_SandOcean2P | |
objLandTable0046 | Dry Lagoon 2P | stg46_DryLagoon2P | SA2B Only |
objLandTable0047 | Pyramid Race | stg47_PyramidRace | SA2B Only |
objLandTable0048 | Hidden Base 2P | stg48_HiddenBase2P | SA2B Only |
objLandTable0049 | Pool Quest | stg49_AquaticMine2P | SA2B Only |
objLandTable0050 | Planet Quest | stg50_MadSpace2P | SA2B Only |
objLandTable0051 | Deck Race | stg51_DeckRace | SA2B Only |
objLandTable0052 | Downtown Race | stg52_CityEscape2P | SA2B Only |
objLandTable0053 | Cosmic Wall 2P | stg53_CosmicWall2P | SA2B Only |
objLandTable0054 | Grind Race | stg54_PyramidCave2P | SA2B Only |
objLandTable0055 | Lost Colony 2P | stg55_LostColony2P | SA2B Only |
objLandTable0056 | Eternal Engine 2P | stg56_EternalEngine2P | SA2B Only |
objLandTable0057 | Metal Harbor 2P | stg57_metalharbor2p | SA2B Only |
objLandTable0058 | Iron Gate 2P | stg58_irongate_2p | SA2B Only |
objLandTable0059 | Death Chamber 2P | stg59_DeathChamber2P | SA2B Only |
objLandTableBossBigBogy | King Boom Boo | BossBigBogy | |
objLandTableBossBigFoot | F-6t BIG FOOT | BossGuardRobo\BigFoot | |
objLandTableBossFlyingDog | R-1/A FLYING DOG | BossGuardRobo\FlyingDog | |
objLandTableBossGolem | Egg Golem (Sonic) | BossGolem | |
objLandTableBossGolemE | Egg Golem (Eggman) | BossGolemE | |
objLandTableBossGuard0 | B-3x HOT SHOT | BossGuardRobo\BossHotShot | |
objLandTableBossLast1 | Biolizard | ||
objLandTableLobby000 | Chao World Lobby (Nothing unlocked) | Chao\stg_lobby | |
objLandTableLobby00k | Chao World Lobby (Kindergarten unlocked) | Chao\stg_lobby | |
objLandTableLobby0dk | Chao World Lobby (Dark Garden and Kindergarten unlocked) | Chao\stg_lobby | |
objLandTableLobbyh0k | Chao World Lobby (Hero Garden and Kindergarten unlocked) | Chao\stg_lobby | |
objLandTableLobbyhdk | Chao World Lobby (Everything unlocked) | Chao\stg_lobby | |
objLandTableLobby | Chao World Lobby (Everything unlocked) | UNUSED. This was a prototype with opaque stairs and no space background | |
objLandTableDark | Dark Garden | Chao\stg_dark | |
objLandTableHero | Hero Garden | Chao\stg_hero | |
objLandTableNeut | Neutral Chao Garden | Chao\stg_neut | |
objLandTableStadium | Chao Stadium | Chao\stg_stadium | SA2B Only |
objLandTableEntrance | Chao Race Entrance | Chao\stg_entrance | |
objLandTableRace | Chao Race | Chao\stg_race | |
objLandTableRaceDark | Dark Chao Race | ||
objLandTableRaceHero | Hero Chao Race | ||
objLandTableChaoKarate | Chao Karate | Chao\stg_karate | SA2B Only |
objLandTableKinderBl | Chao Kindergarten Black Market | SA2B Only | |
objLandTableKinderCl | Chao Kindergarten Classroom | ||
objLandTableKinderCo | Chao Kindergarten Commons | Chao\stg_kinder | |
objLandTableKinderFo | Chao Kindergarten Fortuneteller's Room | SA2B Only | |
objLandTableKinderHe | Chao Kindergarten Health Center | ||
objLandTableKinderHo | Chao Kindergarten Exterior | ||
objLandTableKinderPr | Chao Kindergarten Principal's Office | ||
objLandTableKinderLi | Chao Kindergarten Library | Unused | |
objLandTableKinderPl | Chao Kindergarten Playground | Unused |