Levels - X-Hax/SA2BModdingGuide GitHub Wiki

When the Tools Hub extracts landtable data, it places the files within the level's folder. All landtables were given internal names, which is what was used for the new extraction process. The following is a list of all landtable names present within the game, along with their contents.

Name Description SA Tools Split Folder Notes
objLandTable0000 Basic Test stg00_basictest SA2B Only
objLandTable0003 Green Forest stg03_Jungle
objLandTable0004 White Jungle stg04_FogJungle
objLandTable0005 Pumpkin Hill stg05_pumpkin
objLandTable0006 Sky Rail stg06_mountain
objLandTable0007 Aquatic Mine stg07_coalmine
objLandTable0008 Security Hall stg08_securityhall
objLandTable0009 Prison Lane stg09_tailsprison
objLandTable0010 Metal Harbor stg10_metalharbor
objLandTable0011 Iron Gate stg11_prison
objLandTable0012 Weapons Bed stg12_weaponsbed
objLandTable0013 City Escape stg13_cityescape
objLandTable0014 Radical Highway stg14_highway
objLandTable0015 Weapons Bed 2P stg15_weaponsbed2p
objLandTable0016 Wild Canyon stg16_WildCanyon
objLandTable0017 Mission Street stg17_Mission
objLandTable0018 Dry Lagoon stg18_DryLagoon
objLandTable0019 Sonic vs. Shadow 1 stg19_sonicvsshadow
objLandTable0020 Tails vs. Eggman 1 stg20_ewvstw
objLandTable0021 Sand Ocean stg21_SandOcean
objLandTable0022 Crazy Gadget stg22_CrazyGadget
objLandTable0022_uv Crazy Gadget Animated Texture Segments
objLandTable0022_x Crazy Gadget Glowing X Marks SA2B Only
objLandTable0023 Hidden Base stg23_HiddenBase
objLandTable0024 Eternal Engine stg24_EternalEnginE
objLandTable0024_Poison Eternal Engine Acid Segments
objLandTable0024_uv Eternal Engine Animated Texture Segments
objLandTable0025 Death Chamber stg25_DeathChamber
objLandTable0026 Egg Quarters stg26_EggQuarter
objLandTable0027 Lost Colony stg27_LostColony
objLandTable0027_light Lost Colony Wall Light Segments
objLandTable0027_poison Lost Colony Acid Segments
objLandTable0027_uv Lost Colony Animated Texture Segments
objLandTable0028 Pyramid Cave stg28_PyramidCave
objLandTable0029 Tails vs. Eggman 2 stg29_ewvstw2 2012 port uses this landtable for Eternal Engine 2P as well
objLandTable0030 Final Rush stg30_FinalRush
objLandTable0030_uv Final Rush Animated Texture Segments
objLandTable0031 Green Hill stg31_GreenHill
objLandTable0031_ani Green Hill Animated Texture Segments
objLandTable0031_uv Green Hill Waterfalls
objLandTable0032 Meteor Herd stg32_MeteorHerd
objLandTable0032_ma Meteor Herd Tower Animated Shield
objLandTable0032_tani Meteor Herd Magma
objLandTable0032_uv Meteor Herd Animated Texture Segments
objLandTable0033 Knuckles vs. Rouge stg33_knucklesvsrouge
objLandTable0033_uv Knuckles vs. Rouge Animated Texture Segments
objLandTable0034 Cannon's Core (Sonic) stg34_CannonsCoreSonic
objLandTable0035 Cannon's Core (Eggman) stg35_CannonsCoreEggman
objLandTable0036 Cannon's Core (Tails) stg36_CannonsCoreTails
objLandTable0037 Cannon's Core (Rouge) stg37_CannonsCoreRouge
objLandTable0038 Cannon's Core (Knuckles) stg38_CannonsCoreKnuckles
objLandTable0039 Mission Street 2P stg39_MissionStreet2P
objLandTable0040 Final Chase stg40_FinalChase
objLandTable0040_uv Final Chase Animated Texture Segments
objLandTable0041 Wild Canyon 2P stg41_WildCanyon2P
objLandTable0042 Sonic Vs Shadow 2 stg42_sonicvsshadow2
objLandTable0043 Cosmic Wall stg43_CosmicWall
objLandTable0043_uv Cosmic Wall Animated Texture Segments
objLandTable0044 Mad Space stg44_Madspace
objLandTable0044_uv Mad Space Animated Texture Segments
objLandTable0045 Sand Ocean 2P stg45_SandOcean2P
objLandTable0046 Dry Lagoon 2P stg46_DryLagoon2P SA2B Only
objLandTable0047 Pyramid Race stg47_PyramidRace SA2B Only
objLandTable0048 Hidden Base 2P stg48_HiddenBase2P SA2B Only
objLandTable0049 Pool Quest stg49_AquaticMine2P SA2B Only
objLandTable0050 Planet Quest stg50_MadSpace2P SA2B Only
objLandTable0051 Deck Race stg51_DeckRace SA2B Only
objLandTable0052 Downtown Race stg52_CityEscape2P SA2B Only
objLandTable0053 Cosmic Wall 2P stg53_CosmicWall2P SA2B Only
objLandTable0054 Grind Race stg54_PyramidCave2P SA2B Only
objLandTable0055 Lost Colony 2P stg55_LostColony2P SA2B Only
objLandTable0056 Eternal Engine 2P stg56_EternalEngine2P SA2B Only
objLandTable0057 Metal Harbor 2P stg57_metalharbor2p SA2B Only
objLandTable0058 Iron Gate 2P stg58_irongate_2p SA2B Only
objLandTable0059 Death Chamber 2P stg59_DeathChamber2P SA2B Only
objLandTableBossBigBogy King Boom Boo BossBigBogy
objLandTableBossBigFoot F-6t BIG FOOT BossGuardRobo\BigFoot
objLandTableBossFlyingDog R-1/A FLYING DOG BossGuardRobo\FlyingDog
objLandTableBossGolem Egg Golem (Sonic) BossGolem
objLandTableBossGolemE Egg Golem (Eggman) BossGolemE
objLandTableBossGuard0 B-3x HOT SHOT BossGuardRobo\BossHotShot
objLandTableBossLast1 Biolizard
objLandTableLobby000 Chao World Lobby (Nothing unlocked) Chao\stg_lobby
objLandTableLobby00k Chao World Lobby (Kindergarten unlocked) Chao\stg_lobby
objLandTableLobby0dk Chao World Lobby (Dark Garden and Kindergarten unlocked) Chao\stg_lobby
objLandTableLobbyh0k Chao World Lobby (Hero Garden and Kindergarten unlocked) Chao\stg_lobby
objLandTableLobbyhdk Chao World Lobby (Everything unlocked) Chao\stg_lobby
objLandTableLobby Chao World Lobby (Everything unlocked) UNUSED. This was a prototype with opaque stairs and no space background
objLandTableDark Dark Garden Chao\stg_dark
objLandTableHero Hero Garden Chao\stg_hero
objLandTableNeut Neutral Chao Garden Chao\stg_neut
objLandTableStadium Chao Stadium Chao\stg_stadium SA2B Only
objLandTableEntrance Chao Race Entrance Chao\stg_entrance
objLandTableRace Chao Race Chao\stg_race
objLandTableRaceDark Dark Chao Race
objLandTableRaceHero Hero Chao Race
objLandTableChaoKarate Chao Karate Chao\stg_karate SA2B Only
objLandTableKinderBl Chao Kindergarten Black Market SA2B Only
objLandTableKinderCl Chao Kindergarten Classroom
objLandTableKinderCo Chao Kindergarten Commons Chao\stg_kinder
objLandTableKinderFo Chao Kindergarten Fortuneteller's Room SA2B Only
objLandTableKinderHe Chao Kindergarten Health Center
objLandTableKinderHo Chao Kindergarten Exterior
objLandTableKinderPr Chao Kindergarten Principal's Office
objLandTableKinderLi Chao Kindergarten Library Unused
objLandTableKinderPl Chao Kindergarten Playground Unused