UniqueCreatures - Wildlander-mod/Support GitHub Wiki
Aldhissla Sewer Troll
NPC_:5F01EBCF
Mod: Skyrim Sewers
Basic Stats
Stat | Value |
---|---|
Health | 220 |
Magicka | 0 |
Stamina | 573 |
Movement Speed | 100 |
Melee Damage | 60 |
Ranged Damage | None |
Magical Damage | None |
Standard AR | 240 |
Magical AR | None |
AP | None |
Health Regeneration | yes 60/s unless on fire |
Diseased | No |
Can Knockdown Player | Yes |
Resistances
Type | Protection | Weakness |
---|---|---|
Fire | N/A | 50% |
Frost | 25% | N/A |
Knockdown | Minor | N/A |
Weapon Protection
Type | Tier |
---|---|
Pierce(Daggers) | 2 |
Blunt (Maces & Hammers) | 2 |
Ranged (Bows & Crossbows) | 4 |
Elsi the Spiker (Humanoid)
NPC_:81AD36E3
Mod: Requiem
Basic Stats
Stat | Value |
---|---|
Health | 375 |
Magicka | 80 |
Stamina | 368 |
Movement Speed | 104 |
Melee Damage | 60 damage from her staff, 51 when unarmed |
Ranged Damage | None |
Magical Damage | None |
Standard AR | 480 |
Magical AR | None |
AP | 50 |
Health Regeneration | None |
Diseased | No |
Can Knockdown Player | No |
Type | Protection |
---|---|
Frost | 50 |
Shock | 25 |
Additional Perks
- Warhammer Focus I - basic warhammer skill enhances all attacks with blunt two-handers.[Power attack damage x 1.05, +15 armor penetration]
- Warhammer Focus II - advanced warhammer skill further enhances all attacks with blunt two-handers.[Power attack damage x 1.1, +30 armor penetration]
- Warhammer Focus III - masterful warhammer skill further enhances all attacks with blunt two-handers.[Power attack damage x 1.15, +45 armor penetration]
- Barbaric Might - Two-handed power attacks are easier to execute, and further penetrate enemy armor. [-50% power attack stamina cost, +5 armor penetration]
- Cleave - her power attacks are truly devastating and he can cut down multiple foes with a single sweeping blow. [Sideways power attack can hit multiple targets]
- Devastating Strike - her two-handed power attacks are even deadlier, and absolutely devastate foes. [Power attack damage x 1.25]
- Powerful Bashes - Unlocks Power Bashing with a weapon or shield. Successful Power Bashes stagger most foes, and cost additional stamina.
- Strong Grip - Blocking with shield or weapon is 40% more effective. her equipped shield can deflect arrows, grants 10% more armor rating, and weighs 75% less
- Fortitude - She has a permanent bonus of 40 stamina and 20 carry weight.
- Combat Training - Heavy armor power attacks require less stamina to execute, and her heavy gauntlets improve unarmed damage based on material.
- Great Weapon Mastery I - Diligent practice bolsters the damage and ease of her two-handed weapon attacks. [Damage x 1.2, -50% weapon weight penalties]
- Overpowering Bashes Power bashing with her shield will sometimes knock her opponent over. Wearing heavier gear improves the chance of success.
- Experienced Blocking - She blocks 50% more damage with weapon or shield. Each successful block restores 12 points of stamina
- Great Weapon Mastery II - Advanced martial techniques further increase the damage and ease of her two-handed attacks. [Damage x 1.4, -50% weapon weight penalties]
- Improved Blocking - Her honed blocking technique mitigates 25% more damage. Devastating Charge - She's learned to perform a leaping power attack while sprinting, reducing her enemies to smithereens. [Unlocks sprinting power attack, -25% weapon weight penalties]
- Conditioning - After some basic training, stamina drain from wearing heavy armor is negated.Armor weight penalties are reduced.
- Martial Arts - Unarmed power attacks deal 30 more damage and cost 66% less stamina.
Gigantic Mudcrab - think bigger than a 18-wheeler Mudcrab
NPC: 81046761
Mod: Requiem
Basic Stats
Stat | Value |
---|---|
Health | 3025 |
Magicka | 4 |
Stamina | 35 |
Movement Speed | 60 |
Melee Damage | 510 |
Ranged Damage | None |
Magical Damage | None |
Standard AR | 840 |
Magical AR | None |
AP | 75 |
Health Regeneration | None |
Diseased | No |
Can Knockdown Player | Yes - Swamp Fever |
Resistances
Type | Protection |
---|---|
Poison | 60% |
Knock Down | Minor |
Weapon Protection
Type | Bonus Armor |
---|---|
Slash (Swords & Axes) | 250 |
Pierce(Daggers) | 100 |
Ranged (Bows & Crossbows) | 250 |
Gorak the Trollslayer : Named Giant
NPC: 81044BF2
Mod: Requiem
Basic Stats
Stat | Value |
---|---|
Health | 1250 |
Magicka | 0 |
Stamina | 2300 |
Movement Speed | 130 |
Melee Damage | 480 club, 60 disarmed |
Ranged Damage | None |
Magical Damage | None |
Standard AR | 240 |
Magical AR | 5 |
AP | 75 |
Health Regeneration | None |
Diseased | None |
Can Knockdown Player | Yes - Giant Stomp |
Weapon Protection
Type | Bonus Armor |
---|---|
Pierce(Daggers) | 100 |
Blunt (Maces & Hammers) | 100 |
Ranged (Bows & Crossbows) | 200 |
Resistances
Type | Protection |
---|---|
Poison | 60% |
Paralysis | Immune |
Knock Down | Minor |
Jon the Mad
Mod: Requiem
NPC: 814B1DAA
Basic Stats
Stat | Value |
---|---|
Health | 368 |
Magicka | 80 |
Stamina | 617 |
Movement Speed | 97.5 |
Melee Damage | 9 |
Ranged Damage | None |
Magical Damage | None |
Standard AR | None |
Magical AR | None |
AP | None |
Health Regeneration | None |
Diseased | No |
Can Knockdown Player | No |
Resistances
Type | Protection |
---|---|
Frost | 50 |
Unrelenting Force | Immune |
Kamel Snow demon : Sewer Dwelling Ice Atronoch
Mod: Skyrim Sewers
NPC: 5F031342
Basic Stats
Stat | Value |
---|---|
Health | 397 |
Magicka | 16 |
Stamina | 10032 |
Movement Speed | 100 |
Melee Damage | 60 |
Ranged Damage | None |
Magical Damage | None |
Magical Cloak | Frost Cloak - While in combat, opponents in melee range take 10 points frost damage and stamina damage per second. |
Standard AR | 776 |
Magical AR | None |
AP | None |
Health Regeneration | None |
Diseased | no |
Can Knockdown Player | No |
Resistances
Type | Protection | Weakness |
---|---|---|
Frost | Immune | N/A |
Fire | N/A | 33% |
Poison | Immune | N/A |
Paralysis | Immune | N/A |
Sneak Attack | Immune | N/A |
Knock Down | Minor | N/A |
Materiel Protection
Type | Damage change |
---|---|
Daedric (Melee) | 150% |
Daedric (Arrows) | 150% |
Weapon Protection
Type | Bonus |
---|---|
Slash (Swords & Axes) | 50% damage reduction |
Pierce(Daggers) | 25% damage reduction |
Ranged (Bows & Crossbows) | 50% damage reduction |
Karstaag : Powerful ghostly Frost Giant.
NPC: 04019665
Mod: Dragonborn
Basic Stats
Stat | Value |
---|---|
Health | 8282 |
Magicka | 0 |
Stamina | 3013 |
Movement Speed | 100 |
Melee Damage | 480 |
Ranged Damage | None |
Magical Damage | None |
Standard AR | 700 |
Magical AR | 25% + His understanding of arcane energies grants you 30% chance to absorb incoming spells, shouts, or enchantments, as pure magicka. |
AP | 50 |
Health Regeneration | Yes - 30/s |
Diseased | No |
Can Knockdown Player | Yes - Giant Stomp |
Type | Protection |
---|---|
Frost | Immune |
Poison | Immune |
Paralysis | Immune |
Sneak Attack | Immune |
Knock Down | Minor |
Wabbajack | Immune |
Unrelenting Force | Immune |
Weapon Protection
Type | Tier |
---|---|
Pierce(Daggers) | 2 |
Blunt (Maces & Hammers) | 2 |
Ranged (Bows & Crossbows) | 4 |
Materiel Protection
Type | Damage change |
---|---|
Standard (Melee) | 10% |
Standard (Arrows) | 10% |
Additional Perks Cryomancy 2 All frost spells deal 30% more damage.
King Olaf: Called Dragur in game - but is final boss in King Olafs tomb
NPC: 81AD38BF
Mod: Requiem
Basic Stats
Stat | Value |
---|---|
Health | 1300 |
Magicka | 10 |
Stamina | 10400 |
Movement Speed | 100 |
Melee Damage | 20 unarmed (150 from warhammer) |
Ranged Damage | None |
Shouts | Frost breath Shout Enemies within the area of effect (45 feet) will suffer 60 frost damage and 50% slow for 5 seconds, plus a large stagger. |
Disarm Shout this shout will disarm any enemy up to level 999 within the path of the Thu'um. | |
Unrelenting Force - pushing aside anything - or anyone - who stands in your path. (60 damage + knockdown) | |
Standard AR | 600 |
Magical AR | None |
AP | 50 |
Health Regeneration | None |
Diseased | No |
Can Knockdown Player | Yes - Unrelenting Force |
Materiel Protection
Type | Damage change |
---|---|
Silver (Melee) | 150% Damage Done (after armor Mitigation) |
Silver (Arrows) | 100% Damage Done (after armor Mitigation) |
Standard (Arrows) | 10% damage |
Weapon Protection
Type | Tier |
---|---|
Pierce(Daggers) | 50% Damage reduction |
Blunt (Maces & Hammers) | 50% Damage reduction |
Ranged (Bows & Crossbows) | 3 |
Resistances
Type | Protection | Weakness |
---|---|---|
Fire | N/A | 50% |
Frost | 85% | N/A |
Shock | 50% | N/A |
Poison | Immune | N/A |
Sneak Attack | Immune | N/A |
Additional Perks
- Warhammer Focus I - basic warhammer skill enhances all attacks with blunt two-handers.[Power attack damage x 1.05, +15 armor penetration]
- Warhammer Focus II - advanced warhammer skill furthis enhances all attacks with blunt two-handers.[Power attack damage x 1.1, +30 armor penetration]
- Warhammer Focus III - masterful warhammer skill furthis enhances all attacks with blunt two-handers.[Power attack damage x 1.15, +45 armor penetration]
- Barbaric Might - Two-handed power attacks are easier to execute, and furthis penetrate enemy armor. [-50% power attack stamina cost, +5 armor penetration]
- Cleave - his power attacks are truly devastating and he can cut down multiple foes with a single sweeping blow. [Sideways power attack can hit multiple targets]
- Devastating Strike - his two-handed power attacks are even deadlier, and absolutely devastate foes. [Power attack damage x 1.25]
- Great Weapon Mastery I - Diligent practice bolsters the damage and ease of his two-handed weapon attacks. [Damage x 1.2, -50% weapon weight penalties]
- Great Weapon Mastery II - Advanced martial techniques furthis increase the damage and ease of his two-handed attacks. [Damage x 1.4, -50% weapon weight penalties]
- Devastating Charge - He's learned to perform a leaping power attack while sprinting, reducing his enemies to smithiseens. [Unlocks sprinting power attack, -25% weapon weight penalties]
- Mighty Strike - A single strike from His two-handed weapon can fell almost any foe.[damage x 1.25, +20 armor penetration]
Kru'ul : Giant Frost Troll
NPC: 8104517E
Mod: Requiem
Basic Stats
Stat | Value |
---|---|
Health | 2750 |
Magicka | 0 |
Stamina | 2500 |
Movement Speed | 120 |
Melee Damage | 165 |
Ranged Damage | None |
Magical Damage | None |
Standard AR | 240 |
Magical AR | None |
AP | None |
Health Regeneration | yes - 80/s |
Diseased | No |
Can Knockdown Player | Yes |
Resistances
Type | Protection | Weakness |
---|---|---|
Fire | N/A | 50% |
Frost | 33% | N/A |
Poison | 60% | N/A |
Knockdown | Minor | N/A |
Weapon Protection
Type | Tier |
---|---|
Pierce(Daggers) | 2 |
Blunt (Maces & Hammers) | 2 |
Ranged (Bows & Crossbows) | 4 |
Krii : Named Atronoch
NPC_:841C3377
Mod: Fozar's Requiem.
Basic Stats
Stat | Value |
---|---|
Health | 1200 |
Magicka | 100 |
Stamina | 10150 |
Movement Speed | 150 |
Melee Damage | 75 |
Ranged Damage | None |
Magical Damage | Area Attack - Deals 20 points of Shock damage, and twice as much Magicka damage, to all enemies within 20 metres. |
Chain Lightning - The caster evokes a bolt of lightning that deals 60 points of shock damage to Health and half that to Magicka, to all enemies within 20 metres. | |
Lighning Bolt - The caster evokes a bolt of lightning that deals 50 points of shock damage to Health and half that to Magicka | |
Passive Damage | Shock Cloak - opponents in melee range take 10 points shock damage and magicka damage per second. |
Standard AR | 720 |
Magical AR | 50 |
AP | None |
Health Regeneration | None |
Diseased | No |
Can Knockdown Player | No |
Additional Perks Electromancy - All shock spells deal 15% more damage.
Resistances
Type | Protection |
---|---|
Shock | Immune |
Poison | Immune |
Paralysis | Immune |
Sneak Attack | Immune |
Knock Down | Minor |
Materiel Protection
Type | Damage change |
---|---|
Daedric (Melee) | 150% |
Daedric (Arrows) | 150% |
Weapon Protection
Type | Bonus |
---|---|
Slash (Swords & Axes) | 50% damage reduction |
Pierce(Daggers) | 50% damage reduction |
Ranged (Bows & Crossbows) | 50% damage reduction |
Lis Named Frostbite Spider
NPC: 000A19FE
Mod: Base Game
Basic Stats
Stat | Value |
---|---|
Health | 200 |
Magicka | 4 |
Stamina | 250 |
Movement Speed | 100 |
Melee Damage | 35 |
Ranged Damage | Frostbite Poison - A blood-freezing poison that deals 0.2 points of damage to Health and Stamina per second for 15 seconds. |
Magical Damage | None |
Standard AR | 360 |
Magical AR | None |
AP | None |
Health Regeneration | None |
Diseased | Yes - Chills |
Can Knockdown Player | Yes - Spider poison Paralysis |
Weapon Protection
Type | Tier |
---|---|
Ranged (Bows & Crossbows) | 1 |
Resistances
Type | Protection | Weakness |
---|---|---|
Fire | N/A | 25% |
Poison | 60% | N/A |
Lord Tusk : Big Horker.
NPC: 04026196
Mod Fozar's Requiem
Basic Stats
Stat | Value |
---|---|
Health | 925 |
Magicka | -25 |
Stamina | 695 |
Movement Speed | 100 |
Melee Damage | 235 |
Ranged Damage | None |
Magical Damage | None |
Standard AR | 150 |
Magical AR | None |
AP | 50 |
Health Regeneration | None |
Diseased | None |
Can Knockdown Player | None |
Resistances
Type | Protection |
---|---|
Frost | 50% |
Knock Down | Minor |
Additional Perks
- waterbreathing
Weaknesses
- These guys attacks are slow as all hell. Just go in close to bait an attack, dodge or block and than attack. rinse and repeat
Nimhe : Named giant Frostbite Spider
ACHR: 00060BB5
Mod: Base Game
Basic Stats
Stat | Value |
---|---|
Health | 1250 |
Magicka | 10 |
Stamina | 700 |
Movement Speed | 100 |
Melee Damage | 100 |
Ranged Damage | Frostbite Poison - A blood-freezing poison that deals 1 points of damage to Health and Stamina per second for 300 seconds |
Magical Damage | None |
Standard AR | 480 |
Magical AR | None |
AP | 25 |
Health Regeneration | No |
Diseased | Yes - Chills |
Can Knockdown Player | Can apply Paralysis |
Resistances
Type | Protection | Weakness |
---|---|---|
Fire | N/A | 25% |
Poison | 60% | N/A |
Knock Down | Ninor | N/A |
Weapon Protection
Type | Tier |
---|---|
Ranged (Bows & Crossbows) | 1 |
Old Salty Named Mudcrab
NPC: 0401D77A
Mod: Fozar's Requiem
Basic Stats
Stat | Value |
---|---|
Health | 325 |
Magicka | 4 |
Stamina | 25 |
Movement Speed | 100 |
Melee Damage | 60 |
Ranged Damage | None |
Magical Damage | None |
Standard AR | 600 |
Magical AR | None |
AP | 50 |
Health Regeneration | None |
Diseased | None |
Can Knockdown Player | None |
Weapon Protection
Type | Tier |
---|---|
Slash (Swords & Axes) | 3 |
Ranged (Bows & Crossbows) | 3 |
Ragnok : A Frost Giant
NPC: 8135214E
Mod: Requiem
Basic Stats
Stat | Value |
---|---|
Health | 3000 |
Magicka | 0 |
Stamina | 4600 |
Movement Speed | 120 |
Melee Damage | 480 |
Ranged Damage | None |
Magical Damage | None |
Standard AR | 250 |
Magical AR | 5% |
AP | 75 |
Health Regeneration | Yes 120/s |
Diseased | No |
Can Knockdown Player | Yes - Giant Stomp |
Weapon Protection
Type | Tier |
---|---|
Pierce(Daggers) | 2 |
Blunt (Maces & Hammers) | 2 |
Ranged (Bows & Crossbows) | 4 |
Resistances
Type | Protection | Weakness |
---|---|---|
Fire | N/A | 33% |
Frost | 95% | N/A |
Poison | 60% | N/A |
Knock Down | Minor | N/A |
Ron the Crow: Human Bandit.
NPC: 810731D2
Mod: Requiem
Basic Stats
Stat | Value |
---|---|
Health | 470 |
Magicka | 55 |
Stamina | 420 |
Movement Speed | 86 |
Melee Damage | 9 unarmed, 216 Damage from Bouncer (both multiply by 140% due to perks) |
Ranged Damage | None |
Magical Damage | None |
Standard AR | 780 |
Magical AR | None |
AP | |
Health Regeneration | None |
Diseased | None |
Can Knockdown Player | None |
*Additional Perks
- Warhammer Focus I - basic warhammer skill enhances all attacks with blunt two-handers.[Power attack damage x 1.05, +15 armor penetration]
- Warhammer Focus II - advanced warhammer skill further enhances all attacks with blunt two-handers.[Power attack damage x 1.1, +30 armor penetration]
- Warhammer Focus III - masterful warhammer skill further enhances all attacks with blunt two-handers.[Power attack damage x 1.15, +45 armor penetration]
- Greatsword Focus I - basic skill with bladed two-handers enhances His attacks.[+10% attack speed with greatswords, +7 armor penetration]
- Greatsword Focus II - advanced skill with bladed two-handers further enhances His attacks.[+20% attack speed with greatswords, +14 armor penetration]
- Mace Focus I - His basic skill with one-handed maces enhances armor penetration.[Power attack damage x 1.05, +15 armor penetration]
- Mace Focus II- His advanced skill with one-handed maces further enhances armor penetration.[Power attack damage x 1.1, +30 armor penetration]
- Mace Focus III- His masterful with one-handed maces renders enemy armor almost useless.[Power attack damage x 1.15, +45 armor penetration]
- Devastating Strike - His two-handed power attacks are even deadlier, and absolutely devastate foes. [Power attack damage x 1.25]
- Barbaric Might - Two-handed power attacks are easier to execute, and further penetrate enemy armor. [-50% power attack stamina cost, +5 armor penetration]
- Finesse His training enhances His power attack damage by 3% for every piece of Evasion armor or clothing currently equipped, for a maximum of 12%.
- Overpowering Bashes - Power bashing with His shield will sometimes knock His opponent over. Wearing heavier gear improves the chance of success.
- Sword Focus I - His basic skill with one-handed blades enhances His attacks.[+8% attack speed, +7 armor penetration]
- Sword Focus II - His improving skill with one-handed blades further enhances His attacks.[+16% attack speed, +14 armor penetration]
- Penetrating Strikes - One-handed power attacks are easier to execute, and further penetrate enemy armor.[-50% power attack stamina cost, +5 armor penetration]
- Armsman - One-Handed weapons do 140% damage.
- War Axe Focus I - His basic war axe skill increases damage and armor penetration with one-handed chopping weapons.[Damage x 1.05, +10 Armor Penetration]
- War Axe Focus II- His advanced war axe skill further increases damage and armor penetration with one-handed chopping weapons.[Damage x 1.15, +20 armor penetration]
- Battle Axe Focus I His basic battleaxe skill increases damage and armor penetration with all two-handed chopping weapons. [Damage x 1.05, +10 armor penetration]
- Battle Axe Focus II - His advanced battleaxe skill further increases damage and armor penetration with all two-handed chopping weapons. [Damage x 1.15, +20 armor penetration]
- 300 - All attacks do 300% damage.
Sinding : Named Werewolf
NPC: 0006C1B7
Mod: Base Game
Basic Stats
Stat | Value |
---|---|
Health | 1400 |
Magicka | 0 |
Stamina | 1200 |
Movement Speed | 100 |
Melee Damage | 120 |
Ranged Damage | None |
Magical Damage | None |
Standard AR | None |
Magical AR | None |
AP | None |
Health Regeneration | Yes - 1/s |
Diseased | No |
Can Knockdown Player | Yes |
Resistances
Type | Protection |
---|---|
Poison | 75% |
Paralysis | Immune |
Knock Down | Minor |
Materiel Protection
Type | Damage change |
---|---|
Silver (Melee) | 150% |
Silver (Arrows) | 150% |
Sos : Named Atronoch
NPC: 841C337A
Mod: Fozar's Requiem
Basic Stats
Stat | Value |
---|---|
Health | 1700 |
Magicka | 100 |
Stamina | 10200 |
Movement Speed | 150 |
Melee Damage | 75 |
Ranged Damage | None |
Magical Damage | Area Attack - Deals 20 points of Shock damage, and twice as much Magicka damage, to all enemies within 20 metres. |
Chain Lightning - The caster evokes a bolt of lightning that deals 60 points of shock damage to Health and half that to Magicka, to all enemies within 20 metres. | |
Lighning Bolt - The caster evokes a bolt of lightning that deals 50 points of shock damage to Health and half that to Magicka | |
Passive Damage | Shock Cloak - opponents in melee range take 10 points shock damage and magicka damage per second. |
Standard AR | 720 |
Magical AR | 50 |
AP | None |
Health Regeneration | None |
Diseased | No |
Can Knockdown Player | No |
Resistances
Type | Protection |
---|---|
Shock | Immune |
Poison | Immune |
Paralysis | Immune |
Sneak Attack | Immune |
Knock Down | Minor |
Materiel Protection
Type | Damage change |
---|---|
Daedric (Melee) | 150% |
Daedric (Arrows) | 150% |
Weapon Protection
Type | Bonus |
---|---|
Slash (Swords & Axes) | 50% damage reduction |
Pierce(Daggers) | 50% damage reduction |
Ranged (Bows & Crossbows) | 50% damage reduction |
Additional Perks Electromancy - All shock spells deal 15% more damage.9-
Snow : Giant Snowy Sabrecat
NPC: 813A8C1F
Mod: Requiem
Basic Stats
Stat | Value |
---|---|
Health | 900 |
Magicka | 0 |
Stamina | 250 |
Movement Speed | 180 |
Melee Damage | 105 |
Ranged Damage | None |
Magical Damage | None |
Standard AR | 120 |
Magical AR | None |
AP | 50 |
Health Regeneration | None |
Diseased | Yes - Witbane |
Can Knockdown Player | Yes |
Type | Protection |
---|---|
Frost | 50% |
Weapon Protection
Type | Tier |
---|---|
Pierce(Daggers) | 2 |
Blunt (Maces & Hammers) | 2 |
Ranged (Bows & Crossbows) | 2 |
The Pale Lady : Named Wispmother.
NPC: 000D37F4
Mod: Base Game
Basic Stats
Stat | Value |
---|---|
Health | 800 |
Magicka | 300 |
Stamina | 50 |
Movement Speed | 90 |
Melee Damage | 1 |
Ranged Damage | None |
Magical Damage | Ice Volley - A volley of frozen shards that do 70 points of damage, and twice as much Stamina damage. Slows the target by 30% for 2 seconds and staggers. |
Standard AR | None |
Magical AR | None |
AP | None |
Health Regeneration | None |
Diseased | No |
Can Knockdown Player | No |
Materiel Protection
Type | Damage change |
---|---|
Silver (Melee) | 100% |
Silver (Arrows) | 100% |
Daedric (Melee) | 100% |
Daedric (Arrows) | 100% |
Standard (Arrows) | 1% |
Standard (Melee) | 1% |
Resistances
Type | Protection |
---|---|
Sneak Attack | Immune |
Paralysis | Immune |
Additional Perks
- Cryomancy 2 - All frost spells deal 30% more damage.
The Beast:
NPC :81094B16
Modd:Reqiuem
Named Version of a standard troll
Thunder : Giant Storm Atronach
NPC: 81210246
Mod: Requiem
Basic Stats
Stat | Value |
---|---|
Health | 2200 |
Magicka | 1100 |
Stamina | 10050 |
Movement Speed | 150 |
Melee Damage | 275 |
Ranged Damage | None |
Magical Damage | Area Attack - Deals 20 points of Shock damage, and twice as much Magicka damage, to all enemies within 20 metres. |
Chain Lightning - The caster evokes a bolt of lightning that deals 60 points of shock damage to Health and half that to Magicka, to all enemies within 20 metres. | |
Lighning Bolt - The caster evokes a bolt of lightning that deals 50 points of shock damage to Health and half that to Magicka | |
His understanding of arcane energies grants you 30% chance to absorb incoming spells, shouts, or enchantments, as pure magicka. | |
Passive Damage | Shock Cloak - opponents in melee range take 10 points shock damage and magicka damage per second. |
Standard AR | 720 |
Magical AR | 50 |
AP | None |
Health Regeneration | None |
Diseased | No |
Can Knockdown Player | No |
Resistances
Type | Protection |
---|---|
Shock | Immune |
Poison | Immune |
Paralysis | Immune |
Sneak Attack | Immune |
Knock Down | Minor |
Materiel Protection
Type | Damage change |
---|---|
Daedric (Melee) | 150% |
Daedric (Arrows) | 150% |
Weapon Protection
Type | Bonus |
---|---|
Slash (Swords & Axes) | 50% damage reduction |
Pierce(Daggers) | 50% damage reduction |
Ranged (Bows & Crossbows) | 50% damage reduction |
Additional Perks
- Electromancy 2 - All shock spells deal 30% more damage.
Ulik : Giant Troll
NPC: 8104517A
Mod: Requiem
Basic Stats
Stat | Value |
---|---|
Health | 1850 |
Magicka | 0 |
Stamina | 1100 |
Movement Speed | 125 |
Melee Damage | 60 |
Ranged Damage | None |
Magical Damage | None |
Standard AR | |
Magical AR | None |
AP | 75 |
Health Regeneration | yes - 60/s |
Diseased | yes - Swamp Fever |
Can Knockdown Player | Yes |
Resistances
Type | Protection | Weakness |
---|---|---|
Fire | N/A | 50% |
Frost | 25% | N/A |
Poison | 60% | N/A |
Knock Down | Minor | N/A |
Ulfric Stormcloak : Rebel Jarl
NPC: 000D0575
Mod: Base game
Basic Stats
Stat | Value |
---|---|
Health | 420 |
Magicka | 480 |
Stamina | 610 |
Movement Speed | 94 |
Melee Damage | 35 unarmed, 206 from sword |
Ranged Damage | None |
Shouts | Frost breath Shout Enemies within the area of effect (45 feet) will suffer 60 frost damage and 50% slow for 5 seconds, plus a large stagger. |
Disarm Shout this shout will disarm any enemy up to level 999 within the path of the Thu'um. | |
Unrelenting Force - pushing aside anything - or anyone - who stands in your path. (60 damage + knockdown) | |
Marked for Death - damage health: 8 per second for 12 seconds, Damage armor: 800 for 12 seconds | |
Iceform frost damage: 4 damage per second for 120 seconds, freeze: 20 seconds | |
Standard AR | 643 |
Magical AR | 50 |
AP | 85 |
Health Regeneration | None |
Diseased | No |
Can Knockdown Player | Yes - Unrelenting force |
Type | Protection |
---|---|
Frost | 50 |
Shock | 75 |
Poison | Immune |
Paralysis | Immune |
Unrelenting Force | Immune |
Weapon Protection
Type | Tier |
---|---|
Slash (Swords & Axes) | 3 |
Ranged (Bows & Crossbows) | 5 |
Additional Perks
- Greatsword Focus I - basic skill with bladed two-handers enhances His attacks.[+10% attack speed with greatswords, +7 armor penetration]
- Greatsword Focus II - advanced skill with bladed two-handers further enhances His attacks.[+20% attack speed with greatswords, +14 armor penetration]
- Greatsword Focus III - master of the two-handed blade.[+30% attack speed with greatswords, +21 armor penetration]
- War Axe Focus I - His basic war axe skill increases damage and armor penetration with one-handed chopping weapons.[Damage x 1.05, +10 Armor Penetration]
- War Axe Focus II- His advanced war axe skill further increases damage and armor penetration with one-handed chopping weapons.[Damage x 1.15, +20 armor penetration]
- War Axe Focus III- His masterful skill with one-handed War Axes further enhances his attacks.[+24% attack speed, +21 armor penetration]
- Stunning Charge - he expertly utilize His weight and momentum during forward power attacks.[Forward power attacks can knock down]
- Devastating Cleave - You've enhanced His cleave with terrifying finesse and power.[Sideways power attacks can knock down]
- Penetrating Strikes - One-handed power attacks are easier to execute, and further penetrate enemy armor.[-50% power attack stamina cost, +5 armor penetration]
- Barbaric Might - Two-handed power attacks are easier to execute, and further penetrate enemy armor. [-50% power attack stamina cost, +5 armor penetration]
- Devastating Strike - His two-handed power attacks are even deadlier, and absolutely devastate foes. [Power attack damage x 1.25]
- Disarming Bash - His precise bashes have a chance to disarm opponents. [25% chance with a shield, 6% chance with a weapon.]
- Fortitude - He has a permanent bonus of 40 stamina and 20 carry weight.
- Combat Training - Heavy armor power attacks require less stamina to execute, and His heavy gauntlets improve unarmed damage based on material.
- Overpowering Bashes Power bashing with His shield will sometimes knock His opponent over. Wearing heavier gear improves the chance of success.
- Barbarian - 2 Handed Weapons do 150% damage.
- Armsman - One-Handed weapons do 140% damage.
- OverDraw - Bows do 140% damage.
- Devastating Charge - You've learned to perform a leaping power attack while sprinting, reducing His enemies to smithereens. [Unlocks sprinting power attack, -25% weapon weight penalties]
- Marksman AP - 50 points of AP when using a Bow.
- Juggernaut - Armor rating is increased by 10%, weight is reduced by 15%, and incoming stagger effects are reduced by 90%,
- Power of the Combatant Once a day, he can use Power of the Combatant to restore 100 stamina instantly and 25 stamina per second for 30 seconds.
- 300 - All attacks do 300% damage.
- Mighty Strike - A single strike from His two-handed weapon can fell almost any foe.[damage x 1.25, +20 armor penetration]
- ArmorPenetration15 - Targets Damage resistace is lowered to 85%
Ulvig Named Werewolf
NPC_:5F023A38
Mod: Skyrim Sewers
Basic Stats
Stat | Value |
---|---|
Health | 1097 |
Magicka | 0 |
Stamina | 398 |
Movement Speed | 100 |
Melee Damage | 120 |
Ranged Damage | None |
Magical Damage | None |
Standard AR | None |
Magical AR | None |
AP | None |
Health Regeneration | Yes - 1/s |
Diseased | No |
Can Knockdown Player | Yes |
Resistances
Type | Protection |
---|---|
Poison | 75% |
Knock Down | Minor |
Materiel Protection
Type | Damage change |
---|---|
Silver (Melee) | 150% |
Silver (Arrows) | 150% |
Zah : Named Atronoch
NPC: 841C3375
Mod: Fozar's Requiem
Basic Stats
Stat | Value |
---|---|
Health | 700 |
Magicka | 100 |
Stamina | 10100 |
Movement Speed | 150 |
Melee Damage | 75 |
Ranged Damage | None |
Magical Damage | Area Attack - Deals 20 points of Shock damage, and twice as much Magicka damage, to all enemies within 20 metres. |
Chain Lightning - The caster evokes a bolt of lightning that deals 60 points of shock damage to Health and half that to Magicka, to all enemies within 20 metres. | |
Lighning Bolt - The caster evokes a bolt of lightning that deals 50 points of shock damage to Health and half that to Magicka | |
Passive Damage | Shock Cloak - opponents in melee range take 10 points shock damage and magicka damage per second. |
Standard AR | 720 |
Magical AR | 50 |
AP | None |
Health Regeneration | None |
Diseased | No |
Can Knockdown Player | No |
Resistances
Type | Protection |
---|---|
Shock | Immune |
Poison | Immune |
Paralysis | Immune |
Sneak Attack | Immune |
Knock Down | Minor |
Materiel Protection
Type | Damage change |
---|---|
Daedric (Melee) | 150% |
Daedric (Arrows) | 150% |
Weapon Protection
Type | Bonus |
---|---|
Slash (Swords & Axes) | 50% damage reduction |
Pierce(Daggers) | 50% damage reduction |
Ranged (Bows & Crossbows) | 50% damage reduction |
Additional Perks
- Electromancy - All shock spells deal 15% more damage.