Old Orc - Wildlander-mod/Support GitHub Wiki
Basic Stats
Stat | Value |
---|---|
Health | 470 |
Magicka | 60 |
Stamina | 370 |
Movement Speed | 115 |
Melee Damage | 25 Unarmed, Depends on Weapon |
Ranged Damage | 180 |
Magical Damage | None |
Standard AR | 874 + At least 216 from shield |
Magical AR | 75% |
Stone | Lord's Stone |
Utility | Berserker Rage - Once a day, Orcs can fall into a wild rage that stops their ability to feel pain and greatly increases dealt physical damage and Stamina for 60 seconds. |
AP | See Perks |
Health Regeneration | None |
Diseased | No |
Can Knockdown Player | Yes - See Perks |
Skills
Name | Stats |
---|---|
One handed | 100 |
Two handed | 100 |
Marksman | 100 |
Block | 100 |
Heavy Armor | 100 |
Weapons
Name | Base Stats |
---|---|
Orcish War Axe of Depleting | 66 + Deals 40 points of Magicka damage. |
Orcish Battleaxe of Freezing | 120 + Deals 20 points of frost damage and a 50% slow for 3 seconds |
Orcish Bow of Flames + Orcish Arrow | 65 * 91 (21% AP from Arrows) + Deals 20 points of fire damage and 1 fire /s for 4 seconds |
Orcish Shield ( Can be tempered) | Minimum 216 |
Weapon Protection
Type | Tier |
---|---|
Pierce(Daggers) | 5 |
Ranged (Bows & Crossbows) | 3 |
Additional Perks Regardless of weapon
- Combat Training - Heavy armor power attacks require less stamina to execute, and his heavy gauntlets improve unarmed damage based on material.
- Relentless Onslaught - He can sprint in heavy armor at no stamina penalty. Sprinting in a full set of heavy armor allows him to deflect 80% of all incoming melee damage
- Conditioning - After some basic training, stamina drain from wearing heavy armor is negated. Armor weight penalties are reduced.
- Cleave - His power attacks are truly devastating and he can cut down multiple foes with a single sweeping blow. [Sideways power attack can hit multiple targets]
- Devastating Cleave - He's enhanced his cleave with terrifying finesse and power.[Sideways power attacks can knock down]
- Stunning Charge - he expertly utilize his weight and momentum during forward power attacks.[Forward power attacks can knock down]
- Defensive Stance - Blocking no longer slows him down.
- Juggernaut - Armor rating is increased by 10%, weight is reduced by 15%, and incoming stagger effects are reduced by 90%,
- Power of the Combatant - Once a day, he can use Power of the Combatant to restore 100 stamina instantly and 25 stamina per second for 30 seconds.
- Martial Arts - Unarmed power attacks deal 30 more damage and cost 66% less stamina.
- 300 - All attacks do 300% Additional Damage.
- Dodge - His trained reflexes allow you to dodge incoming attacks.[ Expends 15 points of stamina]
Sword and Board
- Powerful Strike - His one-handed and unarmed power attacks shatter bone and sinew.[Power attack damage x 1.2]
- Penetrating Strikes - One-handed power attacks are easier to execute, and further penetrate enemy armor.[-50% power attack stamina cost, +5 armor penetration]
- War Axe Focus I - His basic war axe skill increases damage and armor penetration with one-handed chopping weapons.[Damage x 1.05, +10 Armor Penetration]
- War Axe Focus II- His advanced war axe skill further increases damage and armor penetration with one-handed chopping weapons.[Damage x 1.15, +20 armor penetration]
- War Axe Focus III- His masterful skill with one-handed War Axes further enhances his attacks.[+24% attack speed, +21 armor penetration]
- Disarming Bash - His precise bashes have a chance to disarm opponents. [25% chance with a shield, 6% chance with a weapon.]
- Powerful Bashes - Unlocks Power Bashing with a weapon or shield.Successful Power Bashes stagger most foes, and cost additional stamina
- Strong Grip - Blocking with shield or weapon is 40% more effective. His equipped shield can deflect arrows, grants 10% more armor rating, and weighs 75% less.
- Elemental Protection - Your raised shield negates 50% of all incoming elemental damage.
- Overpowering Bashes Power bashing with His shield will sometimes knock His opponent over. Wearing heavier gear improves the chance of success.
- Weapon Mastery I - Diligent practice bolsters the damage and ease of your one-handed and unarmed attacks.[Damage x 1.2, -50% weapon weight penalties]
- Weapon Mastery II - Improved fighting techniques bolster the damage and ease of His one-handed and unarmed attacks.[Damage x 1.4, -50% weapon weight penalties]
- Experienced Blocking - You block 50% more damage with weapon or shield. Each successful block restores 12 points of stamina.
Two Hand
- Barbaric Might - Two-handed power attacks are easier to execute, and further penetrate enemy armor. [-50% power attack stamina cost, +5 armor penetration]
- Devastating Strike - His two-handed power attacks are even deadlier, and absolutely devastate foes. [Power attack damage x 1.25]
- Great Weapon Mastery I - Diligent practice bolsters the damage and ease of His two-handed weapon attacks. [Damage x 1.2, -50% weapon weight penalties]
- Battle Axe Focus I His basic battleaxe skill increases damage and armor penetration with all two-handed chopping weapons. [Damage x 1.05, +10 armor penetration]
- Battle Axe Focus II - His advanced battleaxe skill further increases damage and armor penetration with all two-handed chopping weapons. [Damage x 1.15, +20 armor penetration]
- Battle Axe Focus III - He's become a master of battle axe combat, allowing Him to perform devastating attacks with them. [Damage x 1.3, +30 armor penetration]
- Devastating Charge - You've learned to perform a leaping power attack while sprinting, reducing His enemies to smithereens. [Unlocks sprinting power attack, -25% weapon weight penalties]
- Mighty Strike - A single strike from His two-handed weapon can fell almost any foe.[damage x 1.25, +20 armor penetration]
- Two-handed AP - Reduces targets Damage resistance by 15%
Archer
- Power Shot - His shots land with tremendous impact, occasionally staggering foes.[70% chance to stagger targets]
- Ranger - You've improved His footwork with light ranged weaponry.[Allows running while attacking with light bows and crossbows]
- Stunning Precision - Any successful staggering shot will almost always stun the target.[Staggering hits will also stun the target]
- Precise Aim reveals weak spots in the enemy's defenses.[Damage x 1.2 with bow and crossbow attacks]
- Ranged Combat Training Basic ranged training enhances damage with bows and crossbows.[Damage x 1.2, -50% weapon weight penalties, ammunition grants armor penetration]
- Quick Shot draw and release in a single fluid motion, quickening your rate of fire with all bows.[+10 armor penetration, +50% draw speed with bows]
- Piercing Shot - He's learned to hit the weakest parts of armor, rendering armored foes more vulnerable to ranged weapons.[+10 armor penetration, +50% armor penetration from ammunition]
- Penetrating Shot He can keenly spot the gaps in armor, further increasing armor penetration with ranged weapons.[+15 Armor penetration, +100% armor penetration from ammunition]
- Rapid Reload advanced mechanical knowledge lessens reload time for all crossbows.[+10 armor penetration, +50% reload speed with crossbows]
Resistances
Type | Protection |
---|---|
Poison | 80% |