Missives for the bad Guys - Wildlander-mod/Support GitHub Wiki

Introduction

This is a patch for Missives (SE) developed primarily for the Jobs expansions for the Wildlander modpack.

This includes a whole new series of quests driven out of the Outlaw refuges for characters of a more... Naughty nature.

Adds a Missive board to each outlaw refuge to start the various quests.

Optionally adds of several new locations to steal from and Ledgers (which are tied into thieves guild) (don't enable if you use Thieves' Night On the Town else you will have overlapping objects).

New Missives Types

  • Deliveries of contraband / Necromatic materials
  • Collection and delivery to dead drops
  • Skooma trafficking
  • Theft
  • Murder
  • Pickpocking
  • Collecting intelligence from various stores
  • Debt Collection
  • Corpse robbery
  • Gathering missives for ingredients of a more.... controversial nature.

Unfortunately, the size of this mod makes it unsuitable for ESP-FE.

Mod(list) Support

Wildlander Patch

  • Optional Wildlander patch for Worldspace edits / Lighting fixes and other things which can't be distributed via skypatcher
  • Updated added NPC's to use High poly head
  • Added a Knock off version of redwater skooma for crafting.
  • Distrubutes Crimefactionsto NPC's in the outlaws refuges via skypatcher
  • Facegen's for new NPC's using High ploy Head.
  • Adds requiem Soul tomato's to soulgem quest, Spell research solutions to alchemy rewards via Skypatcher
  • Adds Names to houses from ETAC via Skypatcher
  • Adds Fences and Skooma dealers from Inconcequental NPC's to relevant factions via Skypatcher

Requirements

Plus a New game. Seriously. Don't add this to an existing playthrough.

Recommended

Brewer - Skooma Crafting and its master Brewer - An Alcohol Brewing Mod (so you can craft the skooma required for the trafficking missives)

Recommended Load order for my Missives Overhaul mods.

  • Missives.esp

  • Missives - Solstheim.esp

  • Other Missives patches

  • MissivesSharedResources.esp

  • MissivesforTheGoodGuys.esp

  • MissivesforTheGoodGuysPart2.esp

  • Missives - Towns and Villages.esp

  • MissivesForTheBadGuys.esp

  • MissivesForTheBadGuysTowns.esp

  • Other stuff

  • Wildlander (If using - then its patches)

  • MissivesForTheBadGuysWildlanderPatch.esp

Note: On the left side - Missives for the bad Guys Wildlander folder Must be loaded after wildlander's so my occusion.esp can overwrite

ChangeLog

1.0

  • Initial release

1.1

  • Corrected Rush order Missives to match MFTGG format

1.2

  • Changed Deliver to Plant on the Framejob missive
  • Corrected Medium and Long Debt collection missives to have the correct global for the Delivery date

1.3 Corrected Scroll and Skooma Dead drop collection missives to have the correct global for the Delivery date

1.4

  • Fixed crimeFaction on the delivery/collection missives
  • Adjusted missive rewards for quests which require B&E to 150 (from 50)
  • made sure MCM defaults are correct.

1.5

  • Prevent potions spam when missive has not been picked up yet

1.6

  • corrected collect gem from runners body to complete objective when picking up the gem.
  • Changed shady priest from warlock to use bandit Wizard so that it should have a voice.

1.7

  • Corrected Date on Skooma Other hold Dead drop Missive
  • Corrected Delivery location on Debt collection

1.8

  • Corrected Date on Debt collections

1.9

  • Reset Quest description when it completes to the default name so the next time it starts it can update correctly.

Downloads