Fishing Deep Dive. - Wildlander-mod/Support GitHub Wiki

Fishing is a completely new mechanic in Skyrim Anniversary Edition update that adds a Fishing mini-game, dozens of new quests, and even places to display your prized catches in player homes. It's easy to start Fishing, and there's a surprisingly high number of new fish and unique items that can only be acquired through this new minigame.

How to Fish

Firstly - Acquire a fishing rod, these are for sale from general merchants, and free at some fishing spots in the world. The one located at the guardian stones near Riverwood is especially convenient for starter players.

Equip the rod (it's classed as a weapon)

Then - if at a fishing spot, use the supplies. If not. "attack" a body of water to cast.

  • When first casting out, the intensity of ripples on the water's surface indicates about how many fish are available at this spot. If there are no ripples, wait one day for fish to respawn.
  • The Fishing line will tug gently a few times before it really starts tugging. Don't fall for the false start – be patient and only press the Action button when you're certain a fish has bitten.
  • Some items improve the ability of the player to catch fish and rare items, including improved Fishing Rods and the Lucky Fishing Hat
  • Some fish only appear at specific spots throughout Skyrim. Some fish only appear in Rainy weather, which can be triggered by wearing the Lucky Fishing Hat or the Ring of Kynareth

After successfully catching a fish for the first time, players are automatically given the quest Angler Acquaintances, which guides them to a fishery in Riften. As players continue through the many Fishing-centric quest lines given by Swims-In-Deep-Water they gain new gear, improve their fishing skills, and are given everything they need to truly master the rivers and lakes of Skyrim.

The act of fishing has many variables that go into determining what the player catches. The most important of these are the biome the player is fishing in, the time of day, the population of fish, the rod the player is using, and any quests that the player may have active.

Rarity

Fish can be common, uncommon, or rare, and are also either large or small. Unless using certain fishing rods, there is an equal chance of a fish being large or small. Junk also has common, uncommon, and rare rarities, with some drops differing depending on whether the fishing area can contain Dwemer items.

Time

The time of day is also important for catching fish. During the hours of 6am to 9am and 6pm to 9pm, fishing area's will have more fish in them before running dry. This peak time also reduces the odds of caught fish being of common rarity, and increases the odds of fish being uncommon or rare.

Population

A fishing area's population is determined each day, and will typically have 5 or 6 fish. If you fish during peak hours, this increases to between 7 and 9 fish. As you empty the fishing spot of its fish, the odds of catching a fish decrease. If there are 4 or more fish left, there is a 90% chance of catching a fish and a 10% chance of catching a junk item. Once the fishing spot drops to 3 fish or fewer, these odds lower to 80% chance of catching a fish and 20% chance of catching junk. When the spot has dried up, there is of course a 0% chance of catching fish, and junk will be fished up every time.

Fishing Rods

The fishing rod used by you has one of the biggest effects on your fishing odds. Alik'ri and Argonian Fishing Rods decrease the chances of a caught fish being common and increases the chance of it being uncommon or rare. All rare fish also can only be caught by using a specific rod. If you are not using that rod when a rare fish is pulled, you will receive the notification "You lost your catch." Alik'ri rods have an 80% chance of the fish being small and are required to catch _Angelfish _and Lyretail Anthias, while the Argonian rods have an 80% chance of the catch being large and are required to catch _Angler _and Scorpion Fish. The Dwarven Fishing Rod increases the odds of catching junk over fish, and further decreases the chances of catching a fish when the population of a spot is at 3 or less. The Dwarven Fishing Rod also reduces the odds of caught junk being common to increase the chance of it being uncommon and rare.

All three specialist fishing rods are acquired during the various quests given by Viriya](https://en.uesp.net/wiki/Skyrim:Viriya) (Alik'ri and Dwarven rods) and Swims-In-Deep-Water (Argonian rod). Acquiring each rod by these means also gives you the ability to craft them yourself if you should lose or sell the original.

Biomes There are 6 biomes that you can fish in. These are Freezing Waters, Underground, Temperate Lakes (Clear Weather), Temperate Lakes (Raining), Temperate Streams (Clear Weather), and Temperate Streams (Raining). These biomes determine what fish you can catch, and most fish are exclusive to a small number of biomes. This is also the only effect that the weather can have on fishing: determining the biome of temperate water sources. For example, a goldfish can be caught at a lake when the weather is clear, but cannot be caught when it is raining or at any other biome.

Freezing Waters
Common Uncommon Rare
Small Abecean Longfin
Angler Larvae
Juvenile Mudcrab Junk
Large Arctic Grayling Arctic Char
Cod
Angler
Underground
Common Uncommon Rare
Small Silverside Perch Histcarp Junk
Large Direfish
Glass Catfish
Tripod Spiderfish
Vampire Fish
Scorpion Fish
Temperate Lakes, Clear Weather
Common Uncommon Rare
Small Abecean Longfin
Glassfish
Silverside Perch
Cyrodilic Spadetail
Goldfish
Juvenile Mudcrab
Silverside Perch
Angelfish
Large Salmon
Slaughterfish
Brook Bass
Carp
Junk
Temperate Lakes, Raining
Common Uncommon Rare
Small Cyrodilic Spadetail Abecean Longfin
Glassfish
Pearlfish
Pygmy Sunfish
Angelfish
Large Catfish Salmon
Slaughterfish
Junk
Temperate Streams, Clear Weather
Common Uncommon Rare
Small River Betty Histcarp
Juvenile Mudcrab
Spadefish
Lyretail Anthias
Large Brook Bass
Pogfish
Salmon
Carp Junk
Temperate Streams, Raining
Common Uncommon Rare
Small River Betty
Spadefish
Histcarp
Juvenile Mudcrab
Pearlfish
Lyretail Anthias
Large Pogfish
Salmon
Brook Bass
Slaughterfish
Junk

These fish require an Argonian Fishing Rod to be caught.

These fish require an Alik'ri Fishing Rod to be caught.

INFORMATION BELOW HERE IS PLACEHOLDER AND NEEDS VERFICATION

Fishing Items

Apparel

Name (ID) Weight Value
Crabber's Charm (xx1D8FF2) 1 8
Fishing Boots (xx0008E1) 1 2
Fishing Clothes (xx0008E2) 1 2
Fishing Hat (xx0008E4) 0.5 1
Vagrant Boots (xx000E4C) 2 1
Vagrant Hood (xx000E4B) 1 1
Vagrant Robes (xx000E4A) 1 5

Unique Apparel

Name (ID) Weight Value Enchantment / Notes
Denstagmer's Ring (xx000B2B) 0.25 1254 Resistance against fire, frost, and shock is improved by 20%.
Lynea's Amulet of Dibella (xx000C66) 1 475 Increases Speech skill by 15 points. Increases your Stamina by 40 points.
Lucky Fishing Hat (xx000A6F) 0.5 1 When worn, rainstorms occur whilst fishing at temperate lakes and streams.
Mentor's Ring (xx000B29) 0.25 2092 All spells cost 10% less magicka to cast.
Ring of Khajiit (xx000B94) 0.25 650 You move 10% faster. Allows you to cast the spell Hide.
Ring of Kynareth (xx0EA5CC) 0.25 320 When worn, rainstorms occur whilst fishing at temperate lakes and streams.
Ring of Phynaster (xx0008E3) 0.25 1347 Resistance to magic, shock, and poison is improved by 20%.
Ring of Surroundings (xx000BC0) 0.25 1554 You are 20% harder to detect.
Ring of the Wind (xx000BA0) 0.25 650 You move 15% faster.
Vampiric Ring (xx000C07) 0.25 400 Allows you to cast the spell Drain Life.
Viriya's Charm (xx000F07) 0.5 944 Can swim underwater without drowning. Increases Light Armor skill by 22 points. Increases Heavy Armor skill by 22 points.
Warlock's Ring (xx000B2A) 0.25 1392 While blocking, creates a ward that protects against spells for up to 25 points. Health regenerates 30% faster. You move 5% faster.

Weapons

Name (ID) Type Tempering Weight Value Damage Description
Alik'ri Fishing Rod (xx00084D) 1 Hand Sword N/A 2 75 4 Greatly improves the chance of catching small fish when fishing.
Argonian Fishing Rod (xx000850) 1 Hand Sword N/A 3.5 55 4 Greatly improves the chance of catching large fish when fishing.
Ancient Nord Dagger (xx000E44) 1 Hand Dagger Steel Ingot; Perk: Steel 3.5 5 5
Ancient Nord Mace (xx000E46) 1 Hand Mace Steel Ingot; Perk: Steel 16 17 10
Ancient Nord Warhammer (xx000E47) 2 Hand Warhammer Steel Ingot; Perk: Steel 26 42 20
Dwarven Fishing Rod (xx00084E) 1 Hand Sword N/A 6 110 5 Greatly improves the chance of catching items when fishing.
Fang of Haynekhtnamet (xx000ED3) 1 Hand Dagger Dragon Bone; Perk: Dragon 6.5 1446 13 Target takes 25 points of shock damage, and half as much Magicka damage.
Fishing Rod (xx00084F) 1 Hand Sword N/A 3 10 3
Honed Ancient Nord Dagger (xx08A1ED) 1 Hand Dagger Steel Ingot; Perk: Dwarven 4.5 9 8
Honed Ancient Nord Mace (xx08A1EE) 1 Hand Mace Steel Ingot; Perk: Dwarven 18 31 13
Honed Ancient Nord Warhammer (xx08A1EF) 2 Hand Warhammer Steel Ingot; Perk: Dwarven 29 76 23
Irkngthand War Axe (xx07AED6) 1 Hand War Axe Dwarven Metal Ingot; Perk: Dwarven 16 265 13
Irkngthand War Axe of Fire (xx0009D9) 1 Hand War Axe Dwarven Metal Ingot; Perk: Dwarven 16 699 13 Burns the target for 20 points. Targets on fire take extra damage.
Irkngthand War Axe of Freezing (xx04D05E) 1 Hand War Axe Dwarven Metal Ingot; Perk: Dwarven 16 742 13 Target takes 20 points of frost damage to Health and Stamina.
Nord Hero Dagger (xx08A1E4) 1 Hand Dagger Steel Ingot; Perk: Steel 2 55 8
Nord Hero Mace (xx08A1E5) 1 Hand Mace Steel Ingot; Perk: Steel 13 195 13
Nord Hero Warhammer (xx08A1E6) 2 Hand Warhammer Steel Ingot; Perk: Steel 24 350 23

Food

Raw Food

Name (ID) Weight Value HungerCC Effect(s) Notes
Angler (xx000890) 2 30 Very Small Restore Health, 2 pts Details: Large Fish, common Sources: Freezing waters only while using the Argonian Fishing Rod. Pilgrim's Trench, small cavern on the ocean floor
Arctic Char (xx0008A4) 1 10 Very Small Restore Health, 2 pts Details: Large Fish, Uncommon, Any Weather Sources: Freezing waters Hela's Folly Orphan's Tear (within the sunken deck) Pilgrim's Trench
Arctic Grayling (xx0008A3) 0.5 5 Very Small Restore Health, 2 pts Details: Large Fish, Common, Any Weather Sources: Freezing waters; e.g. Dawnstar fishing spot near the boat.
Brook Bass (xx00089C) 0.5 1 Very Small Restore Health, 2 pts Details: Large Fish, Common, Any Weather Sources: Outside Mixwater Mill Temperate Lakes and Rivers
Carp (xx000898) 0.5 2 Very Small Restore Health, 2 pts Details: Large Fish, Common, Any Weather Sources: Outside East Empire Company Warehouse Under Dragonsreach bridge. Temperate Lakes
Catfish (xx000897) 1 2 Very Small Restore Health, 2 pts Details: Large Fish, Common, Rainy Weather Sources: Temperate Lakes; e.g. Near Geirmund's Hall, Riften, or Falkreath
Cod (xx0008A2) 1 15 Very Small Restore Health, 2 pts Details: Large Fish, Common, Any Weather Sources: Freezing waters Outside Anga's Mill Outside Bronze Water Cave
Direfish (xx000896) 1 2 Very Small Restore Health, 2 pts Details: Large Fish, Common Sources: Underground fishing spots Inside Broken Oar Grotto Embershard Mine
Glass Catfish (xx0008A0) 0.5 2 Very Small Restore Health, 2 pts Details: Large Fish, Common Sources: Underground fishing spots Blackreach Lost Knife Hideout Inside Reachwater Rock
Pogfish (xx000891) 1 2 Very Small Restore Health, 2 pts Details: Large Fish, Uncommon, Any Weather Sources: Riverwood fishing spot Temperate Rivers
Salmon (xx00089B) 0.5 3 Very Small Restore Health, 2 pts Details: Large Fish, Very Common, Any Weather Can also be used to make Salmon Steak Sources: Everywhere
Scorpion Fish (xx0008A1) 1 30 Very Small Restore Health, 2 pts Details: Large Fish, Rare Sources: Eleven underground fishing spots only while using the Argonian Fishing Rod. Darkfall Cave One (which respawns rarely) to catch by hand.
Slaughterfish (xx000F25) 0.5 5 Very Small Restore Health, 2 pts Details: Large Fish, Common, Any Weather Sources: Temperate Lakes and Streams
Tripod Spiderfish (xx00089E) 0.5 10 Very Small Restore Health, 2 pts Details: Large Fish, Uncommon Sources: Underground fishing spots Blackreach Inside Broken Oar Grotto - 19 in total. Embershard Mine Inside Reachwater Rock Lost Prospect Mine Shadowgreen Cavern, under a rock in the pool of water
Vampire Fish (xx00088B) 1 10 Very Small Restore Health, 2 pts Details: Large Fish, Uncommon Sources: Underground fishing spots Castle Volkihar - 10 can be found in the surrounding waters. Lost Knife Hideout Inside Reachwater Rock Dead Drop Falls Dimhollow Crypt - 5 can be found in the water surrounding Serana's coffin.
Crab Meat (xx000EFE) 0.1 2 Very Small Restore Health, 2 pts Sources: Mudcrabs Fish Barrels; e.g. Outside the Riften Fishery on the docks.

Baked Food

  Name (ID) Weight Value HungerCC Effect(s) Ingredients
  Crab Cakes (xx000F78) 0.1 5 Medium Restore Health, 15 pts Fortify Block, 5 pts for 60 seconds Salt Pile Sack of Flour Crab Meat

Cooked Food

Name (ID) Weight Value HungerCC Effect(s) Ingredients
Cooked Cod (xx00087A) 1 18 Medium Restore Health, 5 pts Salt Pile Cod
Cooked Pearlfish (xx00087B) 0.2 18 Medium Restore Health, 5 pts Salt Pile Pearlfish
  Cooked Brook Bass (xx00087C) 0.5 2 Medium Restore Health, 5 pts Salt Pile Brook Bass
  Cooked Scorpion Fish (xx00087D) 1 40 Medium Restore Health, 5 pts Salt Pile Scorpion Fish
  Cooked Carp (xx00087E) 0.5 5 Medium Restore Health, 5 pts Salt Pile Carp
  Cooked Catfish (xx00087F) 1 5 Medium Restore Health, 5 pts Salt Pile Catfish
  Cooked Direfish (xx000880) 1 5 Medium Restore Health, 5 pts Salt Pile Direfish
  Cooked Angelfish (xx000881) 0.2 40 Medium Restore Health, 5 pts Salt Pile Angelfish
  Cooked Glass Catfish (xx000882) 0.5 5 Medium Restore Health, 5 pts Salt Pile Glass Catfish
  Cooked Goldfish (xx000883) 0.2 15 Medium Restore Health, 5 pts Salt Pile Goldfish
  Cooked Lyretail Anthias (xx000884) 0.2 40 Medium Restore Health, 5 pts Salt Pile Lyretail Anthias
  Cooked Pygmy Sunfish (xx000885) 0.2 5 Medium Restore Health, 5 pts Salt Pile Pygmy Sunfish
  Cooked Spadefish (xx000886) 0.2 18 Medium Restore Health, 5 pts Salt Pile Spadefish
  Cooked Tripod Spiderfish (xx000887) 0.5 15 Medium Restore Health, 5 pts Salt Pile Tripod Spiderfish
  Cooked Vampire Fish (xx000888) 1 18 Medium Restore Health, 5 pts Salt Pile Vampire Fish
  Cooked Pogfish (xx00088A) 1 5 Medium Restore Health, 5 pts Salt Pile Pogfish
  Cooked Arctic Grayling (xx00088C) 0.5 8 Medium Restore Health, 5 pts Salt Pile Arctic Grayling
  Cooked Arctic Char (xx00088D) 1 15 Medium Restore Health, 5 pts Salt Pile Arctic Char
  Cooked Angler Larvae (xx00088E) 0.2 2 Medium Restore Health, 5 pts Salt Pile Angler Larvae
  Cooked Glassfish (xx00088F) 0.2 2 Medium Restore Health, 5 pts Salt Pile Glassfish
  Cooked Juvenile Mudcrab (xx00089A) 0.2 15 Medium Restore Health, 5 pts Salt Pile Juvenile Mudcrab
  Cooked Angler (xx0008A5) 2 40 Medium Restore Health, 5 pts Salt Pile Angler
  Creamy Crab Bisque (xx000F02) 0.5 8 Large Fortify Stamina, 25 pts for 720 seconds Restore Stamina, 2 pts for 720 seconds Salt Pile Sack of Flour Butter Crab Meat
  Roasted Tomato Crab Bisque (xx000F04) 0.5 5 Large Restore Health, 15 pts Restore Health, 1 pt for 720 seconds Salt Pile Tomato Butter Crab Meat
  Potato Crab Chowder (xx000F06) 0.5 8 Large Restore Health, 15 pts Restore Stamina, 5 pts Potato Jug of Milk Butter Crab Meat
  Hot Creamy Crab Bisque (xx000F0A) 0.5 8 Large Fortify Stamina, 25 pts for 720 seconds Restore Stamina, 2 pts for 720 seconds Fortify Warmth, 25 pts for 300 seconds Restore Cold, 200 pts Fire Salts Sack of Flour Butter Crab Meat
  Hot Potato Crab Chowder (xx000F0B) 0.5 8 Large Restore Health, 15 pts Restore Stamina, 5 pts Fortify Warmth, 25 pts for 300 seconds Restore Cold, 200 pts Fire Salts Potato Jug of Milk Butter Crab Meat
  Hot Roasted Tomato Crab Bisque (xx000F0C) 0.5 5 Large Restore Health, 15 pts Restore Health, 1 pt for 720 seconds Fortify Warmth, 25 pts for 300 seconds Restore Cold, 200 pts Fire Salts Tomato Butter Crab Meat
  Crab Stew (xx000F76) 0.5 5 Large Restore Health, 1 pt for 720 seconds Restore Stamina, 2 pts for 720 seconds Garlic Potato Leek Crab Meat
  Hot Crab Stew (xx000F77) 0.5 5 Large Restore Health, 1 pt for 720 seconds Restore Stamina, 2 pts for 720 seconds Fortify Warmth, 25 pts for 300 seconds Restore Cold, 200 pts Garlic Fire Salts Potato Leek Crab Meat

Beverages

Name (ID) Weight Value Effect(s) Notes
Aged Flin (xx000C2D) 0.5 180 Restore Stamina, 40 pts Damage Stamina Regen, 40 pts for 120 seconds Sources: Quest items for Spirits Away.

Ingredients

Ingredient Name (ID) Primary Effect Secondary Effect Tertiary Effect Quaternary Effect    
Angelfish xx0008EB  Regenerate Health Resist Fire Fortify Marksman Waterbreathing 30 0.25
  Angler Larvae xx0008F0  Lingering Damage Health Regenerate Stamina Waterbreathing Fortify Two-handed 1 0.25
  Glassfish xx0008EE  Restore Magicka Invisibility Fortify Illusion (0.25×,0.21×) Fortify Persuasion 1 0.25
  Goldfish xx0008EF  Restore Stamina Fortify Heavy Armor Waterbreathing Resist Frost 10 0.25
  Juvenile Mudcrab xx0008F2  Regenerate Stamina Fortify Carry Weight Cure Disease Fortify Two-handed 10 0.25
  Lyretail Anthias xx0008F1  Restore Magicka Fortify Alteration Fortify Conjuration Fortify Carry Weight 30 0.25
  Pearlfish xx0008EC  Restore Stamina Resist Frost Fortify Smithing Fortify One-handed 15 0.25
  Pygmy Sunfish xx0008ED  Restore Stamina Lingering Damage Magicka Damage Magicka Regen Fortify Restoration 2 0.25
  Spadefish xx0008F3 Restore Health Fortify Lockpicking Fortify Pickpocket Cure Disease 15 0.25
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