Falkreath - Wildlander-mod/Support GitHub Wiki

Caves, Mines, & Passes

Ancestor Glade
Occupants Ebony Vampire / Spriggan Earth Mothers
Special Features None
Important Treasure None
Tactical Threat Level: Perilous
Bilegulch Mine
Occupants Bandits
Special Features Forge/Anvil; Smelter; Stone Quarry; Workbench
Important Treasure Skillbook: Smithing (The Armorer's Challenge)
Ore Veins x9 Orichalcum
Tactical Threat Level: Average
Bloated Man's Grotto
Occupants Spriggans / Bears; Animals
Special Features None
Important Treasure Bolar's Oathblade
Bolar's Writ
Savior's Hide
Ore Veins x1 Gold
Tactical Threat Level: Difficult
Bonechill Passage
Occupants Ice Wolves / Ice Wraiths / Frost Trolls / Snowy Sabre Cats
Special Features None
Important Treasure Skillbook: Heavy Armor (2920, MidYear, v6)
Tactical Threat Level: Difficult
Brittleshin Pass
Occupants Warlocks / Skeletons
Special Features Arcane Enchanter
Important Treasure Skillbook: Conjuration (The Warrior's Charge)
Ore Veins x3 Corundum (outside, S of entrance)
Tactical Threat Level: Dangerous
Embershard Mine
Occupants Bandits
Special Features Fishing Supplies; Forge/Anvil; Grindstone; Stone Quarry; Wood Chopping; Workbench
Important Treasure Skillbook: Smithing (Light Armor Forging)
Ore Veins x8 Iron
Tactical Threat Level: Average
Glenmoril Coven
Occupants Witches / Hags / Creatures / Frostbite Spiders
Special Features Arcane Enchanter
Important Treasure Skillbook: Destruction (Horror of Castle Xyr)
Skillbook: Enchanting (A Tragedy in Black)
Ore Veins x1 Iron
Tactical Threat Level: Dangerous
Greywater Grotto
Occupants Animals
Special Features None
Important Treasure None
Ore Veins x1 Corundum; x1 Gold; x1 Iron
Tactical Threat Level:
Haemar's Shame
Occupants Vampires / Ebony Vampire* / Frostbite Spiders
Special Features Alchemy Lab; Arcane Enchanter; Cooking Pot/Spit
Important Treasure Skillbook: Destruction (Response to Bero's Speech)
Tactical Threat Level: Dangerous (Perilous*)
- *An Ebony Vampire has a chance to spawn in place of the Steel Plate Vampire Boss.
Halldir's Cairn
Occupants Draugr / Ghosts
Special Features None
Important Treasure Halldir's Staff
Rjorn's Drum
Ore Veins x2 Iron
Tactical Threat Level: Difficult
Knifepoint Ridge
Occupants Bandits
Special Features Alchemy Lab; Forge/Anvil; Grindstone; Smelter; Tanning Rack; Workbench
Important Treasure Skillbook: Marksman (Vernaccus and Bourlor)
Ore Veins x19 Corundum; x5 Iron
Tactical Threat Level: Average
Moss Mother Cavern
Occupants Bears / Spriggans
Special Features None
Important Treasure None
Ore Veins x1 Gold; x1 Iron
Tactical Threat Level: Difficult
Southfringe Sanctum
Occupants Spellswords / Frostbite Spiders / Bashnag
Special Features Alchemy Lab; Arcane Enchanter; Forge/Anvil
Important Treasure Skillbook: Destruction (The Art of War Magic)
Ore Veins x1 Iron; x1 Silver; x3 Moonstone (x1 outside, S of entrance along path to blocked gate leading to Cyrodiil; x2 510ft SW of entrance)
Tactical Threat Level: Dangerous
Sunderstone Gorge
Occupants Warlocks / Undead / Skeevers
Special Features Alchemy Lab; Arcane Enchanter; Cooking Pot/Spit; Word Wall: Fire Breath
Important Treasure Skillbook: Conjuration
Unusual Gem
Ore Veins x4 Silver
Tactical Threat Level: Dangerous

Dwemer Ruins

Arkngthamz
Occupants Chaurus / Automatons / Enchanted Sphere / Falmer
Special Features None
Important Treasure Aetherium Shard
Scrap of Paper
Zephyr
Ore Veins x2 Ebony; x1 Quicksilver
Tactical Threat Level: Perilous

Forts, Nordic Towers & Watchtowers

Bannermist Tower
Occupants Bandits
Special Features Tanning Rack
Important Treasure Skillbook: Lockpicking (Advances in Lockpicking)
Tactical Threat Level: Average
Bloodlet Throne
Occupants Vampires / Wolves / Gargoyles / Deathhounds
Special Features Alchemy Lab; Arcane Enchanter; Wood Chopping
Important Treasure Skillbook: Illusion (Incident at Necrom)
Ore Veins x1 Iron; x1 Silver; x2 Quicksilver (outside, x1 120ft S of entrance, x1 120ft SE of that)
Tactical Threat Level: Dangerous
Cracked Tusk Keep
Occupants Bandits; Hunters; Ghunzul
Special Features Alchemy Lab; Forge/Anvil; Grindstone; Tanning Rack; Workbench
Important Treasure Shards of Mehrunes' Razor
Skillbook: Evasion (Rislav The Righteous)
Skillbook: Smithing (Light Armor Forging)
Ore Veins x1 Iron (outside, 150ft N of keep)
Tactical Threat Level: Average
Falkreath Watchtower
Occupants Warlocks
Special Features None
Important Treasure Skillbook: Conjuration (Liminal Bridges)
Tactical Threat Level: Dangerous
Fort Neugrad
Occupants Bandits
Special Features Grindstone; Workbench
Important Treasure Skillbook: Evasion (Jornibret's Last Dance)
Ore Veins x2 Gold
Tactical Threat Level: Average
Helgen Keep
Occupants Unoccupied if it's your first visit, Bandits otherwise.
Important Treasure - Basic starting gear for pretty much any build.
- Craftsman's Manual for basic smithing.
- Three Restore (Remarkable) potions for each main stat, plus a handful of other useful potions.
Special Features None
Tactical Threat Level: Average
- Door is locked with Apprentice lock
Ilinalta's Deep
Occupants Necromancers / Skeletons
Special Features Alchemy Lab; Arcane Enchanter; Cooking Pot/Spit
Important Treasure Azura's Star
Malyn Varen's Grimoire
Skillbook: Alteration (Breathing Water)
Skillbook: Enchanting (A Tragedy in Black)
Skillbook: Conjuration (The Doors of Oblivion)
Tactical Threat Level: Dangerous
Peak's Shade Tower
Occupants Spriggan / Vampires, possibly
Special Features None
Important Treasure None
Tactical Threat Level: Difficult
South Skybound Watch
Occupants Bandits / Giant Frostbite Spider
Special Features None
Important Treasure Skillbook: Block (Battle of Red Mountain)
Interesting Note There is Hanging Moss (23) and Jazbay Grapes (8) present
Ore Veins x1 Moonstone (outside 240ft E-SE of North Skybound Watch entrance, roughly halfway to Orphan Rock, on east side of valley)
Tactical Threat Level: Average

Ruins & Tombs

Bleak Falls Barrow
Occupants Draugr / Bandits / Skeevers / Wounded Frostbite Spider
Special Features Word Wall: Unrelenting Force
Important Treasure Golden Claw
Skillbook: Pickpocket (Thief)
Ore Veins x2 Iron
Tactical Threat Level: Difficult
- Be aware that the Dragonstone is no longer present, to proceed with the Main Quest you must slay a Dragon
- How fortunate then that one spawns upon exiting the rear of Bleak Falls Barrow
- If you're not ready for Dragon-slaying then leaving via the entrance will not spawn the Dragon
Roadside Ruins
Occupants Spriggans
Special Features None
Important Treasure Skillbook: Enchanting (Catalogue of Weapon Enchantments)
Tactical Threat Level: Difficult
Shriekwind Bastion
Occupants Vampires / Ebony Vampire* / Skeletons
Special Features Word Wall: Elemental Fury
Important Treasure Skillbook: Speech (2920, Second Seed, v5)
Ore Veins x1 Corundum
Tactical Threat Level: Dangerous (Perilous*)
- *An Ebony Vampire has a chance to spawn in place of the Steel Plate Vampire Boss.
Twilight Sepulcher
Occupants Gallus / Nightingale Sentinels
Special Features Alchemy Lab
Important Treasure Bag of Holding
Skillbook: Lockpicking (Proper Lock Design)
Skillbook: Sneak (*Sacred Witness)
Tactical Threat Level: Difficult
- Watch your step, there are a number of traps in this area
⚠️ **GitHub.com Fallback** ⚠️