Enchantments - Wildlander-mod/Support GitHub Wiki

Honed Metal - Starting Enchants

Armor Enchants

Armor Ench Lv. 100 Strength Hood Circlet Ear Finger Hands Neck Body Feet Shield
Magicka (Rank 1) +86 pts X X X X X
Magicka Regen +108% X X X X
Stamina (Rank 1) +86 pts X X X X X
Stamina Regen +43% X X X
Health (Rank 1) +86 pts X X X X X
Health Regen +86% X X X X
Elemental Resist +49% X X X X X
Magic Resist +19% X X X X
Poison Resist +37% X X X X X
Disease Resist +62% X X X X X
Armor +104 pts X X X X X
Alchemy +13% X X X X X X
Alteration +17% X X X X X
Barter +21% X
Block +43% X X X X X
Carry Weight +24 X X X X X
Conjuration -17% cost X X X X X X
Destruction -17% cost X X X X X X
Illusion -17% cost X X X X X X
Lockpicking +21% easier X X X X X X
Marksman +21% damage X X X X X X
Muffle Inaudible X
One-Handed +21% damage X X X X X
Pickpocket +43% X X X X X
Restoration -17% cost X X X X X X
Smithing +13 X X X X X
Sneak +21% X X X X X
Speech +17% X
Two-Handed +21% damage X X X X X
Unarmed +12% damage X X X
Waterbreathing X X X X X

Weapon Enchants

Weapon Ench. Strength
Absorb Health 24 pts
Absorb Stamina 24 pts
Absorb Magicka 24 pts
Magicka Damage 37 pts
Banishment Banish Lv. 24 daedras, or +20 dmg & stagger if banish fails
Fear Up to Lv. 24 for 3 sec.
Fire Damage 51 pts
Frost Damage 51 pts
Shock Damage 51 pts
Paralyse Chance to paralyse for 2 sec.
Soul Trap 9 sec duration
Stamina Damage 37 pts
Turn Undead Lv 24 for 5 sec. / +15 dmg vs. undead
⚠️ **GitHub.com Fallback** ⚠️