DEdit Objects: Props - WildChargerTV/TRON-2.0-Security-Protocol GitHub Wiki

Props: Overview

Alarm

Official Description: AI runs to activate an alarm when an enemy is seen, then runs back to position where enemy was seen and searches the AIRegion.

Directly tied to the Alarm Goal.

DoorKnob

No official description.

GadgetTarget

No official description.

Bombable

No official description.

Intelligence

No official description.

KeyItem

No official description.

Key Items are not used in TRON 2.0. No documentation will be provided for this Object.

PlayerVehicle

No official description.

It's not yet known if these are associated with Light Cycles. If not, then these are unused in TRON 2.0.

PropType

Official Description: This object is a subclass of the Prop object. This is a different way of managing prop placement in levels. We found that a lot of the props that we placed were set up the same as each other. Yet we still had to set all of the flags. The PropType object places props by way of a simple dropdown menu. The dropdown menu refers to a bute file where the all of the prop flags have been predefined. Since it is a subclass of the Prop object, it shares many of its properties.

Finder

No official description.

SearchLight

No offiical description.

SearchProp

No official description.

SecurityCamera

No official description.