DEdit Objects: Props - WildChargerTV/TRON-2.0-Security-Protocol GitHub Wiki
Props: Overview
Alarm
Official Description: AI runs to activate an alarm when an enemy is seen, then runs back to position where enemy was seen and searches the AIRegion.
Directly tied to the Alarm Goal.
DoorKnob
No official description.
GadgetTarget
No official description.
Bombable
No official description.
Intelligence
No official description.
KeyItem
No official description.
Key Items are not used in TRON 2.0. No documentation will be provided for this Object.
PlayerVehicle
No official description.
It's not yet known if these are associated with Light Cycles. If not, then these are unused in TRON 2.0.
PropType
Official Description: This object is a subclass of the Prop object. This is a different way of managing prop placement in levels. We found that a lot of the props that we placed were set up the same as each other. Yet we still had to set all of the flags. The PropType object places props by way of a simple dropdown menu. The dropdown menu refers to a bute file where the all of the prop flags have been predefined. Since it is a subclass of the Prop object, it shares many of its properties.
Finder
No official description.
SearchLight
No offiical description.
SearchProp
No official description.
SecurityCamera
No official description.