Graphics - Wieku/danser-go GitHub Wiki
Options
Option |
Type |
Range |
Description |
Width |
Integer |
>0 |
Fullscreen window width |
Height |
Integer |
>0 |
Fullscreen window height |
WindowWidth |
Integer |
>0 |
Windowed window width |
WindowHeight |
Integer |
>0 |
Windowed window height |
Fullscreen |
Bool |
true/false |
Enables/Disables fullscreen mode |
VSync |
Bool |
true/false |
Enables/Disables Vertical Synchronization |
FPSCap |
Integer |
≥0 |
Sets an FPS limit (0 is unlimited) |
MSAA |
Integer |
0-16 |
Anti-aliasing multipler (0 is off) |
ShowFPS |
Bool |
true/false |
Enables/Disables fps counter in the corner |
Experimental:
Option |
Type |
Range |
Description |
UsePersistentBuffers |
Bool |
true/false |
Use persistent buffering for sprite batching. Uses more graphics memory but may rise FPS on powerful machines |
Default values:
"Graphics": {
"Width": 1920,
"Height": 1080,
"WindowWidth": 1440,
"WindowHeight": 810,
"Fullscreen": true,
"VSync": false,
"FPSCap": 0,
"MSAA": 0,
"ShowFPS": true,
"Experimental": {
"UsePersistentBuffers": false
}
}