PnK Arley Necklace - Wabbit0101/mods_hoardercraft GitHub Wiki

As of: mc1.12.2-4.0b7 (Oct-2018)

Table of Contents

Basic Charm

The Arley Necklace is a charm that wards off creeper explosions. The normal effects of any creeper (and most derivatives) that explodes within +/- 4 blocks in any direction of the necklace wearer is nullified. How the charm works is modeled after the "Creeper Confetti" mod where an exploding creeper transforms into a colorful firework at the creeper's last location. There is a slight cooldown between triggers for a particular charm, so don't just jump into a nest of creepers wearing one charm and expect to emerge unscathed!

This item is a still being refined but even in its current state, the charm will, at the very least, permanently defuse the target creeper and usually kills it in puff of pretty fireworks.

Crafting an Arley Necklace

To be effective, the necklace must be placed on your hotbar or in an amulet bauble slot. Baubles are NOT required to use the charm. In the crafting recipe above, you can use either the Felis Life Essence from the VanillaFoodPantry mod (as shown), or Pinkly Sheep's own collected Life Essence. Any parrot feather works.

Draining Life Essence Life Essence collected from a Barren Talisman

A basic necklace has durability, and will break after being triggered eight (8) times. To repair a necklace, use either of the crafting recipes below. The necklace is repaired by 2 uses for each creeper or zombie plaquette. Again, any parrot feather works.

Repairing an Arley Necklace recipe -or-

^Back To Top^

Reinforced

By default a basic necklace can trigger 8 times before it breaks. You can boost the amount of uses a necklace has by reinforcing it with iron golem plaquettes. For each plaquette added, you get an additional 8 uses, up to a total of 128 applications for a max of 1024 uses.

Reinforcing Arley Necklace recipe

Economical

The necklace does not react to either the Unbreaking or Mending enchantments-- it cannot be "healed" with experience orbs. However, you can increase the chances that a trigger does not damage the charm by adding a Witch's head plaquette to the item or using a Sensate Protection enchantment on it. As with reinforcement you can add up to 128 plaquettes and effectively make your charm unbreakable.

Adding Sensate protection recipe

Other Protection

You can enhance your Arley necklace to protect you against other sources of damage like TnT explosions, fireball blasts, and lightening strikes. The table below lists what additional protecton your necklace can provide.

Protection Description
Fireballs Protects against fireballs shot by blazes, ghasts, and other non-boss sources
Wither Skulls Protects against wither skull hits from any source
Arrows Protects against any form of arrow, regular or tipped
Dragon Fireball Protects specifically against Ender Dragon fireballs
Lightening Protects against damage from direct lightening strikes
Explosions Nullifies any explosion within its protection zone that could affect the wearer
Projectiles Blocks any direct projectile hits against the wearer

You obtain the additional protections by adding the appropriate type and number of head plaquettes to your charm on a crafting grid. The table below shows what head plaquette give which protection. Some protections require combinations of items.

Plaquette Needed Description
512 Adds a minion to the necklace. A full set of minions is required to activate the Dragon Fireball protection.
16 Adds a fireball projectile block to the necklace. A full set of fireball blocks will activate the General Fireballs and Tossed TNT protections and is required for the Dragon Fireball protection as well.
8 Adds a wither skull block to the necklace. A full set of wither skull blocks will activate the Wither Skulls projectile protection. This protection does NOT cover the general withering potion effect.
64 Adds an arrow block to the necklace. A full set of arrow blocks will activate the Arrows projectile protection.
1 Adds a shulker bullet block to the necklace. The full set of all typed projectile blocks will activate the General Projectile protection.
1 Adds a guardian laser block to the necklace. The full set of all typed projectile blocks will activate the General Projectile protection.
1 Adds a lightening block to the necklace. A single block will add full Lightening protection to the necklace.
2 Adds a general KABOOOM block to the necklace. A pair of kabooom blocks will activate the General Explosions protection which includes Fireball and TNT protection. Does not count towards the General Projectile protection's blocks.
2 Adds a lucky dodging boost to the necklace. A pair of boosts will add a general Attack Dodging ability to the necklace similar to the Dodging enchantment.

WARNING: Before extending your necklace with other types of protections, you should first try to reinforce it to increase its durability or economical attributes. Adding protection against things like arrows and fireballs can very quickly destroy an unreinforced necklace; after all, just one skeleton or blaze can fire 3-4 projectiles at you in less than one minute.

Examples

Any extra protection or capability that has at least one of its required inputs supplied will show up in the necklace's tooltip. However, the item will be crossed out until the full count of required inputs has been added. The remaining count is shown to the right of the crossed out item.

Example Reinforced and Economical Need 15 for fireball and 7 for wither skulls!

Getting a fully kitted out necklace is very difficult and there are undoubtedly easier ways to get similar protection. So consider the task of getting ALL the possible combinations a long term challenge!

Example Fully-Loaded Arley Necklace Not even close...but the tooltip is nice!

Special Versions

Currently there are three special versions of the Arley Necklace available: two are advancement reward items or loot you'll find throughout your world and the other is craftable from the special Golden Creeper Head drop obtained when you kill a charged creeper with the Midas Sword.

Enchantable Necklaces

If you're lucky and find an Arley Necklace as loot, you'll notice it comes with a special enhancement called "Enchantable". Normally you can only add X-enchantments to a necklace and adding one has no decernible effect. However, if the necklace is enchantable, you can "craft" several of the extra necklace protections using the various protection enchantments instead of plaquettes. The enchantment levels shown are the minimum levels required for the named charm protection; some protections require multiple enchantments.

  • Kabooom or Explosions: Blast Protection IV + Feather Falling III
  • Fireballs: Projectile Projection I + Blast Protection II + Fire Protection III
  • Tossed TNT: Projectile Projection I + Blast Protection II
  • Arrows: Projectile Projection III
  • Shulker Bullets: Projectile Projection I + Feather Falling II
  • Lightening: Projectile Projection I + Blast Protection IV + Fire Protection III
  • Economical: Unbreaking (all)
  • Attack Dodging: Damage Dodging (all)

Example Looted Arley Necklace Only looted and reward items are 'Enchantable'...

Unbreakable Necklaces

The best feature of a reward Arley Necklace is that often it's marked as "Unbreakable". That means what is says; the necklace will take no damage when it's triggered regardless of what it's being triggered for. If you find an unbreakable necklace as loot, it will almost certainly also have a Curse of Vanishing; be sure to strip that enchantment before loading up the necklace with lots of extras!

Mod Integration

PinklySheep will automatically disable the Arley Necklace recipe if it detects the Creeper Confetti mod. For other mods that provide chunk-based explosion protection (like the FTB utility mods), each player is responsible for removing the charm in areas it's not needed.

^Back To Top^