Serums and Genepacks (Legacy) - WVCSergkart/WVC_RacesBiotech GitHub Wiki
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The mod contains several serums and genepacks.
Serums are single-use items applied manually from the ground and have different effects depending on the serum. Non-player pawns cannot use serums. Pawns under the player's control can use them automatically in some cases if they have certain genes.
Spawning of serums and genepacks can be disabled in the mod settings.
Genepacks
The mod also adds 3 new genepacks. In genepacks from the mod, only genes from the mod will spawn.
W-pack - only non-archite genes spawn in it.
Ultrapack - it spawns both archite and non-archite ones, or a combination of them.
Mechapack - only archite genes spawn in it.
Genepacks can be found at all traders that sell vanilla genepacks (does not overwrite vanilla genepack spawns)
Xenotype serums (WIP)
The main serum is the xenotype serum, which has 3 variations.
Standard, which contains only non-archite xenotypes.
Archite, only for archite xenotypes, respectively.
Hybrid, which combines two random xenotypes, for germline and xenogerm, respectively.
Xenotypes that can be contained in serums can be configured in the mod settings.
At the moment, this mechanic is outdated and has some problems. In the future, it will be reworked.
Serums for genes (WIP)
The mod contains several serums that go in addition to genes, allowing you to expand their limit or unlock additional features.
For example, with the help of a serum, you can increase the morpher limit.
Misc serums
The mod also has several serums with mixed purposes.
Gene restoration serum - After using the serum, it removes from the user the effect associated with the reimplantation of genes.
Xenotype nullifier serum - Removes all genes and resets the xenotype to the baseliner.
Xenotype resurrector serum (any_xenotype) - Resurrects a fresh human corpse and changes its xenotype. The xenotype is indicated in the name of the serum.
Serums (Old desc)
In total, the mod contains 4 types of possible xenotype serums. Basic, hybrid, custom and hybrid custom.
Basetype serum (name) - This is a basic serum, it changes the xenotype in accordance with the one indicated in the name. If the xenotype is not inherited, then the germline is not overwritten and you can thus create a hybrid xenotype. Contains only non-archite xenotypes.
Ultratype serum (name) - Same as basetype serum but for archite xenotypes.
Hybridtype serum (name + name) - This is a hybrid serum, hybrid serum give 2 xenotypes, for germline and xenogerm respectively.
Xenotype serum (custom) - This is a custom serum that gives a random xenotype that you have created yourself. Note that if there is no suitable xenotype, then the base serum rule will be used.
Hybrid serum (custom) - This is a hybrid serum that gives two xenotypes, for germline and for xenogenes. Xenotypes are selected from those that were created by you. Please note that two suitable xenotypes must exist at the same time. One is inheritable, the other is not.
Whether a xenotype is considered suitable is affected by the modlist and game version. Please note that when you change the modlist or update the game, be sure to re-save custom xenotypes.
There are also several additional serums with slightly different mechanics:
Gene restoration serum - After using the serum, it removes from the user the effect associated with the reimplantation of genes.
Xenotype nullifier serum - Removes all genes and resets the xenotype to the baseliner.
Xenotype resurrector serum (any_xenotype) - Resurrects a fresh human corpse and changes its xenotype. The xenotype is indicated in the name of the serum.