Preaching Functions - VsFoxaTeam/FNF-Unfulfilled-Journey-Foxa-Engine GitHub Wiki
Note: It's highly recommended that you use this function onCreate() callback. These functions are mainly used for avoiding a massive game freeze when an asset first gets used.
Will precache the character, can be used when using triggerEvent() on the Change Character.
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name- The character name to be used, example:pico-player,mom-car,gf, etc. -
type- the character type to be used, can be eitherboyfriend,dad, orgf.
Will precache the sound. (MUST BE .OGG FORMAT)
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name- The sound tag or object variable name, Should be located insidemods/sounds/orassets/sounds/.
Will precache the music. (MUST BE .OGG FORMAT)
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name- The music tag or object variable name, Should be located insidemods/sounds/orassets/sounds/.
Note: For now precacheImage() is only capable of precaching images inside mods/!
Will precache the image. (MUST BE .PNG FORMAT)
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name- The sprite tag or object variable name, Should be located insidemods/images/.
