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ArchVisTools Overview
Welcome to the ArchVisTools wiki!
This wiki details the use of every element available in the ArchVisTools
plugin.
This plugin requires the Movie Render Queue
and Dataprep Editor
plugins to be enabled as it provides tools for both.
Please check the page you would like to see on the sidebar for more details about the provided tools.
If you have any Issue
or Feature Request
, please do so in the Issues
Please wait a few days after an update of the engine to ensure I have time to test the plugin and to make any necessary adjustments.
Quick start guide
-
Once the plugin is installed, you can add an ArchVisCineCamera to your scene, either by clicking on your
Viewport Options
dropdown, thenCreate Camera Here
>ArchVisCineCameraActor
, or by searchingArchVisCineCameraActor
in thePlace Actors
panel.
-
Once the
ArchVisCineCameraActor
is selected, you can access the perspective correction options in the details panel. EnsureCorrect Perspective
is checked and you can adjust the amount of correction viaCorrection Strength
.
-
We need to create a
Level Sequence
to export it inMovie Render Queue
. Right click in theContent Browser
and underAnimation
, create a newLevel Sequence
. In theSequencer
window, drag theArchVisCineCamera
from theOutliner
.
-
To export the view via
Movie Render Queue
, add the newly createdLevel Sequence
and, in the render settings, make sure to add any of the[Arch Vis]
render passes and to remove the defaultDeferred Rendering
Pass.
Changelog
v1.5.5 (2024 03-26):
- Compatible with UE 5.4 Preview
v1.5.4 (2023 09-23):
- [Fix] Fixed a packaging issue on UE 5.3
v1.5.3 (2023 09-10):
- Compatible with UE 5.3
v1.5.1 (2023 04-03):
- Compatible with UE 5.2 Preview 1.
v1.5 (2022 11-20):
- Compatible with UE 5.1.
- Path Tracer not rendering with lower end graphic cards due to changes in the Engine. I am actually not able to test the Path Tracer pass anymore :(
- Better support of NearClipPlane in the editor. Default CineCameras now have the property
Custom Near Clip Plane
that you should use instead but it currently cannot be animated. You can still use the propertyOverride Near Clip Plane
of the ArchVis Camera which is animatable. - [Fix] Fixed a bug where the render from the Movie Render Queue wasn't matching the viewport when the Filmback settings of the camera were different from the aspect ratio of the output.
v1.4.2 (2022 10-23):
- Compatible with UE 5.1 Preview 2 (not Preview 1). Still issues with the default Movie Render Queue Passes ObjectID not exporting on exr (has been reported to Epic) and Path Tracer not rendering with lower end graphic cards.
v1.4.1 (2022 08-09):
- Bug Fix on the Movie Render Queue Settings needing a manual reset when reloading a preset.
- Small fixes on a few Dataprep recipies.
v1.4 (2022 04-19):
- Now compatible with Unreal Engine 5.0 (5.0.0 - 5.0.3)
v1.3 (2022 03-01):
- Now compatible with Unreal Engine 5 Preview 1
v1.2 (2022 02-15):
- Added support for High Res Rendering
- The ArchVisCineCamera should now also be accessible through Place Actors > Cinematic
v1.1 (2021 12-12)
- added the Movie Render Queue Pass [ArchVis] Object Id (Limited)
- Custom Dataprep Blueprints have been converted to C++ to make it easier to update in the future and to handle multiple engine versions. The Blueprint versions have been deprecated and will be deleted in the future. Newly created nodes will automatically use the C++ version.
v1.0 (2021 11-02)
- Initial Release