Voukoder Pro - Vouk/VoukoderPro-Doc GitHub Wiki
1. Introduction
Welcome to Voukoder Pro! This is the start of the continuously growing documentation.
1.1. Structure
Voukoder Pro consists out of more than one component. This diagram shows you how these components interact with each other on Windows. On MacOS the components have different type names (i.e. dylib instead of DLL).
1.2. Changelog
You can watch the whole change log on this page.
#2. Installation Voukoder Pro 2.0 requires the FFmpeg 7.1 shared libraries to be working.
2.1. Windows
You can either use the package I provide:
- LGPL: FFmpeg.LGPL.Installer.msi
- GPL: FFmpeg.GPL.Installer.msi (Includes additional encoders like (x264, x265, ...)
Or you can even use a custom built one. In this case please make sure you also add the installation path to your PATH environment variable. The installers above already do this for you.
2.2. Mac
You can install the required libraries using homebrew by executing this command in your terminal:
brew install ffmpeg@7
2.1.1. Requirements
The minimal supported OS version is currently MacOS 15 (Sequoia) or MacOS 11 (Big Sur) but which is currently untested. Both Apple Silicon and Intel Macs are supported now.
3. Quick Start
This section requires the installation and registration process to be successfully finished. Please make sure "Voukoder Pro" has been successfully installed and is working properly.
3.1. Open the Designer
"Voukoder Pro" follows a different approach than "Voukoder". Instead of filling out some dropdown boxes it requires you to configure one or more so called "scenes". A "Scene" represents the workflow from input of raw frames to the output of "Voukoder Pro" (i.e. a file or a network task). Scenes can now be much more complex (i.e. filter chains or multiple node output links) which can be still supported using the graph design.
3.2. Create a scene
If no "Untitled" scene has been created yet after opening the Designer app you can create the "simple scene" by clicking in the menu bar "Scene" > "New" > "Simple". Here you can see the most simple workflow.
3.3. Configure and save the scene
Double click on any node item on the scene to configure it. In most cases you need to do this only for the encoders and muxer. Choose whatever you like. Invalid combinations of encoders and muxers will be shown as a red box in the muxer node.
Once you have configured your scene, save it under a name you can remember and reflects the settings you have made.
3.4. Open your NLE
Next you need to open your NLE (i.e. DaVinci Resolve Studio, Adobe Premiere CC, etc). As soon as you have opened your NLE and you have a project loaded you should be able to select "Voukoder Pro" as output format and select that scene you have previously configured and saved (VEGAS Pro requires to open any modify a template first). All non-NLE relevant settings are associated to that scene. All scenes can also be shared in all supported NLEs.
3.5. Render
You can now render your video using the normal functionality in your NLE.
4. Usage
4.1. Designer
The core element is the Designer. Here you have full control over all non-NLE related settings. You can also register your copy of Voukoder Pro here.
4.1.1. Registration
You can reach the license registration dialog via the top menu bar of the Designer App. The location of this menu depends on the operating system of your machine. On Windows this is located at the top of the Designer window, on a Mac it's at the top of the screen when the Designer Window is active.
Just click on the "Help" > "Register ..." entry and this window should open: