Aegis |
Conjures armor onto the caster. Replaces armor so beware. |
N/A |
Blink |
The caster teleports 7 blocks forward. Trying to teleport directly into blocks will cause the spell to not work. |
N/A |
Boost |
The caster gets roughly pushed forward by the wind when casting this spell. |
N/A |
Candlelight |
The Mage conjures light that follows wherever the caster goes for 45 seconds. |
N/A |
Charm |
Fires off a projectile of hearts that severely weakens the target(s). They also get slowed by this spell. |
N/A |
Dispel |
Removes all effects from whatever entity it hits. Sneak Casting this spell clears all effects from the caster. |
N/A |
Electric Blitz |
The Mage gets hit by lightning and this greatly boosts their speed, granting them Speed XVI. |
N/A |
Enfeeble |
The victim of this spell is afflicted by Nausea and Weakness. |
N/A |
False Life |
The caster enchants themself, granting them another 10 hearts of life for 2 minutes. |
N/A |
Fang Orchestra |
Evocation Fangs sprout from the ground, clamping on whatever it catches in its maw. Sneaking summons them around the caster. |
N/A |
Fatal Poison |
Synthesizes a ball of poisonous energy that was made to kill by inflicting Fatal Poison I. |
N/A |
Fire Bolt |
A bolt of flames is fired, dealing๎๎๎ damage and setting the victim on fire. Also sets blocks on fire. |
N/A |
Fire Burst |
A bolt of flame is fired, dealing๎๎๎ damage and setting the victim on fire. Also sets blocks on fire. |
N/A |
Fire Spray |
Small fireballs are shot out in a spray, setting whatever they hit on fire. |
N/A |
Fireball |
A ball of fire of intense heat is compressed and shot forward, triggering a firey explosion on hit. At level 21, this fireball becomes stronger. |
N/A |
Float |
The air beneath the caster's feet rises in an upward motion, carrying them with it. Can be used in quick succession but doing so is not advised. |
N/A |
Ice Dome |
The water in the air crystallizes into ice, forming a dome around the mage. After ~45 seconds, the ice melts back into water. |
N/A |
Heal Other |
Heals whatever it hits by๎๎. Undead mobs get damaged by๎๎. |
N/A |
Leaf Prison |
Traps the victim in a 3x3 area of leaves. |
N/A |
Light Ball |
A ball of damaging light that deals 4 hearts of damage. |
N/A |
Lightning Fangs |
Lightning comes down in a perfect line in front of the caster, striking anything in its path. Sneaking casts the spell in a circle around them. |
N/A |
Necro Ball |
A ball of necrotic energy that inflicts Instant Damage I. |
N/A |
Piercing Water |
Water is shot at the target with such pressure that it pierces through blocks and mobs. |
N/A |
Powdered Frost |
A ball of enchanted snow is sent at the foe, giving them the Freezing effect. They take 1 Frost Damage every 1 second for 15 seconds and receive Slowness 2. |
N/A |
Ring of Fire |
Fire is conjured around the caster in a circle, burning whatever comes close. |
N/A |
Sand Blast |
Sand is formed into a ball and shot forward, doing no damage but blinding and slowing down the victims caught in its AOE. PS: Using Douse can prematurely end this effect ;). |
N/A |
Summon Skeletal Steed |
A one-time use Tome. Conjures a harmless skeleton horse to be used as a steed. |
N/A |
Summon Skeleton Legion |
Conjures a group of skeletons who attack at your command. |
N/A |
Slime Ball |
Fires a ball of sticky slime. Does no damage but it slows down the target considerably. |
N/A |
Stalactite Fall |
Pointed Dripstone is conjured in a line, moving away from the PoC (Point of Cast) and in the direction the caster is looking. |
N/A |
Summon Snow Golem |
Summons a snow golem. It functions exactly like a snow golem because it is just a snow golem. |
N/A |
Summon Spiders |
Summons 3 small spider critters that attack whatever the caster targets. They disappear after 60 seconds. |
N/A |
Vanish |
The mage teleports a small distance away from the point of cast, vanishing from sight for 10 seconds. |
N/A |
Vigor |
The caster becomes invigorated, healing their wounds at unnatural speeds and giving them a strength boost. |
N/A |
Water Blast |
This Tome fires off a powerful blast of water that even blasts mobs back. |
N/A |
Water of Life |
This Tome heals the caster by granting them Regeneration if they are in water. |
Must be in water source blocks. |
Water Ward |
The Mage enchants themself, giving them Resistance and the ability to swim faster and breathe normally in the deep blue of the ocean. |
N/A |