Configurable Options - VillagerUnknown/VillagerCoin GitHub Wiki

Options

These options can be found in your Minecraft's config/villagerunknown-villagercoin.json file.

Coins

These options apply to every Villager Coin.

  • currencyConversionMultiplier - The conversion value between currencies in the following order: Copper <-> Iron <-> Gold <-> Emerald <-> Netherite. (Default: 100)
  • maximumCoinStackSize - Maximum amount of coins in a single stack. (Default: 5000; Capped at: 1073741822)
  • enableCraftingMultipleToMaxCount - Allow crafting the maximum count when multiple stacks of coins are placed in the crafting table. (Default: false)
  • enableCoinFlipping - Allow players to flip a single coin for a heads or tails result. (Default: true)
  • coinsSinkInLiquids - Allow coins to sink, instead of float, in water and lava. (Default: false)

Effect Coins

These options are for status effect coins added by addon mods.

  • inventoryEffectChancePerTick - Chance per tick that a coin with an effect will apply the effect. (Default: 1)

Collectable Coins

These options are for Collectable coins added by addon mods.

  • copperMaximumCollectables - Maximum amount of coins to drop for collectable Copper coins.
  • ironMaximumCollectables - Maximum amount of coins to drop for collectable Iron coins.
  • goldMaximumCollectables - Maximum amount of coins to drop for collectable Gold coins.
  • emeraldMaximumCollectables - Maximum amount of coins to drop for collectable Emerald coins.
  • netheriteMaximumCollectables - Maximum amount of coins to drop for collectable Netherite coins.
  • copperCollectableValue - Value of collectable Copper coins.
  • ironCollectableValue - Value of collectable Iron coins.
  • goldCollectableValue - Value of collectable Gold coins.
  • emeraldCollectableValue - Value of collectable Emerald coins.
  • netheriteCollectableValue - Value of collectable Netherite coins.
  • copperCollectableDropChance - Drop chance of collectable Copper coins.
  • ironCollectableDropChance - Drop chance of collectable Iron coins.
  • goldCollectableDropChance - Drop chance of collectable Gold coins.
  • emeraldCollectableDropChance - Drop chance of collectable Emerald coins.
  • netheriteCollectableDropChance - Drop chance of collectable Netherite coins.

Loot Tables

These options configure loot tables in structure generation.

  • addCoinsToStructureLootTables - Adds Coins to Structure loot tables. (Default: true)
  • addCoinsToModdedStructureLootTables - Adds coins to Structure loot tables from other mods. (Default: true)
  • copperLootTableRolls - Rolls for Copper coins.
  • ironLootTableRolls - Rolls for Iron coins.
  • goldLootTableRolls - Rolls for Gold coins.
  • emeraldLootTableRolls - Rolls for Emerald coins.
  • netheriteLootTableRolls - Rolls for Netherite coins.
  • copperLootTableWeight - Weight for Copper coins.
  • ironLootTableWeight - Weight for Iron coins.
  • goldLootTableWeight - Weight for Gold coins.
  • emeraldLootTableWeight - Weight for Emerald coins.
  • netheriteLootTableWeight - Weight for Netherite coins.

Mob Drops

These options configure drops from mobs.

  • addCoinsToMobDrops - Adds Villager Coins to Mob drops. (Default: true)
  • addCoinsToModdedMobDrops - Adds Coins to mob drops for mobs from other mods. (Default: true)
  • enableBreedableMobDrops - Allows coins to drop from mobs with a breeding mechanic. (Default: false)
  • lootingBonusPerLevel - Bonus chance per level of looting coins will drop from mobs. (Default: 0.1)
  • copperDropMinimum - Minimum amount to drop for Copper coins, if the chance is successful.
  • ironDropMinimum - Minimum amount to drop for Iron coins, if the chance is successful.
  • goldDropMinimum - Minimum amount to drop for Gold coins, if the chance is successful.
  • emeraldDropMinimum - Minimum amount to drop for Emerald coins, if the chance is successful.
  • netheriteDropMinimum - Minimum amount to drop for Netherite coins, if the chance is successful.
  • copperDropMaximum - Maximum amount to drop for Copper coins, if the chance is successful.
  • ironDropMaximum - Maximum amount to drop for Iron coins, if the chance is successful.
  • goldDropMaximum - Maximum amount to drop for Gold coins, if the chance is successful.
  • emeraldDropMaximum - Maximum amount to drop for Emerald coins, if the chance is successful.
  • netheriteDropMaximum - Maximum amount to drop for Netherite coins, if the chance is successful.
  • copperDropChance - Chance that Copper coins will drop on mob death or loot table generation.
  • ironDropChance - Chance that Iron coins will drop on mob death or loot table generation.
  • goldDropChance - Chance that Gold coins will drop on mob death or loot table generation.
  • emeraldDropChance - Chance that Emerald coins will drop on mob death or loot table generation.
  • netheriteDropChance - Chance that Netherite coins will drop on mob death or loot table generation.
  • copperDropMultiplier - Amount multiplier for Copper coins, if dropped.
  • ironDropMultiplier - Amount multiplier for Iron coins, if dropped.
  • goldDropMultiplier - Amount multiplier for Gold coins, if dropped.
  • emeraldDropMultiplier - Amount multiplier for Emerald coins, if dropped.
  • netheriteDropMultiplier - Amount multiplier for Netherite coins, if dropped.

Trades

These options configure trade modifications for villagers, wandering traders, and other merchants.

  • enableTradeModifications - Modifies trades and replaces Emerald trades with Coin trades. (Default: true)
  • goldCoinSellItemDivisor - Price divisor for Gold Coin trades. (Default: 2)
  • goldCoinSellItemMaximum - Maximum amount of Gold Coins for Gold Coin trades.
  • goldForDiamond - Amount of Gold Coins to reward for a single Diamond.
  • goldForEmerald - Amount of Gold Coins to reward for a single Emerald.
  • chanceDiamondBecomesEmeraldTrade - Chance that a Diamond trade becomes an Emerald trade.

Receipts

  • defaultReceiptThankYouMessage - The default footnote on receipts. (Default: Thank you for shopping with us!)

Coin Banks

These options configure Coin Banks.

  • maximumCoinBankCurrencyValue - Maximum currency value that coin banks can hold. (Default: Maximum Integer Value)

Coin Stacks

These options configure Coin Stacks.

  • enableCoinStacksBreakOnCollision - Allows coin stacks to break when a player collides with them. (Default: false)
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