Configurable Options - VillagerUnknown/VillagerCoin GitHub Wiki
These options can be found in your Minecraft's config/villagerunknown-villagercoin.json
file.
These options apply to every Villager Coin.
- currencyConversionMultiplier - The conversion value between currencies in the following order: Copper <-> Iron <-> Gold <-> Emerald <-> Netherite. (Default: 100)
- maximumCoinStackSize - Maximum amount of coins in a single stack. (Default: 5000; Capped at: 1073741822)
- enableCraftingMultipleToMaxCount - Allow crafting the maximum count when multiple stacks of coins are placed in the crafting table. (Default: false)
- enableCoinFlipping - Allow players to flip a single coin for a heads or tails result. (Default: true)
- coinsSinkInLiquids - Allow coins to sink, instead of float, in water and lava. (Default: false)
These options are for status effect coins added by addon mods.
- inventoryEffectChancePerTick - Chance per tick that a coin with an effect will apply the effect. (Default: 1)
These options are for Collectable coins added by addon mods.
- copperMaximumCollectables - Maximum amount of coins to drop for collectable Copper coins.
- ironMaximumCollectables - Maximum amount of coins to drop for collectable Iron coins.
- goldMaximumCollectables - Maximum amount of coins to drop for collectable Gold coins.
- emeraldMaximumCollectables - Maximum amount of coins to drop for collectable Emerald coins.
- netheriteMaximumCollectables - Maximum amount of coins to drop for collectable Netherite coins.
- copperCollectableValue - Value of collectable Copper coins.
- ironCollectableValue - Value of collectable Iron coins.
- goldCollectableValue - Value of collectable Gold coins.
- emeraldCollectableValue - Value of collectable Emerald coins.
- netheriteCollectableValue - Value of collectable Netherite coins.
- copperCollectableDropChance - Drop chance of collectable Copper coins.
- ironCollectableDropChance - Drop chance of collectable Iron coins.
- goldCollectableDropChance - Drop chance of collectable Gold coins.
- emeraldCollectableDropChance - Drop chance of collectable Emerald coins.
- netheriteCollectableDropChance - Drop chance of collectable Netherite coins.
These options configure loot tables in structure generation.
- addCoinsToStructureLootTables - Adds Coins to Structure loot tables. (Default: true)
- addCoinsToModdedStructureLootTables - Adds coins to Structure loot tables from other mods. (Default: true)
- copperLootTableRolls - Rolls for Copper coins.
- ironLootTableRolls - Rolls for Iron coins.
- goldLootTableRolls - Rolls for Gold coins.
- emeraldLootTableRolls - Rolls for Emerald coins.
- netheriteLootTableRolls - Rolls for Netherite coins.
- copperLootTableWeight - Weight for Copper coins.
- ironLootTableWeight - Weight for Iron coins.
- goldLootTableWeight - Weight for Gold coins.
- emeraldLootTableWeight - Weight for Emerald coins.
- netheriteLootTableWeight - Weight for Netherite coins.
These options configure drops from mobs.
- addCoinsToMobDrops - Adds Villager Coins to Mob drops. (Default: true)
- addCoinsToModdedMobDrops - Adds Coins to mob drops for mobs from other mods. (Default: true)
- enableBreedableMobDrops - Allows coins to drop from mobs with a breeding mechanic. (Default: false)
- lootingBonusPerLevel - Bonus chance per level of looting coins will drop from mobs. (Default: 0.1)
- copperDropMinimum - Minimum amount to drop for Copper coins, if the chance is successful.
- ironDropMinimum - Minimum amount to drop for Iron coins, if the chance is successful.
- goldDropMinimum - Minimum amount to drop for Gold coins, if the chance is successful.
- emeraldDropMinimum - Minimum amount to drop for Emerald coins, if the chance is successful.
- netheriteDropMinimum - Minimum amount to drop for Netherite coins, if the chance is successful.
- copperDropMaximum - Maximum amount to drop for Copper coins, if the chance is successful.
- ironDropMaximum - Maximum amount to drop for Iron coins, if the chance is successful.
- goldDropMaximum - Maximum amount to drop for Gold coins, if the chance is successful.
- emeraldDropMaximum - Maximum amount to drop for Emerald coins, if the chance is successful.
- netheriteDropMaximum - Maximum amount to drop for Netherite coins, if the chance is successful.
- copperDropChance - Chance that Copper coins will drop on mob death or loot table generation.
- ironDropChance - Chance that Iron coins will drop on mob death or loot table generation.
- goldDropChance - Chance that Gold coins will drop on mob death or loot table generation.
- emeraldDropChance - Chance that Emerald coins will drop on mob death or loot table generation.
- netheriteDropChance - Chance that Netherite coins will drop on mob death or loot table generation.
- copperDropMultiplier - Amount multiplier for Copper coins, if dropped.
- ironDropMultiplier - Amount multiplier for Iron coins, if dropped.
- goldDropMultiplier - Amount multiplier for Gold coins, if dropped.
- emeraldDropMultiplier - Amount multiplier for Emerald coins, if dropped.
- netheriteDropMultiplier - Amount multiplier for Netherite coins, if dropped.
These options configure trade modifications for villagers, wandering traders, and other merchants.
- enableTradeModifications - Modifies trades and replaces Emerald trades with Coin trades. (Default: true)
- goldCoinSellItemDivisor - Price divisor for Gold Coin trades. (Default: 2)
- goldCoinSellItemMaximum - Maximum amount of Gold Coins for Gold Coin trades.
- goldForDiamond - Amount of Gold Coins to reward for a single Diamond.
- goldForEmerald - Amount of Gold Coins to reward for a single Emerald.
- chanceDiamondBecomesEmeraldTrade - Chance that a Diamond trade becomes an Emerald trade.
- defaultReceiptThankYouMessage - The default footnote on receipts. (Default: Thank you for shopping with us!)
These options configure Coin Banks.
- maximumCoinBankCurrencyValue - Maximum currency value that coin banks can hold. (Default: Maximum Integer Value)
These options configure Coin Stacks.
- enableCoinStacksBreakOnCollision - Allows coin stacks to break when a player collides with them. (Default: false)