Object - Victor-Haefner/polyvr GitHub Wiki
All scenegraph nodes inherit from VRObject. The functionality can be clustered as follows:
-
hiarchy operations
- addChild( obj )
- switchParent( obj )
- remChild( obj )
- getParent()
- getChild( i )
- getChildren( bool recursive, str by_type_filter)
- destroy()
- find( str )
-
Naming
- setName( str )
- getName()