Project ideas - VapaaLassi/TAMKUnity2024 GitHub Wiki
- Different sounds for different players
- Victory sound
- Adding variation to a repetitive sound
- Music changes at some point during the game (from a trigger, points or something else)
- Simple dynamic music system
- Separate instruments to multiple audio sources that can faded in and out based on game events, or randomly.
- Reverb zones
- Attenuation changes either by hand or by script
Minimum version of Roll-a-Ball
- Sounds for scoring
- Sounds for collisions
- Music
- Victory sound or changing music when the player wins
Expansion options (requires AI tools, googling or testing)
- Variations of scoring sounds
- Fading music in and out
- Fading a new layer to the music