Project ideas - VapaaLassi/TAMKUnity2024 GitHub Wiki

  • Different sounds for different players
  • Victory sound
  • Adding variation to a repetitive sound
  • Music changes at some point during the game (from a trigger, points or something else)
  • Simple dynamic music system
    • Separate instruments to multiple audio sources that can faded in and out based on game events, or randomly.
  • Reverb zones
  • Attenuation changes either by hand or by script

Minimum version of Roll-a-Ball

  • Sounds for scoring
  • Sounds for collisions
  • Music
  • Victory sound or changing music when the player wins

Expansion options (requires AI tools, googling or testing)

  • Variations of scoring sounds
  • Fading music in and out
  • Fading a new layer to the music