Trigger ability on damage - Vanilla-Expanded/VanillaExpandedFramework GitHub Wiki
CompTriggerAbilityOnDamage makes an animal trigger an ability automatically when damaged. It will need to HAVE that ability, for which you can use CompInitialAbility
        public AbilityDef ability;
        public float minDamageToTrigger = 0;It is a comp class, so you just add it in XML in the <comps> tag. For example, this makes the Silverfish in Vanilla Faction Expanded - Insectoids 2 trigger a charge after receiving any damage
<comps>
	<li Class="VEF.AnimalBehaviours.CompProperties_TriggerAbilityOnDamage">
		<ability>VFEI2_WideTunnels</ability>
	</li>
</comps>