Throw Mote - Vanilla-Expanded/VanillaExpandedFramework GitHub Wiki
CompProperties_ThrowMote allows a building to... well, throw motes. Note that the building will need a ticker, or it will do nothing
public ThingDef mote;
public int emissionInterval = -1;
public int moteScale = 1;
public int solidTime = -1;
public int fadeOutTime = -1;
public FloatRange speedRange = new FloatRange(0.6f, 0.75f);
public FloatRange angleRange = new FloatRange(0f, 360f);
public FloatRange rotationRange = new FloatRange(-60f, 60f);It is a comp class, so you just add it in XML in the <comps> tag. Currently not in use by any of our projects