Thought Effecter - Vanilla-Expanded/VanillaExpandedFramework GitHub Wiki
CompThoughtEffecter is a comp class that causes nearby pawns to get a given Thought
        //A comp class that makes an animal produce a certain Thought in nearby pawns
        public int radius = 1;
        public int tickInterval = 1000;
        public string thoughtDef = "AteWithoutTable";
        public bool showEffect = false;
        public bool needsToBeTamed = false;
        public bool conditionalOnWellBeing = false;
        public string thoughtDefWhenSuffering = "AteWithoutTable";It is a comp class, so you just add it in XML in the <comps> tag. For example, this allows the Helixien Slug in Alpha Animals cause a "disgusted" thought in nearby pawns
<comps>
	<li Class="VEF.AnimalBehaviours.CompProperties_ThoughtEffecter">
		<radius>10</radius>
		<tickInterval>500</tickInterval>
		<thoughtDef>AA_Disgust</thoughtDef>
	</li>
</comps>