Make other pawns flee - Vanilla-Expanded/VanillaExpandedFramework GitHub Wiki

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CompMakeOtherPawnsFlee is a comp class that makes an animal cause other nearby pawns to flee when it is attacked

        public List<PawnKindDef> pawnkinddefsToAffect;
        public int checkingInterval = 200;

How do I use this code?

It is a comp class, so you just add it in XML in the <comps> tag. For example, this makes the swarmlings in VFE - Insectoids 2 cause other nearby swarmlings to flee when they are attacked. Other PawnKindDefs are unaffected.

<comps>
	<li Class="VEF.AnimalBehaviours.CompProperties_MakeOtherPawnsFlee">
		<pawnkinddefsToAffect>
			<li>VFEI2_Swarmling</li>				
		</pawnkinddefsToAffect>
		<checkingInterval>2000</checkingInterval>
	</li>
</comps>
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