Initial Hediff - Vanilla-Expanded/VanillaExpandedFramework GitHub Wiki
CompInitialHediff is a comp class that makes an animal always spawn with a given health condition (hediff). This is only checked once at spawn.
        //A comp class that makes animals always spawn with an initial Hediff
        public string hediffname = "";
        public float hediffseverity = 0f;      
        //This can be set to apply the hediff to a given body part
        public bool applyToAGivenBodypart = false;
        public BodyPartDef part = null;
        //Possibility to add random hediffs
        public bool addRandomHediffs = false;
        public int numberOfHediffs = 1;It is a comp class, so you just add it in XML in the <comps> tag. For example, this allows Hym in RimWorld - Witcher Monster Hunt to have a hediff reducing their pain sensitivity to 0
<comps>
	<li Class="VEF.AnimalBehaviours.CompProperties_InitialHediff">
		<hediffname>WMH_NoPain</hediffname>
		<hediffseverity>1</hediffseverity>
	</li>
</comps>