Initial Hediff - Vanilla-Expanded/VanillaExpandedFramework GitHub Wiki

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CompInitialHediff is a comp class that makes an animal always spawn with a given health condition (hediff). This is only checked once at spawn.

        //A comp class that makes animals always spawn with an initial Hediff

        public string hediffname = "";
        public float hediffseverity = 0f;      

        //This can be set to apply the hediff to a given body part

        public bool applyToAGivenBodypart = false;
        public BodyPartDef part = null;

        //Possibility to add random hediffs

        public bool addRandomHediffs = false;
        public int numberOfHediffs = 1;

How do I use this code?

It is a comp class, so you just add it in XML in the <comps> tag. For example, this allows Hym in RimWorld - Witcher Monster Hunt to have a hediff reducing their pain sensitivity to 0

<comps>
	<li Class="VEF.AnimalBehaviours.CompProperties_InitialHediff">
		<hediffname>WMH_NoPain</hediffname>
		<hediffseverity>1</hediffseverity>
	</li>
</comps>
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