Corpse Decayer - Vanilla-Expanded/VanillaExpandedFramework GitHub Wiki
CompCorpseDecayer makes an animal detect nearby corpses and increase its hunger meter by decaying them, rotting them in the process
        //A comp class to make a creature feed on nearby corpses, making it recover its hunger
        //and rotting the corpses
        public int radius = 5;
        public int tickInterval = 500;
        public int decayOnHitPoints = 1;
        public float nutritionGained = 0.2f;
        public string corpseSound = "";It is a comp class, so you just add it in XML in the <comps> tag. For example, this allows Helixien slugs in Alpha Animals to rot corpses and feed on them
<comps>
	<li Class="VEF.AnimalBehaviours.CompProperties_CorpseDecayer">
		<radius>5</radius>
		<tickInterval>500</tickInterval>
		<decayOnHitPoints>2</decayOnHitPoints>
		<nutritionGained>0.1</nutritionGained>
		<corpseSound>AA_HelixienCorpseSound</corpseSound>
	</li>
</comps>