Cooking Comp Classes - Vanilla-Expanded/VanillaExpandedFramework GitHub Wiki

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The Cooking module of the framework has four comp classes that can be added to any item to provide special behaviours:

  • Ingested Thought From Quality: Allows you to specify different ingested thoughts depending on the quality of the ingested item
  • Maturing Alcohol: copied from CompProperties_Rotable, with a few tweaks. Instead of destroying an item when it rots, this code will swap the item for a different one.
  • Stack By Quality: A comp class to make items only stack if their qualities are the same.
  • Temperature Transforms: A comp class to make an item transform into a different one if a certain temperature is reached.

How do I use this code?

They are all comp classes, so you just add them in XML in the <comps> tag. Check any of the examples to see.

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