Auto Nutrition - Vanilla-Expanded/VanillaExpandedFramework GitHub Wiki
CompAutoNutrition is a comp class that makes an animal eat automatically without consuming anything visible to the player (ants, air, etc)
        //A comp class that makes the animal stop when it's hungry and eat a source of food that the player doesn't see
        //Example: ants, or air
        public int tickInterval = 250;
        public string consumingFoodReportString = "Eating food";It is a comp class, so you just add it in XML in the <comps> tag. For example, this would allow an animal to eat ants, and check for hunger only every 2000 ticks
<comps>
	<li Class="VEF.AnimalBehaviours.CompProperties_AutoNutrition">
		<tickInterval>2000</tickInterval>
                <consumingFoodReportString>Eating ants</consumingFoodReportString>		
	</li>
</comps>